summaryrefslogtreecommitdiff
path: root/rules/rule_woodland.txt
blob: b400e243aa20cb5790f413de53824dcf8b2bad2d (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
# lines starting with # or // are comments
# all other lines will be parsed and treated as filenames.

# Rules for Woodlands.
#
# grass and high grass
../rules/rule_woodland_001.tmx

# straight borders of grass and high grass
../rules/rule_woodland_002.tmx

# borders at corners for grass and highgrass
../rules/rule_woodland_003.tmx

# this one is needed to grow trees and other stuff of Fringe into high grass
# XXX       The O can be Tree in high grass. So there wont be setup borders
# XOX   <-- If O is low grass, make borders of course
# XXX
../rules/rule_woodland_004.tmx

# straight borders of grass and high grass
../rules/rule_woodland_012.tmx

# borders at corners for grass and highgrass
../rules/rule_woodland_013.tmx

# add trees 1-9 except 7
# put the trees in one of the first rules, since these rules make
# trouble with the surrounding floor tiles
../rules/rule_woodland_100.tmx

# add tree 7. This is seperated due to its extra height.
../rules/rule_woodland_101.tmx


# water
../rules/rule_woodland_020.tmx
../rules/rule_woodland_021.tmx