2005-07-29 Bj�rn Steinbrink <B.Steinbrink@gmx.de>
* src/game.cpp: Fixed popup window not always being correctly hidden when
the player clicks somewhere else.
2005-07-28 Bj�rn Steinbrink <B.Steinbrink@gmx.de>
* src/main.cpp, src/gui/update.cpp, src/resources/resourcemanager.cpp,
src/resources/resourcemanager.h: Added support for files downloaded
through the update manager to the resource manager. Changed directory name
for updates from "data" to "updates".
* src/game.cpp, src/gui/inventorywindow.cpp, src/gui/popupmenu.cpp,
src/gui/popupmenu.h: Cleaned up the showPopup() code, moved "map"-related
code into game.cpp, made the popup show up at mouse coordinates instead of
being aligned to tiles.
* src/being.cpp, src/being.h, src/engine.cpp, src/game.cpp, src/game.h,
src/gui/gui.cpp, src/net/protocol.cpp: Added an action enumeration to the
Being class and removed the old #define's.
* src/resources/resourcemanager.cpp: Fixed a location where a wrong
dir-separator was used.
* src/main.cpp: Fixed updates directory not being created on non-unix
systems. Started using PhysFS write support.
2005-07-27 Bj�rn Lindeijer <bjorn@lindeijer.nl>
* src/engine.cpp, src/game.cpp, src/graphics.cpp, src/graphics.h,
src/main.cpp, src/gui/browserbox.cpp, src/gui/button.cpp,
src/gui/gui.cpp, src/gui/listbox.cpp, src/gui/minimap.cpp,
src/gui/playerbox.cpp, src/gui/progressbar.cpp,
src/gui/scrollarea.cpp, src/gui/textfield.cpp, src/gui/window.cpp,
src/resources/image.cpp, src/resources/image.h,
src/resources/mapreader.h: Merged OpenGL/SDL merge patch by Andrej
Sinicyn, and his followup patch for fixing SDL-only build.
2005-07-27 Bj�rn Steinbrink <B.Steinbrink@gmx.de>
* src/gui/gui.cpp, src/gui/gui.h: Removed continous mouse
movement, that implementation wasn't suitable for a release.
2005-07-26 Bj�rn Steinbrink <B.Steinbrink@gmx.de>
* src/being.cpp, src/being.h, src/engine.cpp, src/game.cpp,
src/gui/minimap.cpp, src/gui/popupmenu.cpp, src/net/protocol.cpp:
Introduced a Being::Type enumeration. Added type-aware findNode()
function.
* src/being.cpp: Set font back to gui font after drawing speech.
Draw auto-target marker in engine instead of being.
* src/gui/popupmenu.cpp: Fixed empty popup window being shown when user
right clicks on an empty tile while the popup is visible.
2005-07-26 Eugenio Favalli <elvenprogrammer@gmail.com>
* The Mana World.dev: Updated release infos.
* data/graphics/sprites/emotions.png: Added Modanung's smilies.
* src/being.cpp, src/engine.cpp: Fixed text and smilies position.
* src/game.cpp: Cleanups.
* src/gui/skill.cpp: Added new skill names.
* src/main.cpp: Moved sound playback to update screen and changed song.
2005-07-24 Bj�rn Steinbrink <B.Steinbrink@gmx.de>
* src/game.cpp: Made the key-event handler use switches instead of
if-else.
* src/gui/gui.cpp, src/gui/gui.h: Allow continous movement when holding
down the left mouse button.
2005-07-23 Bj�rn Steinbrink <B.Steinbrink@gmx.de>
* src/being.h, src/being.cpp: Added a member to keep the current map,
restored setDestination.
* src/game.cpp, src/gui/gui.cpp: Change calls to Being::setPath() to
Being::setDestination().
* src/map.h: Add a forward declaration for struct PATH_NODE.
2005-07-23 Bj�rn Lindeijer <bjorn@lindeijer.nl>
* NEWS: Moved project news here.
* ChangeLog: Started standard ChangeLog file here.
* docs/HACKING.txt: Added info about member naming and ChangeLog
format.
* src/gui/updatewindow.h, src/gui/updatewindow.cpp: Changed member
names, set a 15 second timeout for connecting to update server and
restore some doxygen comments, improved size adaption and made the
window a shorter.
* data/graphics/images/login_wallpaper.png: New login wallpaper by
Momotaro.