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2012-08-13Convert map compression format back to gzip. It turned out that the 0.5.0 ↵Jessica Tölke1-560/+15
client, which is still supported, can't handle CSV.
2012-08-08unified collision tiles for beds, moved top part of woodland indoor beds to ↵tux9th1-4/+4
over layer
2012-07-31Canonicalize tileset order and use external tilesetsBen Longbons1-371/+361
2012-07-17Fixed the large mapping error on 042-1Dweems1-6/+6
042-1 had been completely remapped. 041-1, 024-1, and 022-1 have been fixed accordingly to match 042-1.
2012-07-11Convert all maps to CSV.Ben Longbons1-15/+560
If you get merge conflicts from this, prefer yours, then open in Tiled and save in CSV again, then commit.
2012-04-18Adapting maps to the tileset changes in the previous commit. This involves ↵Jessica Tölke1-8/+16
some layer changes.
2012-02-20Updating maps which use the Inn tilesets to new tileset sizes. Reported by 4144.Jessica Tölke1-6/+6
2011-11-02Changed the compression to gzip in certain maps: 003-1, 010-2, 011-4, 018-1, ↵ali-g1-8/+8
018-2, 020-3, 031-3, 042-2, 044-1
2011-11-02Fixed the ground tiles used in 042-2.ali-g1-8/+8
The dirty floor tile was used instead of the normal one. Using the dirty floor tile, we could see that the floor was repeating itself. It now looks natural.
2011-09-12Full map review:Ali-G1-6/+6
Renamed layer names in order to have the same layer naming scheme on all maps. In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same. All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates. Improving the warps position on the maps. Started reviewing all the objects of all maps: - Giving natural numbers to coordinates, height and width. - Renaming correctly each object name. - Avoid the use of capital letters in object properties and type. - Removed collision tiles put just in front of warps. - Changed few last map names to fit correctly with the warp names. - Random layer fixes.
2011-09-05Reviewed all the maps.Ali-G1-0/+1
Added and changed some map names. Some minor fixes on several maps.
2011-07-08"Peace" added as sound for tutorial area.Wombat1-1/+1
This song may work as a good intro before meeting Tulimshar's "Faith" music.
2011-07-05Fixed a lot of issues in several maps, especially cave maps. Most of the ↵Ali-G1-2/+2
problems were done because of the automapper.
2011-06-30Made a lot of fixes including layer issues, collision issues, wrong tiles ↵Ali-G1-2/+2
choosed, etc...
2011-06-17042-1, 042-2, 041-1, 022-1 : some changes and fixes, adding warps and musicJessica Tölke1-5/+31
2011-06-17Added 042-2DJ Weems1-0/+35
-Added 3 inside buildings for 042-1