Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2016-04-25 | Various Map Fixes | wushin | 1 | -15/+15 | |
2015-04-20 | Merge pull request #257 from mekolat/020-1-roof | Wushin | 1 | -2/+2 | |
fix roof on 020-1 | |||||
2015-04-20 | fix roof on 020-1 | mekolat | 1 | -2/+2 | |
2015-04-19 | Add snow_x4 tileset | mekolat | 1 | -1/+2 | |
2015-04-18 | Add new nivalis well | SDN-Arkhen | 1 | -8/+8 | |
2015-02-06 | Fix Bad fences | wushin | 1 | -80/+80 | |
2015-01-18 | misc tile fixes | mekolat | 1 | -28/+28 | |
2015-01-14 | put back old ice | mekolat | 1 | -6/+6 | |
2015-01-13 | eliminate duplicate tiles | mekolat | 1 | -46/+46 | |
2015-01-13 | remap nivalis | mekolat | 1 | -93/+398 | |
2015-01-07 | modified maps/020-1.tmx | wushin | 1 | -161/+169 | |
2014-04-19 | Enforcer Naming Convention in Music Files | Bernhardt | 1 | -1/+1 | |
2014-04-15 | Map Changes | wushin | 1 | -11/+11 | |
- Tileset fixes - Travel / Death modifications - Tulimshar Beautification Project - Crypts (Base Release) | |||||
2013-12-25 | Map Changes for the Annual Event | wushin | 1 | -7/+7 | |
2013-07-28 | All warps moved from old to new style | wushin | 1 | -19/+19 | |
Old style dest_x = <xtile_in_pixels> New style dest_tile_x = <xtile> | |||||
2013-07-21 | Convert maps to CSV again | Ben Longbons | 1 | -20/+902 | |
2013-04-22 | Fix all the wrong spawn names | Ben Longbons | 1 | -1/+1 | |
2013-01-18 | Adding collision tiles in enclosed areas, issue reported by BoomerTheKran. | Jessica Tölke | 1 | -2/+2 | |
2013-01-07 | Revert "Adding Christmastree to 020-1." since Christmas is over. | Jessica Tölke | 1 | -5/+4 | |
This reverts commit d1a99868672caeca6dd2454aae4e6cf221ddcc7f. | |||||
2012-12-22 | Adding Christmastree to 020-1. | tux9th | 1 | -4/+5 | |
2012-10-03 | Solved Overlapping issues in: | tux9th | 1 | -1/+1 | |
020-1, 030-1, 031-1, 032-1, 033-1, 034-1, 044-1, 045-1, 046-1, 047-1. Fixed collision errors in: 030-1, 031-1, 034-1, 044-1, 045-1, 046-1, 047-1, 048-1. Amended by Jenalya to fix position of (0,0) spawns on 047-1. They were on (5,0) due to the resize. | |||||
2012-08-13 | Convert map compression format back to gzip. It turned out that the 0.5.0 ↵ | Jessica Tölke | 1 | -900/+18 | |
client, which is still supported, can't handle CSV. | |||||
2012-07-31 | Canonicalize tileset order and use external tilesets | Ben Longbons | 1 | -689/+675 | |
2012-07-20 | Canonicalize tileset names. | Ben Longbons | 1 | -3/+3 | |
Also remove some executable bits | |||||
2012-07-11 | Convert all maps to CSV. | Ben Longbons | 1 | -18/+900 | |
If you get merge conflicts from this, prefer yours, then open in Tiled and save in CSV again, then commit. | |||||
2012-06-20 | Fix some layer issues of the fence on 020-1 reported by Qwerty Dragon. | Jessica Tölke | 1 | -12/+12 | |
2012-01-17 | Adding new monster 'White Bell' to snow maps. | Jessica Tölke | 1 | -1/+9 | |
2011-10-13 | Added forgotten collision tiles on 020-1: 74 125 & 81 117 & 88 116. | Ali-G | 1 | -2/+2 | |
2011-09-20 | Changed some collision tiles on 020-1. | Jessica Tölke | 1 | -3/+3 | |
It seems some inconsistency isn't avoidable due to the tileset. | |||||
2011-09-20 | Adapt border of 020-1 to 031-1. | Ali-G | 1 | -6/+6 | |
2011-09-14 | Some fixes on snow maps. | Ali-G | 1 | -4/+4 | |
Removed some trees "melted" in another one. Fixed some layer issues, especially near the cliffs. Fixed the fences that sometimes weren't placed coorectly. Removed a wrong collision tile on 034-1. Made the snow maps borders match each other. | |||||
2011-09-12 | Two new indoor maps in Snow area: | Ali-G | 1 | -5/+12 | |
Added the indoor part of the seamans house on 031-1. Added a building for storage/banker npc in Nivalis. | |||||
2011-09-12 | Full map review: | Ali-G | 1 | -50/+43 | |
Renamed layer names in order to have the same layer naming scheme on all maps. In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same. All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates. Improving the warps position on the maps. Started reviewing all the objects of all maps: - Giving natural numbers to coordinates, height and width. - Renaming correctly each object name. - Avoid the use of capital letters in object properties and type. - Removed collision tiles put just in front of warps. - Changed few last map names to fit correctly with the warp names. - Random layer fixes. | |||||
2011-09-02 | Made all the rocks be on "fringe" layer. | Ali-G | 1 | -4/+4 | |
Changed some small rocks by the new one hal9000 made. Made the three snow maps match together, there was a lot of differences. | |||||
2011-09-02 | Adapting 020-1.tmx and 031-3.tmx to tileset changes. | Ali-G | 1 | -12/+12 | |
Added some snow on the ground layer, under the big rocks. Since the snow under them, in the tileset, didn't fit the current snow thus it was removed. | |||||
2011-08-25 | Added a missing collision tile on map 020-1, coordinates 60 120. | Ali-G | 1 | -2/+1 | |
2010-12-02 | nivails maps improved | Stefan Beller | 1 | -2/+3 | |
2010-11-21 | another layer fixup for nivalis | Stefan Beller | 1 | -3/+3 | |
2010-11-21 | fixes in layers | Stefan Beller | 1 | -6/+5 | |
2010-11-21 | nivails maps | Stefan Beller | 1 | -5/+19 | |
adding new caves and warps for all maps | |||||
2010-11-07 | new Nivalis | Nina O'Reilly | 1 | -20/+25 | |
2010-01-04 | Revert "Add Christmas tree" | Jared Adams | 1 | -6/+3 | |
This reverts commit 42191920ed312f5e470313916af95e595058e486. | |||||
2009-12-23 | Add Christmas tree | Jared Adams | 1 | -3/+6 | |
2009-09-06 | Stray, empty tiles removed from maps | Kess Vargavind | 1 | -1/+1 | |
A couple of the maps had thousands of these... The initiative that has begun to give empty/free tiles some graphics is a needed one. A couple of "monster traps" were removed as well, I'll submit a patch with the walkmaps later. Maps: 003-1, 013-1 and 018-1. The three swamp/cemetery maps have not yet been checked. | |||||
2009-07-18 | small layer/collision bug | Maximilian Philipps | 1 | -3/+3 | |
2009-02-12 | Various map fixes as reported by Haay | Scott Ellis | 1 | -4/+4 | |
:100644 100644 93ff700... e1badd6... M maps/007-1.tmx :100644 100644 0091cf2... 2af129f... M maps/008-1.tmx :100644 100644 eea35ee... 9a84eb7... M maps/009-1.tmx :100644 100644 4bbc619... a62128a... M maps/011-1.tmx :100644 100644 ea6315f... 6dbdc6e... M maps/014-1.tmx :100644 100644 711462f... cd77d13... M maps/019-1.tmx :100644 100644 ca39abb... df6dc86... M maps/020-1.tmx | |||||
2009-01-31 | Remove old snow sets | Jared Adams | 1 | -18/+26 | |
Maps 019-1 and 020-1 converted by turmfalke | |||||
2008-12-15 | Added ye olde Christmas tree to map 020-1 | U-BEAST\QOAL | 1 | -3/+6 | |
2008-12-12 | Name the snow town Nivalis | Jared Adams | 1 | -0/+1 | |
2008-11-12 | Commit more map property fixes, and some other stuff | Jared Adams | 1 | -1/+1 | |