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Fixing issue at https://github.com/themanaworld/tmwa-client-data/issues/37
Moving tiles from Fringe into Ground2
Adding collision at 77,99
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Old style dest_x = <xtile_in_pixels>
New style dest_tile_x = <xtile>
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This is a fix for making #chipchip work in all maps.
Also fix a typo.
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Now 044-1 will be reached via 019-1 -> 019-3 -> 019-4 -> 044-1.
Therefore:
* Adding 019-4
* Editing 019-3 (adding a warp to 019-4)
* Editing 044-1 (redirecting warp to 019-4)
* Editing 031-3 (removing warp to 044-1)
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