/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include "setup.h"
#include <iostream>
#include <sstream>
#include <guichan/widgets/label.hpp>
#include "button.h"
#include "checkbox.h"
#include "listbox.h"
#include "ok_dialog.h"
#include "scrollarea.h"
#include "slider.h"
#include "../configuration.h"
#include "../graphics.h"
#include "../log.h"
#include "../main.h"
#include "../sound.h"
extern Graphics *graphics;
#include "chat.h"
#include "equipmentwindow.h"
#include "help.h"
#include "inventorywindow.h"
#include "minimap.h"
#include "skill.h"
#include "status.h"
ModeListModel::ModeListModel()
{
SDL_Rect **modes;
/* Get available fullscreen/hardware modes */
modes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_HWSURFACE);
/* Check is there are any modes available */
if (modes == (SDL_Rect **)0) {
logger->log("No modes available");
}
/* Check if our resolution is restricted */
if (modes == (SDL_Rect **)-1) {
logger->log("All resolutions available");
}
else{
/* Print valid modes */
/*logger->log("Available Modes");
for (int i = 0; modes[i]; ++i) {
logger->log(" %dx%d", modes[i]->w, modes[i]->h);
std::stringstream mode;
mode << (int)modes[i]->w << "x" << (int)modes[i]->h;
videoModes.push_back(mode.str());
}*/
}
}
ModeListModel::~ModeListModel()
{
}
int ModeListModel::getNumberOfElements()
{
return videoModes.size();
}
std::string ModeListModel::getElementAt(int i)
{
return videoModes[i];
}
Setup::Setup():
Window("Setup")
{
videoLabel = new gcn::Label("Video settings");
modeListModel = new ModeListModel();
modeList = new ListBox(modeListModel);
modeList->setEnabled(false);
scrollArea = new ScrollArea(modeList);
fsCheckBox = new CheckBox("Full screen", false);
openGLCheckBox = new CheckBox("OpenGL", false);
#ifndef USE_OPENGL
openGLCheckBox->setEnabled(false);
#endif
customCursorCheckBox = new CheckBox("Custom cursor");
alphaLabel = new gcn::Label("Gui opacity");
alphaSlider = new Slider(0.2, 1.0);
audioLabel = new gcn::Label("Audio settings");
soundCheckBox = new CheckBox("Sound", false);
sfxSlider = new Slider(0, 128);
musicSlider = new Slider(0, 128);
sfxLabel = new gcn::Label("Sfx volume");
musicLabel = new gcn::Label("Music volume");
applyButton = new Button("Apply");
cancelButton = new Button("Cancel");
resetWinsToDefault = new Button("Reset Windows");
// Set events
applyButton->setEventId("apply");
cancelButton->setEventId("cancel");
resetWinsToDefault->setEventId("winsToDefault");
alphaSlider->setEventId("guialpha");
sfxSlider->setEventId("sfx");
musicSlider->setEventId("music");
customCursorCheckBox->setEventId("customcursor");
// Set dimensions/positions
setContentSize(240, 246);
videoLabel->setPosition(getWidth() - videoLabel->getWidth() - 5, 10);
scrollArea->setDimension(gcn::Rectangle(10, 30, 90, 50));
modeList->setDimension(gcn::Rectangle(0, 0, 60, 50));
fsCheckBox->setPosition(110, 30);
openGLCheckBox->setPosition(110, 50);
customCursorCheckBox->setPosition(110, 70);
alphaSlider->setDimension(gcn::Rectangle(10, 100, 100, 10));
alphaLabel->setPosition(20 + alphaSlider->getWidth(), 97);
audioLabel->setPosition(getWidth() - videoLabel->getWidth() - 5, 120);
soundCheckBox->setPosition(10, 140);
sfxSlider->setDimension(gcn::Rectangle(10, 160, 100, 10));
musicSlider->setDimension(gcn::Rectangle(10, 180, 100, 10));
sfxLabel->setPosition(20 + sfxSlider->getWidth(), 157);
musicLabel->setPosition(20 + musicSlider->getWidth(), 177);
resetWinsToDefault->setPosition(20, 197);
cancelButton->setPosition(
getWidth() - 10 - cancelButton->getWidth(),
getHeight() - 25 - cancelButton->getHeight());
applyButton->setPosition(
cancelButton->getX() - 10 - applyButton->getWidth(),
getHeight() - 25 - applyButton->getHeight());
// Listen for actions
applyButton->addActionListener(this);
cancelButton->addActionListener(this);
resetWinsToDefault->addActionListener(this);
alphaSlider->addActionListener(this);
sfxSlider->addActionListener(this);
musicSlider->addActionListener(this);
customCursorCheckBox->addActionListener(this);
// Assemble dialog
add(videoLabel);
add(scrollArea);
add(fsCheckBox);
add(openGLCheckBox);
add(customCursorCheckBox);
add(audioLabel);
add(soundCheckBox);
add(alphaSlider);
add(alphaLabel);
add(sfxSlider);
add(musicSlider);
add(sfxLabel);
add(musicLabel);
add(resetWinsToDefault);
add(applyButton);
add(cancelButton);
setLocationRelativeTo(getParent());
// Load default settings
modeList->setSelected(-1);
// Full Screen
fullScreenEnabled = config.getValue("screen", 0);
fsCheckBox->setMarked(fullScreenEnabled);
// Sound
soundEnabled = config.getValue("sound", 0);
soundCheckBox->setMarked(soundEnabled);
sfxVolume = (int)config.getValue("sfxVolume", 100);
sfxSlider->setValue(sfxVolume);
musicVolume = (int)config.getValue("musicVolume", 60);
musicSlider->setValue(musicVolume);
// Graphics
customCursorEnabled = config.getValue("customcursor", 1);
customCursorCheckBox->setMarked(customCursorEnabled);
opacity = config.getValue("guialpha", 0.8);
alphaSlider->setValue(opacity);
openGLEnabled = config.getValue("opengl", 0);
openGLCheckBox->setMarked(openGLEnabled);
}
Setup::~Setup()
{
delete modeListModel;
}
void Setup::action(const std::string &eventId)
{
if (eventId == "sfx")
{
config.setValue("sfxVolume", (int)sfxSlider->getValue());
sound.setSfxVolume((int)sfxSlider->getValue());
}
else if (eventId == "music")
{
config.setValue("musicVolume", (int)musicSlider->getValue());
sound.setMusicVolume((int)musicSlider->getValue());
}
else if (eventId == "guialpha")
{
config.setValue("guialpha", alphaSlider->getValue());
}
else if (eventId == "customcursor")
{
config.setValue("customcursor",
customCursorCheckBox->isMarked() ? 1 : 0);
}
else if (eventId == "apply")
{
setVisible(false);
// Full screen changes
bool fullscreen = fsCheckBox->isMarked();
if (fullscreen != (config.getValue("screen", 0) == 1))
{
// checks for opengl usage
if (!(config.getValue("opengl", 0) == 1))
{
if (!graphics->setFullscreen(fullscreen))
{
fullscreen = !fullscreen;
if (!graphics->setFullscreen(fullscreen))
{
std::stringstream error;
error << "Failed to switch to " <<
(fullscreen ? "windowed" : "fullscreen") <<
"mode and restoration of old mode also failed!" <<
std::endl;
logger->error(error.str());
}
}
} else {
new OkDialog(this, "Switching to FullScreen",
"Restart needed for changes to take effect.");
}
config.setValue("screen", fullscreen ? 1 : 0);
}
// Sound settings changes
if (soundCheckBox->isMarked())
{
config.setValue("sound", 1);
try {
sound.init();
}
catch (const char *err)
{
new OkDialog(this, "Sound Engine", err);
logger->log("Warning: %s", err);
}
}
else
{
config.setValue("sound", 0);
sound.close();
}
// OpenGL change
if (openGLCheckBox->isMarked() != openGLEnabled)
{
config.setValue("opengl", openGLCheckBox->isMarked() ? 1 : 0);
// OpenGL can currently only be changed by restarting, notify user.
new OkDialog(this, "Changing OpenGL",
"Applying change to OpenGL requires restart.");
}
// We sync old and new values at apply time
// Screen
fullScreenEnabled = config.getValue("screen", 0);
// Sound
soundEnabled = config.getValue("sound", 0);
sfxVolume = (int)config.getValue("sfxVolume", 100);
musicVolume = (int)config.getValue("musicVolume", 60);
// Graphics
customCursorEnabled = config.getValue("customcursor", 1);
opacity = config.getValue("guialpha", 0.8);
openGLEnabled = config.getValue("opengl", 0);
}
else if (eventId == "cancel")
{
setVisible(false);
// Restoring old values when cancelling
// Screen
config.setValue("screen", fullScreenEnabled ? 1 : 0);
fsCheckBox->setMarked(fullScreenEnabled);
// Sound
config.getValue("sound", soundEnabled ? 1 : 0);
soundCheckBox->setMarked(soundEnabled);
config.getValue("sfxVolume", sfxVolume ? 1 : 0);
sound.setSfxVolume(sfxVolume);
sfxSlider->setValue(sfxVolume);
config.setValue("musicVolume", musicVolume);
sound.setMusicVolume(musicVolume);
musicSlider->setValue(musicVolume);
// Graphics
config.setValue("customcursor", customCursorEnabled ? 1 : 0);
customCursorCheckBox->setMarked(customCursorEnabled);
config.setValue("guialpha", opacity);
alphaSlider->setValue(opacity);
config.setValue("opengl", openGLEnabled ? 1 : 0);
openGLCheckBox->setMarked(openGLEnabled);
}
else if (eventId == "winsToDefault")
{
statusWindow->resetToDefaultSize();
minimap->resetToDefaultSize();
chatWindow->resetToDefaultSize();
inventoryWindow->resetToDefaultSize();
equipmentWindow->resetToDefaultSize();
helpWindow->resetToDefaultSize();
skillDialog->resetToDefaultSize();
}
}