/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "npc_text.h"
#include <string>
#include "scrollarea.h"
#include "button.h"
#include "textbox.h"
#include "../npc.h"
NpcTextDialog::NpcTextDialog():
Window("NPC")
{
setResizable(true);
setMinWidth(200);
setMinHeight(150);
mTextBox = new TextBox;
mTextBox->setEditable(false);
scrollArea = new ScrollArea(mTextBox);
okButton = new Button("OK", "ok", this);
setContentSize(260, 175);
scrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);
scrollArea->setVerticalScrollPolicy(gcn::ScrollArea::SHOW_ALWAYS);
scrollArea->setDimension(gcn::Rectangle(
5, 5, 250, 160 - okButton->getHeight()));
okButton->setPosition(
260 - 5 - okButton->getWidth(),
175 - 5 - okButton->getHeight());
add(scrollArea);
add(okButton);
setLocationRelativeTo(getParent());
}
void NpcTextDialog::setText(const std::string &text)
{
mText = text;
mTextBox->setTextWrapped(mText);
}
void NpcTextDialog::addText(const std::string &text)
{
setText(mText + text + "\n");
}
void NpcTextDialog::widgetResized(const gcn::Event &event)
{
Window::widgetResized(event);
const gcn::Rectangle &area = getChildrenArea();
const int width = area.width;
const int height = area.height;
scrollArea->setDimension(gcn::Rectangle(
5, 5, width - 10, height - 15 - okButton->getHeight()));
okButton->setPosition(
width - 5 - okButton->getWidth(),
height - 5 - okButton->getHeight());
// Set the text again so that it gets wrapped according to the new size
mTextBox->setTextWrapped(mText);
}
void NpcTextDialog::action(const gcn::ActionEvent &event)
{
if (event.getId() == "ok")
{
setText("");
setVisible(false);
if (current_npc)
current_npc->nextDialog();
current_npc = 0;
}
}