/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include "char_server.h"
#include "../graphic/graphic.h"
#include "button.h"
#include "window.h"
#include "scrollarea.h"
#include "listbox.h"
char server[30];
int showServerList = 1;
ServerSelectDialog::ServerSelectDialog(gcn::Container *parent):
Window(parent, "Select Server")
{
serverListModel = new ServerListModel();
serverList = new ListBox(serverListModel);
scrollArea = new ScrollArea(serverList);
okButton = new Button("OK");
cancelButton = new Button("Cancel");
setSize(200, 100);
scrollArea->setDimension(gcn::Rectangle(4, 4, 192, 55));
okButton->setPosition(120, 70);
cancelButton->setPosition(146, 70);
serverList->setEventId("ok");
okButton->setEventId("ok");
cancelButton->setEventId("cancel");
serverList->addActionListener(this);
okButton->addActionListener(this);
cancelButton->addActionListener(this);
add(scrollArea);
add(okButton);
add(cancelButton);
if (n_server == 0) {
// Disable Ok button
//okButton->char_server_dialog[2].flags |= D_DISABLED;
} else {
// Select first server
serverList->setSelected(1);
}
setLocationRelativeTo(getParent());
}
ServerSelectDialog::~ServerSelectDialog()
{
delete serverList;
delete serverListModel;
delete scrollArea;
delete okButton;
delete cancelButton;
}
void ServerSelectDialog::action(const std::string& eventId)
{
if (eventId == "ok") {
server_char_server(serverList->getSelected());
}
else if (eventId == "cancel") {
}
showServerList = 0;
}
int ServerListModel::getNumberOfElements() {
return n_server;
}
std::string ServerListModel::getElementAt(int i) {
static char buffer[30];
sprintf(buffer, "%s (%i)", server_info[i].name,
server_info[i].online_users);
return buffer;
}
void char_server() {
ServerSelectDialog *dialog = new ServerSelectDialog(guiTop);
state = LOGIN;
showServerList = 1;
while (showServerList) {
blit(login_wallpaper, buffer, 0, 0, 0, 0, 800, 600);
gui_update(NULL);
blit(buffer, screen, 0, 0, 0, 0, 800, 600);
}
delete dialog;
}
void server_char_server(int serverIndex) {
int ret;
state = LOGIN;
// Connect to char server
ret = open_session(iptostring(server_info[serverIndex].address),
server_info[serverIndex].port);
if (ret == SOCKET_ERROR) {
ok("Error", "Unable to connect to char server");
return;
}
// Send login infos
WFIFOW(0) = net_w_value(0x0065);
WFIFOL(2) = net_l_value(account_ID);
WFIFOL(6) = net_l_value(session_ID1);
WFIFOL(10) = net_l_value(session_ID2);
WFIFOW(14) = 0;
WFIFOB(16) = net_b_value(sex);
WFIFOSET(17);
while((in_size<4)||(out_size>0))flush();
RFIFOSKIP(4);
while(in_size<3)flush();
if(RFIFOW(0)==0x006b) {
while(in_size<RFIFOW(2))flush();
n_character = (RFIFOW(2)-24)/106;
char_info = (PLAYER_INFO *)malloc(sizeof(PLAYER_INFO)*n_character);
for(int i=0;i<n_character;i++) {
char_info[i].id = RFIFOL(24+106*i);
strcpy(char_info[i].name, RFIFOP(24+106*i+74));
char_info[i].hp = RFIFOW(24+106*i+42);
char_info[i].max_hp = RFIFOW(24+106*i+44);
char_info[i].xp = RFIFOL(24+106*i+4);
char_info[i].gp = RFIFOL(24+106*i+8);
char_info[i].job_xp = RFIFOL(24+106*i+12);
char_info[i].job_lv = RFIFOL(24+106*i+16);
char_info[i].sp = RFIFOW(24+106*i+46);
char_info[i].max_sp = RFIFOW(24+106*i+48);
char_info[i].lv = RFIFOW(24+106*i+58);
char_info[i].STR = RFIFOB(24+106*i+98);
char_info[i].AGI = RFIFOB(24+106*i+99);
char_info[i].VIT = RFIFOB(24+106*i+100);
char_info[i].INT = RFIFOB(24+106*i+101);
char_info[i].DEX = RFIFOB(24+106*i+102);
char_info[i].LUK = RFIFOB(24+106*i+103);
char_info[i].hair_style = RFIFOW(24+106*i+54);
char_info[i].hair_color = RFIFOW(24+106*i+70);
char_info[i].weapon = RFIFOW(24+106*i+56);
}
state = CHAR_SELECT;
log("CharServer", "Player: %s (Packet ID: %x, Length: %d",
char_info->name, RFIFOW(0), RFIFOW(2));
RFIFOSKIP(RFIFOW(2));
} else if(RFIFOW(0)==0x006c) {
switch(RFIFOB(2)) {
case 0:
ok("Error", "Access denied");
break;
case 1:
ok("Error", "Cannot use this ID");
break;
default:
ok("Error", "Rejected from server");
break;
}
RFIFOSKIP(3);
close_session();
} else ok("Error", "Unknown error");
// Todo: add other packets
}