/*
* The Mana Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
*
* This file is part of The Mana Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gui/serverdialog.h"
#include "client.h"
#include "configuration.h"
#include "log.h"
#include "gui/okdialog.h"
#include "gui/sdlinput.h"
#include "gui/widgets/button.h"
#include "gui/widgets/dropdown.h"
#include "gui/widgets/label.h"
#include "gui/widgets/layout.h"
#include "gui/widgets/listbox.h"
#include "gui/widgets/scrollarea.h"
#include "gui/widgets/textfield.h"
#include "net/net.h"
#include "utils/gettext.h"
#include "utils/stringutils.h"
#include "utils/xml.h"
#include "widgets/dropdown.h"
#include <cstdlib>
#include <iostream>
#include <string>
#define MAX_SERVERLIST 5
static ServerInfo::Type stringToServerType(const std::string &type)
{
if (compareStrI(type, "eathena") == 0)
return ServerInfo::EATHENA;
else if (compareStrI(type, "manaserv") == 0)
return ServerInfo::MANASERV;
return ServerInfo::UNKNOWN;
}
static std::string serverTypeToString(ServerInfo::Type type)
{
switch (type)
{
case ServerInfo::EATHENA:
return "eAthena";
case ServerInfo::MANASERV:
return "manaserv";
default:
return "";
}
}
static unsigned short defaultPortForServerType(ServerInfo::Type type)
{
switch (type)
{
default:
case ServerInfo::EATHENA:
return 6901;
case ServerInfo::MANASERV:
return 9601;
}
}
ServersListModel::ServersListModel(ServerInfos *servers, ServerDialog *parent):
mServers(servers),
mParent(parent)
{
}
int ServersListModel::getNumberOfElements()
{
MutexLocker lock = mParent->lock();
return mServers->size();
}
std::string ServersListModel::getElementAt(int elementIndex)
{
MutexLocker lock = mParent->lock();
ServerInfo server = mServers->at(elementIndex);
std::string myServer;
if (server.name.empty())
{
myServer += server.hostname;
myServer += ":";
myServer += toString(server.port);
}
else
{
myServer += server.name;
myServer += " (";
myServer += server.hostname;
myServer += ":";
myServer += toString(server.port);
myServer += ")";
}
return myServer;
}
std::string TypeListModel::getElementAt(int elementIndex)
{
if (elementIndex == 0)
return "eAthena";
else if (elementIndex == 1)
return "Manaserv";
else
return "Unknown";
}
ServerDialog::ServerDialog(ServerInfo *serverInfo, const std::string &dir):
Window(_("Choose Your Server")),
mDir(dir),
mDownloadStatus(DOWNLOADING_PREPARING),
mDownloadProgress(-1.0f),
mServers(ServerInfos()),
mServerInfo(serverInfo)
{
Label *serverLabel = new Label(_("Server:"));
Label *portLabel = new Label(_("Port:"));
Label *typeLabel = new Label(_("Server type:"));
mServerNameField = new TextField(mServerInfo->hostname);
mPortField = new TextField(toString(mServerInfo->port));
// Add the most used servers from config
for (int i = 0; i <= MAX_SERVERLIST; ++i)
{
const std::string index = toString(i);
const std::string nameKey = "MostUsedServerName" + index;
const std::string typeKey = "MostUsedServerType" + index;
const std::string portKey = "MostUsedServerPort" + index;
ServerInfo server;
server.hostname = config.getValue(nameKey, "");
server.type = stringToServerType(config.getValue(typeKey, ""));
const int defaultPort = defaultPortForServerType(server.type);
server.port = (unsigned short) config.getValue(portKey, defaultPort);
if (server.isValid())
{
server.save = true;
mServers.push_back(server);
}
}
mServersListModel = new ServersListModel(&mServers, this);
mServersList = new ListBox(mServersListModel);
ScrollArea *usedScroll = new ScrollArea(mServersList);
usedScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);
mTypeListModel = new TypeListModel();
mTypeField = new DropDown(mTypeListModel);
mDescription = new Label(std::string());
mQuitButton = new Button(_("Quit"), "quit", this);
mConnectButton = new Button(_("Connect"), "connect", this);
mManualEntryButton = new Button(_("Custom Server"), "addEntry", this);
mDeleteButton = new Button(_("Delete"), "remove", this);
mServerNameField->setActionEventId("connect");
mPortField->setActionEventId("connect");
mServerNameField->addActionListener(this);
mPortField->addActionListener(this);
mManualEntryButton->addActionListener(this);
mServersList->addSelectionListener(this);
mServersList->setSelected(0);
usedScroll->setVerticalScrollAmount(0);
place(0, 0, serverLabel);
place(1, 0, mServerNameField, 4).setPadding(3);
place(0, 1, portLabel);
place(1, 1, mPortField, 4).setPadding(3);
place(0, 2, typeLabel);
place(1, 2, mTypeField, 4).setPadding(3);
place(0, 3, usedScroll, 5, 5).setPadding(3);
place(0, 8, mDescription, 5);
place(0, 9, mManualEntryButton);
place(1, 9, mDeleteButton);
place(3, 9, mQuitButton);
place(4, 9, mConnectButton);
// Make sure the list has enough height
getLayout().setRowHeight(3, 80);
reflowLayout(300, 0);
addKeyListener(this);
center();
setFieldsReadOnly(true);
setVisible(true);
if (mServerNameField->getText().empty())
{
mServerNameField->requestFocus();
}
else
{
if (mPortField->getText().empty())
mPortField->requestFocus();
else
mConnectButton->requestFocus();
}
downloadServerList();
}
ServerDialog::~ServerDialog()
{
if (mDownload)
{
mDownload->cancel();
delete mDownload;
mDownload = 0;
}
delete mServersListModel;
delete mTypeListModel;
}
void ServerDialog::action(const gcn::ActionEvent &event)
{
if (event.getId() == "ok")
{
// Give focus back to the server dialog.
mServerNameField->requestFocus();
}
else if (event.getId() == "connect")
{
// Check login
if (mServerNameField->getText().empty()
|| mPortField->getText().empty())
{
OkDialog *dlg = new OkDialog(_("Error"),
_("Please type both the address and the port of a server."));
dlg->addActionListener(this);
}
else
{
mDownload->cancel();
mQuitButton->setEnabled(false);
mConnectButton->setEnabled(false);
// First, look if the entry is a new one.
ServerInfo currentServer;
currentServer.hostname = mServerNameField->getText();
currentServer.port = (short) atoi(mPortField->getText().c_str());
switch (mTypeField->getSelected())
{
case 0:
currentServer.type = ServerInfo::EATHENA;
break;
case 1:
currentServer.type = ServerInfo::MANASERV;
break;
default:
currentServer.type = ServerInfo::UNKNOWN;
}
// now rewrite the configuration...
// id = 0 is always the last selected server
config.setValue("MostUsedServerName0", currentServer.hostname);
config.setValue("MostUsedServerPort0", currentServer.port);
config.setValue("MostUsedServerType0",
serverTypeToString(currentServer.type));
// now add the rest of the list...
int configCount = 1;
for (int i = 0; i < mServersListModel->getNumberOfElements(); ++i)
{
const ServerInfo server = mServersListModel->getServer(i);
// Only save servers that were loaded from settings
if (!server.save)
continue;
// ensure, that our server will not be added twice
if (server != currentServer)
{
const std::string index = toString(configCount);
const std::string nameKey = "MostUsedServerName" + index;
const std::string typeKey = "MostUsedServerType" + index;
const std::string portKey = "MostUsedServerPort" + index;
config.setValue(nameKey, toString(server.hostname));
config.setValue(typeKey, serverTypeToString(server.type));
config.setValue(portKey, toString(server.port));
configCount++;
}
// stop if we exceed the number of maximum config entries
if (configCount >= MAX_SERVERLIST)
break;
}
mServerInfo->hostname = currentServer.hostname;
mServerInfo->port = currentServer.port;
mServerInfo->type = currentServer.type;
Client::setState(STATE_CONNECT_SERVER);
}
}
else if (event.getId() == "quit")
{
mDownload->cancel();
Client::setState(STATE_FORCE_QUIT);
}
else if (event.getId() == "addEntry")
{
setFieldsReadOnly(false);
}
else if (event.getId() == "remove")
{
int index = mServersList->getSelected();
mServersList->setSelected(0);
mServersListModel->remove(index);
}
}
void ServerDialog::keyPressed(gcn::KeyEvent &keyEvent)
{
gcn::Key key = keyEvent.getKey();
if (key.getValue() == Key::ESCAPE)
{
Client::setState(STATE_EXIT);
}
else if (key.getValue() == Key::ENTER)
{
action(gcn::ActionEvent(NULL, mConnectButton->getActionEventId()));
}
}
void ServerDialog::valueChanged(const gcn::SelectionEvent &)
{
const int index = mServersList->getSelected();
if (index == -1)
{
mDeleteButton->setEnabled(false);
return;
}
// Update the server and post fields according to the new selection
const ServerInfo myServer = mServersListModel->getServer(index);
mDescription->setCaption(myServer.name);
mServerNameField->setText(myServer.hostname);
mPortField->setText(toString(myServer.port));
switch (myServer.type)
{
case ServerInfo::UNKNOWN:
mTypeField->setSelected(2);
break;
case ServerInfo::EATHENA:
mTypeField->setSelected(0);
break;
case ServerInfo::MANASERV:
mTypeField->setSelected(1);
}
setFieldsReadOnly(true);
mDeleteButton->setEnabled(myServer.save);
}
void ServerDialog::logic()
{
{
MutexLocker lock(&mMutex);
if (mDownloadStatus == DOWNLOADING_COMPLETE)
{
mDownloadStatus = DOWNLOADING_OVER;
mDescription->setCaption(std::string());
}
else if (mDownloadStatus == DOWNLOADING_IN_PROGRESS)
{
mDescription->setCaption(strprintf(_("Downloading server list..."
"%2.2f%%"),
mDownloadProgress * 100));
}
else if (mDownloadStatus == DOWNLOADING_IDLE)
{
mDescription->setCaption(_("Waiting for server..."));
}
else if (mDownloadStatus == DOWNLOADING_PREPARING)
{
mDescription->setCaption(_("Preparing download"));
}
}
Window::logic();
}
void ServerDialog::setFieldsReadOnly(bool readOnly)
{
if (!readOnly)
{
mDescription->setCaption(std::string());
mServersList->setSelected(-1);
mServerNameField->setText(std::string());
mPortField->setText(std::string());
mServerNameField->requestFocus();
}
mManualEntryButton->setEnabled(readOnly);
mDeleteButton->setEnabled(false);
mDescription->setVisible(readOnly);
mServerNameField->setEnabled(!readOnly);
mPortField->setEnabled(!readOnly);
mTypeField->setEnabled(!readOnly);
}
void ServerDialog::downloadServerList()
{
// Try to load the configuration value for the onlineServerList
std::string listFile = branding.getValue("onlineServerList", std::string());
if (listFile.empty())
listFile = config.getValue("onlineServerList", std::string());
// Fall back to manasource.org when neither branding nor config set it
if (listFile.empty())
listFile = "http://manasource.org/serverlist.xml";
mDownload = new Net::Download(this, listFile, &downloadUpdate);
mDownload->setFile(mDir + "/serverlist.xml");
mDownload->start();
}
void ServerDialog::loadServers()
{
XML::Document doc(mDir + "/serverlist.xml", false);
xmlNodePtr rootNode = doc.rootNode();
if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "serverlist"))
{
logger->log("Error loading server list!");
return;
}
int version = XML::getProperty(rootNode, "version", 0);
if (version != 1)
{
logger->log("Error: unsupported online server list version: %d",
version);
return;
}
for_each_xml_child_node(serverNode, rootNode)
{
if (!xmlStrEqual(serverNode->name, BAD_CAST "server"))
continue;
ServerInfo server;
std::string type = XML::getProperty(serverNode, "type", "unknown");
server.type = stringToServerType(type);
server.name = XML::getProperty(serverNode, "name", std::string());
if (server.type == ServerInfo::UNKNOWN)
{
logger->log("Unknown server type: %s", type.c_str());
continue;
}
for_each_xml_child_node(subNode, serverNode)
{
if (!xmlStrEqual(subNode->name, BAD_CAST "connection"))
continue;
server.hostname = XML::getProperty(subNode, "hostname", "");
server.port = XML::getProperty(subNode, "port", 0);
if (server.port == 0)
{
// If no port is given, use the default for the given type
server.port = defaultPortForServerType(server.type);
}
}
MutexLocker lock(&mMutex);
// Add the server to the local list if it's not already present
ServerInfos::iterator it;
bool found = false;
for (it = mServers.begin(); it != mServers.end(); it++)
{
if ((*it) == server)
{
// Use the name listed in the server list
(*it).name = server.name;
found = true;
break;
}
}
if (!found)
mServers.push_back(server);
}
}
int ServerDialog::downloadUpdate(void *ptr, DownloadStatus status,
size_t total, size_t remaining)
{
if (status == DOWNLOAD_STATUS_CANCELLED)
return -1;
ServerDialog *sd = reinterpret_cast<ServerDialog*>(ptr);
bool finished = false;
if (status == DOWNLOAD_STATUS_COMPLETE)
{
finished = true;
}
else if (status < 0)
{
logger->log("Error retreiving server list: %s\n",
sd->mDownload->getError());
finished = true;
}
else
{
float progress = (float) remaining / total;
if (progress != progress)
progress = 0.0f; // check for NaN
else if (progress < 0.0f)
progress = 0.0f; // no idea how this could ever happen, but why not check for it anyway.
else if (progress > 1.0f)
progress = 1.0f;
MutexLocker lock(&sd->mMutex);
sd->mDownloadStatus = DOWNLOADING_IN_PROGRESS;
sd->mDownloadProgress = progress;
}
if (finished)
{
sd->loadServers();
MutexLocker lock(&sd->mMutex);
sd->mDownloadStatus = DOWNLOADING_COMPLETE;
}
return 0;
}