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2008-07-18Added minimaps for maps 29 and 30 by SuperkoopScott Ellis2-0/+0
Minor fixes to map 9, 23 and 29. Fixed continuity issue around the woodland village.
2008-07-16Fixed collision issue on map 27 see mantis 367Scott Ellis3-0/+0
Minor visual fixes for map 28 Added minimaps for maps 28, 31 and 32
2008-07-14Small fixes on map 26Scott Ellis2-0/+0
Created and added minimaps for maps 26 and 27
2008-07-07removed smoke puffs from nomad NPC sprite (they are now displayed with the ↵Philipp Sehmisch1-0/+0
particle engine)
2008-06-27add skill iconsRoderic Morris14-0/+0
2008-06-27Pentagram on floor effects - not used anywhere yet but they are useful ass a ↵Philipp Sehmisch2-0/+286
proof of concept and should not get lost.
2008-06-19Added tulip items (graphic by fate)Philipp Sehmisch1-0/+0
2008-06-19Added rose items (graphic by fate)Philipp Sehmisch1-0/+0
2008-06-19Updated crusade helm to improved version by Black Don.Philipp Sehmisch3-35/+35
2008-06-15Made cotton shorts, jean shorts and skirts dyed items.Scott Ellis16-211/+3
2008-06-05Toned down soulmenhir particle effect to 50% of the previous particle count.Philipp Sehmisch1-2/+2
2008-06-05Added cotton cloth item.Philipp Sehmisch1-0/+0
2008-06-05Added tank top spritesets.Philipp Sehmisch2-0/+0
2008-06-05Added tank top chest equipment items. Item IDs: 2090 - 2099, View IDs: 90-99.Philipp Sehmisch3-0/+208
2008-06-03Renamed the waterfall particle effects on map 26 so that they are easier to ↵Philipp Sehmisch6-0/+0
reuse.
2008-06-02club icon refresh, 2 new icons.Krzysztof Daszuta3-0/+0
2008-05-29Using glowless small orbs for soul menhir (the medium ones generate enough ↵Philipp Sehmisch1-1/+1
glow).
2008-05-29Removed the "white" from the names of all particles because there aren't any ↵Philipp Sehmisch25-43/+43
other colors anymore.
2008-05-29removed some obsolete particle sprites (recolorisations of particles are now ↵Philipp Sehmisch26-0/+0
done by the dyeing system).
2008-05-29Added combined glow+orb particles and used them for soul menhir effect.Philipp Sehmisch4-2/+2
2008-05-29forgot to commit this particle i used for the latest effects.Philipp Sehmisch1-0/+0
2008-05-28Redid the hellblaze effect. It takes much less FPS and particles now without ↵Philipp Sehmisch1-80/+53
looking much worse.
2008-05-28Removed female hairstyle 7 completely. (Uese male hairstyle 7 instead.)Scott Ellis2-143/+0
2008-05-28Added music to map 25Scott Ellis7-0/+208
Added an Orange, by EJ Added Warlord plate armour, by Saphy Re added female style 7, to reduce any confusion since it was lacking. Mantis: #311
2008-05-26Another new particle effect without any application yet.Philipp Sehmisch1-0/+35
2008-05-26particle effect used by fire demon npc on tmwserv.Philipp Sehmisch1-0/+98
2008-05-26Changed the way star particles are redyed.Philipp Sehmisch8-14/+14
2008-05-23Toned down zipons waterfall particle effects a bit to keep the particle ↵Philipp Sehmisch7-103/+19
count under the default limit.
2008-05-23Added Hill maps, particle effects and additional tiles, by Zipon.Scott Ellis12-0/+473
And yet more map fixes.
2008-05-22Converted particle effect definitions to use dye system for particle images. ↵Philipp Sehmisch10-39/+44
Please give feedback if it works properly and is performant so I can delete the colored versions of the particles.
2008-05-22Added descriptive comments to all particle effect files.Philipp Sehmisch16-9/+70
2008-05-22Added new particle effect which is not used anywhere yet but looks too cool ↵Philipp Sehmisch1-0/+45
to let it rot on my hard drive. Maybe we can use it for something one day.
2008-05-21added particle effect to soul menhir npc's.Philipp Sehmisch1-0/+38
2008-05-19Added smoke particle effect to the nomad with the pipe as a more useful ↵Philipp Sehmisch1-0/+51
proof of concept. Fixed off-by-one error in the comments in npcs.xml
2008-05-13Iconset refresh (hatchet - I missed some pixels)Krzysztof Daszuta1-0/+0
2008-05-13Iconset refresh (Axes)Krzysztof Daszuta3-0/+0
2008-05-13Iconset refresh (meatcleaver, stiletto, baselard, bastardsword)Krzysztof Daszuta4-0/+0
2008-05-13Iconset refresh (Broadsword)Krzysztof Daszuta1-0/+0
2008-05-13Iconset refresh (daggers, swords)Krzysztof Daszuta5-0/+0
2008-04-30Updated Mouboo monster, removed dyeing and recoloured like original sheet ↵Scott Ellis2-5/+17
(since it has two separate colours) added spiralling eyes on death animation.
2008-04-30Corrected hair and hat offsets for facing right and attacking with a bow.Scott Ellis47-281/+423
Small collision layer fixes to map 1 and 8. Added serf hat, by BlackDon.
2008-04-29Removed pre dyed images for Cap, Dev cap and Golden platemail items.Scott Ellis16-384/+2
Added dyeable versions and updated items.xml Removed unused monster-mountsnake (succeeded by monster-snake) and item003 (old unused version of chest-leather-male)
2008-04-26Corrected the noes of the player sprite when sitting to match the rest of ↵Scott Ellis9-0/+211
their sheet Added a generic cap item and fur boots, by Black Don Initial implementation of the mouboo monster, By Yuuki. Grey scale, ear fixed version by Black Don Added a missing collision tile to map 25 and fixed a partial monster trap on map 1
2008-04-22Converted shirts and sweaters to dynamic recoloring (thanks to QOAL). Added ↵Philipp Sehmisch15-6/+6
recolored versions of them (not 0.0.23-proof!)
2008-04-21Centered two inventory iconsScott Ellis5-20/+20
Fixed offset issues with 3 hats
2008-04-20Fixed hair style 0 not to crash 0.0.23 clients.Bjørn Lindeijer1-3/+76
2008-04-19Add missing minimaps and fix minimaps for changed maps. By QOAL.Dennis Friis9-0/+0
2008-04-16Add new minimap for map 7 plus minor visual fixes to map 7 by QOAL.Dennis Friis1-0/+0
2008-04-16Add minimap to map 25Dennis Friis1-0/+0
2008-04-16Add minimap to map 24Dennis Friis1-0/+0