summaryrefslogtreecommitdiff
path: root/graphics/sprites/Makefile.am
blob: 2f81ed8aa4e069ed294c276d66552c1172fd3ddb (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
spritesdir = $(pkgdatadir)/data/graphics/sprites

sprites_DATA =				\
	chest-leather-male.png		\
	chest-leather-male.xml		\
	chest-leather-female.png	\
	chest-leather-female.xml	\
	chest-tnecksweater-male.png	\
	chest-tnecksweater-male.xml	\
	chest-tnecksweater-female.png	\
	chest-tnecksweater-female.xml	\
	chest-vnecksweater-male.png	\
	chest-vnecksweater-male.xml	\
	chest-vnecksweater-female.png	\
	chest-vnecksweater-female.xml	\
	emotions.png			\
	error.xml			\
	hairstyle1.png			\
	hairstyle1.xml			\
	hairstyle2.png			\
	hairstyle2.xml			\
	hairstyle3.png			\
	hairstyle3.xml			\
	hairstyle4.png			\
	hairstyle4.xml			\
	hairstyle5.png			\
	hairstyle5.xml			\
	hairstyle6.png			\
	hairstyle6.xml			\
	hairstyle7.png			\
	hairstyle7.xml			\
	head-antlerhat.png		\
	head-antlerhat.xml		\
	head-christmastree.xml		\
	head-christmastreehat.png	\
	head-rangerhat.png		\
	head-rangerhat.xml		\
	head-santabeardhat.png		\
	head-santabeardhat.xml		\
	item001.png			\
	item001.xml			\
	item002.png			\
	item002.xml			\
	item004.png			\
	item004.xml			\
	item005.png			\
	item005.xml			\
	item006.png			\
	item006.xml			\
	item007.png			\
	item007.xml			\
	item008.png			\
	item008.xml			\
	item009.png			\
	item009.xml			\
	item010.png			\
	item010.xml			\
	item011.png			\
	item011.xml			\
	item012.png			\
	item012.xml			\
	item013.png			\
	item013.xml			\
	item014.png			\
	item014.xml			\
	item015.png			\
	item015.xml			\
	item016.png			\
	item016.xml			\
	item017.png			\
	item017.xml			\
	item018.png			\
	item018.xml			\
	npcs.png			\
	npc.xml				\
	player_female_base.png		\
	player_female_base.xml		\
	player_male_base.png		\
	player_male_base.xml		\
	weapon0.png			\
	weapon1.png			\
	weapon2.png			\
	weapon-bow.xml			\
	weapon-dagger.xml		\
	weapon-fist.xml			\
	weapon-scythe.xml

EXTRA_DIST =				\
	$(sprites_DATA)