/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include "char_server.h"
#include <guichan/sdl/sdlinput.hpp>
#include "button.h"
#include "gui.h"
#include "listbox.h"
#include "ok_dialog.h"
#include "scrollarea.h"
#include "../graphics.h"
#include "../log.h"
#include "../main.h"
#include "../playerinfo.h"
#include "../serverinfo.h"
#include "../net/network.h"
extern Graphics *graphics;
char server[30];
int showServerList = 1;
ServerSelectDialog::ServerSelectDialog():
Window("Select Server")
{
serverListModel = new ServerListModel();
serverList = new ListBox(serverListModel);
scrollArea = new ScrollArea(serverList);
okButton = new Button("OK");
cancelButton = new Button("Cancel");
setContentSize(200, 100);
cancelButton->setPosition(
200 - cancelButton->getWidth() - 5,
100 - cancelButton->getHeight() - 5);
okButton->setPosition(
cancelButton->getX() - okButton->getWidth() - 5,
100 - okButton->getHeight() - 5);
scrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);
scrollArea->setDimension(gcn::Rectangle(
5, 5, 200 - 2 * 5,
100 - 3 * 5 - cancelButton->getHeight() -
scrollArea->getBorderSize()));
//serverList->setEventId("ok");
okButton->setEventId("ok");
cancelButton->setEventId("cancel");
//serverList->addActionListener(this);
okButton->addActionListener(this);
cancelButton->addActionListener(this);
add(scrollArea);
add(okButton);
add(cancelButton);
if (n_server == 0) {
// Disable Ok button
//okButton->char_server_dialog[2].flags |= D_DISABLED;
} else {
// Select first server
serverList->setSelected(1);
}
okButton->requestFocus();
setLocationRelativeTo(getParent());
}
ServerSelectDialog::~ServerSelectDialog()
{
delete serverList;
delete serverListModel;
delete scrollArea;
delete okButton;
delete cancelButton;
}
void ServerSelectDialog::action(const std::string& eventId)
{
if (eventId == "ok") {
server_char_server(serverList->getSelected());
}
else if (eventId == "cancel") {
}
showServerList = 0;
}
int ServerListModel::getNumberOfElements() {
return n_server;
}
std::string ServerListModel::getElementAt(int i) {
static char buffer[30];
sprintf(buffer, "%s (%i)", server_info[i].name,
server_info[i].online_users);
return buffer;
}
void char_server() {
ServerSelectDialog *dialog = new ServerSelectDialog();
state = LOGIN;
showServerList = 1;
while (showServerList)
{
// Handle SDL events
SDL_Event event;
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_QUIT:
state = EXIT;
showServerList = false;
break;
case SDL_KEYDOWN:
if (event.key.keysym.sym == SDLK_ESCAPE)
{
showServerList = false;
}
break;
}
guiInput->pushInput(event);
}
gui->logic();
graphics->drawImage(login_wallpaper, 0, 0);
gui->draw();
graphics->updateScreen();
}
delete dialog;
}
void server_char_server(int serverIndex) {
int ret;
state = LOGIN;
const char *ipstring = iptostring(server_info[serverIndex].address);
// Connect to char server
ret = open_session(ipstring, server_info[serverIndex].port);
if (ret == SOCKET_ERROR) {
std::string str = std::string("Unable to connect to char server ") +
std::string(ipstring);
new OkDialog("Error", str);
return;
}
// Send login infos
WFIFOW(0) = net_w_value(0x0065);
WFIFOL(2) = net_l_value(account_ID);
WFIFOL(6) = net_l_value(session_ID1);
WFIFOL(10) = net_l_value(session_ID2);
WFIFOW(14) = 0;
WFIFOB(16) = net_b_value(sex);
WFIFOSET(17);
while ((in_size < 4) || (out_size > 0))flush();
RFIFOSKIP(4);
while (in_size < 3) flush();
if (RFIFOW(0) == 0x006b) {
while(in_size < RFIFOW(2))flush();
n_character = (RFIFOW(2) - 24) / 106;
char_info = (PLAYER_INFO *)malloc(sizeof(PLAYER_INFO) * n_character);
for (int i = 0; i < n_character; i++) {
int n = 24 + 106 * i;
char_info[i].id = RFIFOL(n);
strcpy(char_info[i].name, RFIFOP(n + 74));
char_info[i].hp = RFIFOW( n+ 42);
char_info[i].max_hp = RFIFOW(n + 44);
char_info[i].xp = RFIFOL(n + 4);
char_info[i].gp = RFIFOL(n + 8);
char_info[i].job_xp = RFIFOL(n + 12);
char_info[i].job_lv = RFIFOL(n + 16);
char_info[i].sp = RFIFOW(n + 46);
char_info[i].max_sp = RFIFOW(n + 48);
char_info[i].lv = RFIFOW(n + 58);
char_info[i].STR = RFIFOB(n + 98);
char_info[i].AGI = RFIFOB(n + 99);
char_info[i].VIT = RFIFOB(n + 100);
char_info[i].INT = RFIFOB(n + 101);
char_info[i].DEX = RFIFOB(n + 102);
char_info[i].LUK = RFIFOB(n + 103);
char_info[i].hair_style = RFIFOW(n + 54);
char_info[i].hair_color = RFIFOW(n + 70);
char_info[i].weapon = RFIFOW(n + 56);
}
state = CHAR_SELECT;
logger->log("CharServer: Player: %s (Packet ID: %x, Length: %d)",
char_info->name, RFIFOW(0), RFIFOW(2));
RFIFOSKIP(RFIFOW(2));
}
else if (RFIFOW(0) == 0x006c) {
std::string errorStr;
switch (RFIFOB(2)) {
case 0: errorStr = "Access denied"; break;
case 1: errorStr = "Cannot use this ID"; break;
default: errorStr = "Rejected from server"; break;
}
new OkDialog("Error", errorStr);
RFIFOSKIP(3);
close_session();
} else {
new OkDialog("Error", "Unknown error");
}
// Todo: add other packets
}