Age | Commit message (Collapse) | Author | Files | Lines |
|
|
|
- Tileset fixes
- Travel / Death modifications
- Tulimshar Beautification Project
- Crypts (Base Release)
|
|
https://github.com/themanaworld/tmwa-client-data/issues/22
|
|
Old style dest_x = <xtile_in_pixels>
New style dest_tile_x = <xtile>
|
|
|
|
|
|
* Move the roof from Fringe to Lower2
* Add missing tile of the building at (69,74)
|
|
* Moved x1 tiles from Fringe to Lower. Part of a roof remains in Fringe.
* added roof edge at 78,74.
|
|
* 007-1
* 010-1
* 016-1
|
|
* 007-1: add areas to represent existing levels of illia
(used to show team progress)
* 007-1: update minimap
* 007-1: move many things from fringe to lower layers
* 051-3: add missing collision
|
|
* Add a peninsula to 007-1 as a starting point of the illia quest.
* Update the minimap.
|
|
client, which is still supported, can't handle CSV.
|
|
|
|
Also remove some executable bits
|
|
If you get merge conflicts from this, prefer yours,
then open in Tiled and save in CSV again, then commit.
|
|
|
|
same on both maps.
|
|
Renamed layer names in order to have the same layer naming scheme on all maps.
In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same.
All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates.
Improving the warps position on the maps.
Started reviewing all the objects of all maps:
- Giving natural numbers to coordinates, height and width.
- Renaming correctly each object name.
- Avoid the use of capital letters in object properties and type.
- Removed collision tiles put just in front of warps.
- Changed few last map names to fit correctly with the warp names.
- Random layer fixes.
|
|
food items.
Amendment by Wombat: decrease delay for snail trail particle
|
|
Signed-off-by: Jared Adams <jaxad0127@gmail.com>
|
|
|
|
|
|
|
|
respawn rates here and there
|
|
Also add some flowers to Hurnscald
|
|
|
|
:100644 100644 93ff700... e1badd6... M maps/007-1.tmx
:100644 100644 0091cf2... 2af129f... M maps/008-1.tmx
:100644 100644 eea35ee... 9a84eb7... M maps/009-1.tmx
:100644 100644 4bbc619... a62128a... M maps/011-1.tmx
:100644 100644 ea6315f... 6dbdc6e... M maps/014-1.tmx
:100644 100644 711462f... cd77d13... M maps/019-1.tmx
:100644 100644 ca39abb... df6dc86... M maps/020-1.tmx
|
|
|
|
|
|
add some mobs...
|
|
|
|
Warps and such need to be fixed
|