summaryrefslogtreecommitdiff
path: root/maps/009-4.tmx
AgeCommit message (Collapse)AuthorFilesLines
2011-09-12Full map review:Ali-G1-57/+57
Renamed layer names in order to have the same layer naming scheme on all maps. In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same. All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates. Improving the warps position on the maps. Started reviewing all the objects of all maps: - Giving natural numbers to coordinates, height and width. - Renaming correctly each object name. - Avoid the use of capital letters in object properties and type. - Removed collision tiles put just in front of warps. - Changed few last map names to fit correctly with the warp names. - Random layer fixes.
2011-09-05Reviewed all the maps.Ali-G1-0/+3
Added and changed some map names. Some minor fixes on several maps.
2011-07-05Fixed a lot of issues in several maps, especially cave maps. Most of the ↵Ali-G1-5/+5
problems were done because of the automapper.
2011-04-04putting monsters and not conditional warps for orum and waric in the mapJessica Tölke1-21/+91
2010-11-07added collision for warics bed in 009-4Stefan Beller1-19/+19
2010-11-07Orum Quest map 009-4Wombat1-0/+132
map 009-4 added with new items in items.xml related to quest