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/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#ifndef _TMW_CONNECTION_H
#define _TMW_CONNECTION_H
#include <iosfwd>
#include <guichan/actionlistener.hpp>
#include <SDL_events.h>
#include "window.h"
#include "../guichanfwd.h"
class Button;
class ProgressBar;
/**
* The connection dialog.
*
* \ingroup Interface
*/
class ConnectionDialog : public Window, public gcn::ActionListener {
public:
/**
* Constructor
*
* @see Window::Window
*/
ConnectionDialog();
/**
* Destructor
*/
~ConnectionDialog();
/**
* Called when receiving actions from the widgets.
*/
void action(const std::string& eventId);
void logic();
private:
gcn::Label *mLabel;
Button *mCancelButton;
ProgressBar *mProgressBar;
float mProgress;
int mStatus;
void mapLogin();
};
/**
* Handle input
*/
void connectionInputHandler(SDL_KeyboardEvent *keyEvent);
#endif
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