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/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* By ElvenProgrammer aka Eugenio Favalli (umperio@users.sourceforge.net)
*/
#ifndef _OK_DIALOG_H
#define _OK_DIALOG_H
#include "gui.h"
#include "window.h"
#include "button.h"
/**
* An 'Ok' button dialog.
*
* \ingroup GUI
*/
class OkDialog : public Window, public gcn::ActionListener {
public:
/**
* Constructor
*
* @see Window::Window
*/
OkDialog(gcn::Container *parent, std::string);
/**
* Destructor
*/
~OkDialog();
/**
* Called when receiving actions from the widgets.
*/
void action(const std::string& eventId);
private:
gcn::Label *userLabel;
gcn::Button *okButton;
};
#endif
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