/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include "ministatus.h"
#include <guichan/imagefont.hpp>
#include <guichan/widgets/label.hpp>
#include <sstream>
#include "gui.h"
#include "progressbar.h"
#include "../localplayer.h"
MiniStatusWindow::MiniStatusWindow():
Window("")
{
setWindowName("MiniStatus");
setResizable(false);
setMovable(false);
setTitleBarHeight(0);
mHpBar = new ProgressBar(1.0f,
0, 3, 100, 20,
0, 171, 34);
mMpBar = new ProgressBar(1.0f,
mHpBar->getX() + mHpBar->getWidth() + 3,
mHpBar->getY(), 100, 20, 26, 102, 230);
mHpLabel = new gcn::Label("");
mMpLabel = new gcn::Label("");
mHpLabel->setForegroundColor(gcn::Color(255, 255, 255));
mMpLabel->setForegroundColor(gcn::Color(255, 255, 255));
mHpLabel->setFont(speechFont);
mMpLabel->setFont(speechFont);
add(mHpBar);
add(mMpBar);
add(mHpLabel);
add(mMpLabel);
setDefaultSize(0, 0, mMpBar->getX() + mMpBar->getWidth(),
mMpBar->getY() + mMpBar->getHeight());
}
void MiniStatusWindow::update()
{
// HP Bar coloration
if (player_node->mHp < int(player_node->mMaxHp / 3))
{
mHpBar->setColor(223, 32, 32); // Red
}
else
{
if (player_node->mHp < int((player_node->mMaxHp / 3) * 2))
{
mHpBar->setColor(230, 171, 34); // Orange
}
else
{
mHpBar->setColor(0, 171, 34); // Green
}
}
mHpBar->setProgress((float)player_node->mHp / (float)player_node->mMaxHp);
// mpBar->setProgress((float)player_node->mp / (float)player_node->maxMp);
// Update and center labels
std::stringstream updatedText;
updatedText << player_node->mHp;
mHpLabel->setCaption(updatedText.str());
mHpLabel->adjustSize();
updatedText.str("");
updatedText << player_node->mMp;
mMpLabel->setCaption(updatedText.str());
mMpLabel->adjustSize();
mHpLabel->setPosition(
mHpBar->getX() +
int((mHpBar->getWidth() / 2) - (mHpLabel->getWidth() / 2)),
mHpBar->getY() +
int((mHpBar->getHeight() / 2) - (mHpLabel->getHeight() / 2)));
mMpLabel->setPosition(
mMpBar->getX() +
int((mMpBar->getWidth() / 2) - (mMpLabel->getWidth() / 2)),
mMpBar->getY() +
int((mMpBar->getHeight() / 2) - (mMpLabel->getHeight() / 2)));
}
void MiniStatusWindow::draw(gcn::Graphics *graphics)
{
update();
Window::drawContent(graphics);
}