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path: root/graphics/particles/orange-violent-glow.particle.xml
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<?xml version="1.0"?>
<!--
Orange-ish particles that fly up to the sky; based on Crush's Soul Menhir effect.
-->
<effect>
	<particle
		position-x = "0"
		position-y = "0"
		position-z = "0"
		>
		<emitter>
			<property name="position-z" min="16" max="48" />
			<property name="vertical-angle" min="0" max="90"/>
			<property name="horizontal-angle" min="0" max="360"/>
			<property name="power" min="10" max="25"/>
			<property name="lifetime" value="1"/>
			<property name="output" value="1"/>
			<emitter>
				<property name="gravity" value="-0.4"/>
				<property name="momentum" value="0.9"/>
				<property name="image" value="graphics/particles/gloworb-medium.png|W:#ffa000"/>
				<property name="lifetime" value="25"/>
				<property name="fade-in" value="5"/>
				<property name="fade-out" value="20"/>
				<property name="output" min="0" max="1"/>
				<property name="output-pause" min="30" max="80"/>
				<property name="randomnes" value="200"/>
			</emitter>
			<emitter>
				<property name="gravity" value="-0.4"/>
				<property name="momentum" value="0.9"/>
				<property name="image" value="graphics/particles/orb-small.png|W:#ffa000"/>
				<property name="lifetime" value="25"/>
				<property name="fade-in" value="5"/>
				<property name="fade-out" value="20"/>
				<property name="output" min="0" max="1"/>
				<property name="output-pause" min="30" max="80"/>
				<property name="randomnes" value="200"/>
			</emitter>
		</emitter>
	</particle>
</effect>