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2006-11-15Added woodland village outdoor tileset and maps. Modified gates on the nearby...Philipp Sehmisch9-3/+7
2006-11-04Reverted Halloween map versions, except for map 10 and 11 which include theBjørn Lindeijer9-0/+0
2006-11-04Fixed some map bugs on the outside snow maps (please update server sided walk...Philipp Sehmisch2-0/+0
2006-11-04added minimap and music to woodland cave level 2Philipp Sehmisch1-0/+0
2006-10-30Halloween related contentsEugenio Favalli9-0/+0
2006-10-30removing night effect from new_9-1.tmx.gzPhilipp Sehmisch1-0/+0
2006-10-28Fixed a map discrepancy between new_9-1 and new_14-1 (no new walkmap required...Philipp Sehmisch1-0/+0
2006-10-26Merged CMake branchBjörn Steinbrink1-0/+21
2006-09-28Accepted new cave map version by Matt Howe.Bjørn Lindeijer1-0/+0
2006-09-26Alderan fixed a map issueEugenio Favalli1-0/+0
2006-09-23Accepted some map fixes made by Matt Howe.Bjørn Lindeijer1-0/+0
2006-09-20added a missing minimap and cloud effects for new woodland mapsPhilipp Sehmisch2-0/+0
2006-09-18Disabled layer compressionEugenio Favalli1-0/+0
2006-09-18Added missing mapsEugenio Favalli1-1/+4
2006-09-18fixed some mapping bugs found by Leenia (new server sided walkmap required)Philipp Sehmisch1-0/+0
2006-09-17Fixed transparent snow issue (Fix by Pajarico).Eugenio Favalli1-0/+0
2006-09-17fixed some mapping bugsPhilipp Sehmisch3-0/+0
2006-09-01Added new big cave map, lamp-snake monster, improved arena mapEugenio Favalli2-0/+0
2006-08-24improved sandstorm effect. please tell me if you like it better or worse than...Philipp Sehmisch2-0/+0
2006-08-23fixed two mapping bugs matt and modanung just imagined. there are no bugs on ...Philipp Sehmisch1-0/+0
2006-08-23fixed this: http://forums.themanaworld.org/viewtopic.php?t=1772Philipp Sehmisch1-0/+0
2006-08-21added overlays and smooth scrolling. (someone who knows what he is doing has ...Philipp Sehmisch6-0/+0
2006-08-12fixed some inaccessible areasPhilipp Sehmisch4-0/+0
2006-08-08added minimaps for all woodland mapsPhilipp Sehmisch4-0/+0
2006-08-07added a new woodland map, a connection map between desert and woodland and so...Philipp Sehmisch4-0/+0
2006-07-30fixed two minor mapping errorsPhilipp Sehmisch1-0/+0
2006-07-26Added new woodland map by Crush and fixed connection with the old one.Eugenio Favalli3-1/+2
2006-07-26Added map with inside of snow village buildings and fixed makefiles.Eugenio Favalli2-1/+2
2006-07-25Some fixes to the collision layer of the bat cave.Bjørn Lindeijer1-0/+0
2006-07-25Improved the snow village both in the tile sets and mapwise.Frode Lindeijer1-0/+0
2006-07-19Implemented loading for the way Tiled saves properties since version 0.6.0 andBjørn Lindeijer12-0/+0
2006-05-22A bunch of updates to the world and disabled art and type xml parser checks s...Eugenio Favalli5-1/+2
2006-05-17New NPCs, new snow tiles and village.Eugenio Favalli2-1/+2
2006-04-28Some small graphic enhancements i didn't bother to commit yet.Philipp Sehmisch1-0/+0
2006-03-13Fixed some mapping bugs. (new server sided walkmap is required!)Philipp Sehmisch1-0/+0
2006-03-06Fixed some mapping bugsPhilipp Sehmisch1-0/+0
2006-02-26Got rid of .cvsignore files and converted them to svn:ignore properties.Bjørn Lindeijer1-4/+0
2006-02-23Remapped the hermits cavePhilipp Sehmisch1-0/+0
2006-02-21Squished another map bugPhilipp Sehmisch1-0/+0
2006-02-06added dynamic high grassPhilipp Sehmisch1-0/+0
2006-02-05forgot to hack the tileset sizes again after fixing a minor errorPhilipp Sehmisch1-0/+0
2006-02-04converted woodland tileset and woodland map to oversized tilesPhilipp Sehmisch1-0/+0
2006-01-19fixed some mapping bugsPhilipp Sehmisch1-0/+0
2006-01-10some more errors fixedPhilipp Sehmisch1-0/+0
2006-01-07Crush fixed the issues reported on wiki.Eugenio Favalli1-0/+0
2005-12-29Restored Dev-Cpp default execution options, updated walkmap in snow map, smoo...Eugenio Favalli1-0/+0
2005-12-18Removed unused code and added changes to snowy map by Bertram.Eugenio Favalli1-0/+0
2005-12-15Added music to maps.Eugenio Favalli2-0/+0
2005-12-12Cleaned Dev-Cpp project file, added new items definitions and new maps and ti...Eugenio Favalli3-1/+3
2005-11-13Made the three desert maps use the fringe layer for objects. Reveals bug withBjørn Lindeijer3-0/+0