/**
The Mana World
Copyright 2004 The Mana World Development Team
This file is part of The Mana World.
The Mana World is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
any later version.
The Mana World is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with The Mana World; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifdef WIN32
#pragma warning (disable:4312)
#endif
#ifndef _TMW_GUI
#define _TMW_GUI
#include <allegro.h>
#include <alfont.h>
#include <string.h>
typedef struct {
BITMAP *grid[9];
} LexSkinnedRect;
typedef struct {
LexSkinnedRect background[4];
int textcolor[4];
} LexButton;
typedef struct {
BITMAP *hSlider[3];
BITMAP *vSlider[3];
BITMAP *hGrip;
BITMAP *vGrip;
} LexSlider;
typedef struct {
BITMAP *normal;
BITMAP *checked;
BITMAP *disabled;
BITMAP *disabled_checked;
int textcolor[2];
} LexCheckbox;
typedef struct {
BITMAP *normal;
BITMAP *checked;
BITMAP *disabled;
BITMAP *disabled_checked;
int textcolor[2];
} LexRadiobutton;
typedef struct {
LexSkinnedRect bg;
int textcolor[2];
} LexTextbox;
typedef struct {
LexSkinnedRect bg;
LexSkinnedRect vscroll;
int textcolor[4];
} LexListbox;
typedef struct {
LexSkinnedRect bg;
} LexDialog;
typedef struct {
LexButton button;
LexSlider slider;
LexCheckbox checkbox;
LexRadiobutton radiobutton;
LexTextbox textbox;
LexListbox listbox;
LexDialog dialog;
} LexSkin;
extern LexSkin gui_skin;
extern BITMAP *gui_bitmap;
extern ALFONT_FONT *gui_font;
/* Definition of the callback function prototypes */
typedef int (*gui_buttonCallback)(int id);
typedef char *(*getfuncptr)(int, int *);
void init_gui(BITMAP *dest_bitmap, const char *skin);
void gui_exit();
int gui_update(DIALOG_PLAYER *player);
int gui_load_skin(const char* skinname);
void gui_shutdown(void);
int tmw_button_proc(int msg, DIALOG *d, int c);
int tmw_slider_proc(int msg, DIALOG *d, int c);
int tmw_check_proc(int msg, DIALOG *d, int c);
int tmw_radio_proc(int msg, DIALOG *d, int c);
int tmw_edit_proc(int msg, DIALOG *d, int c);
int tmw_password_proc(int msg, DIALOG *d, int c);
int tmw_list_proc(int msg, DIALOG *d, int c);
int tmw_text_proc(int msg, DIALOG *d, int c);
int tmw_dialog_proc(int msg, DIALOG *d, int c);
int tmw_textbox_proc(int msg, DIALOG *d, int c);
int tmw_bitmap_proc(int msg, DIALOG *d, int c);
void ok(const char *title, const char *message);
unsigned int yes_no(const char *title, const char *message);
#endif