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2011-05-13Lighten bands on and add outlines to bowler hats.Enchilado4-0/+0
Dark band colours were hard to distinguish, and without the outline the hat looked strange against some tiles.
2011-05-13Finished re-organisation of graphics/items folder. Every single item should ↵Ali-G140-0/+0
have its proper icon. Another random test should be performed to confirmm that.
2011-05-13re-organisation:Ali-G56-0/+0
- All food was moved to use/food/ folder - Some generic items wer in fact food such as lollipops, moved to use/food/ folder - Removed all colored hints and dyed them using items.xml, colors are exactly the same as before - Some other generic items were moved to generic/ folder And of course, every single item has been tested.
2011-05-13re-organisation of graphics/items, this time all necessary folders were ↵Ali-G11-0/+0
made, only thing that needs to be done is to add all the items in their right folder What has been done in this patch: - added 4 different new folder into use/ folder to classify the different items - moved use/honey.png to use/food/honey.png - moved use-firescroll.png into use/scrolls - moved generic-warp-towel.png to use/others - moved all potions to use/potions - moved circlet, crown and highpriest crown to equipment/head
2011-05-13Continued graphics/items re-organisation. In this patch:Ali-G16-0/+0
- Renamed two folders: equipment/fingers/ -> equipment/rings equipment/neck/ -> equipment/charms - Towel, 4leafclover, heartnecklace, enchanter and silver4leaf are in charms folder - All rings are now placed into rings/ folder - items.xml modified according to the changes - silverbell placed into generic folder - honey placed into a NEW folder: use/
2011-05-13graphics/items repo continued to be reorganised. rings, leg armor, assassin ↵Ali-G23-0/+0
top and gloves were classified in the right repos in this patch
2011-05-01Lightened the gem on the gem ring since it was too dark and we couldn't ↵Ali-G1-0/+0
distinguish what color the gem used was.
2011-04-30Started reorganising graphics folder. Started with graphics/items folder. ↵Ali-G62-1/+1
Shields, neck, weapons and ammo equipments are now done.
2011-04-30Put the haircuts into a single folder: graphics/sprites/hairstylesAli-G53-130/+130
2011-04-29Fixed the issue for the 2 icons of Paladin and Overlord helmets. There were ↵Ali-G4-0/+0
2 for each of these helmets and the currently used one was the wrong one.
2011-04-26Fixed a tile + some collisions in graveyard and easter island.Ali-G1-0/+0
By "ticked some boxes" I mean that when you open it, it doesn't show everything such as collisions and/or ground, etc… I fixed that. Nothing to worry about, there isn't any other change on these maps. Woodland_graveyard_crypt.png -> fixed some weird blue pixels on the roof. 027-1.tmx: - Fixed some ground under two graves. - Changed some collisions here and there and erased two trees. These link because people could walk onto these two trees 028-1.tmx -> Changed some collisions near the water. Sometimes, people could walk on the water and somewhere else, they couldn't walk on the ground. 010-2.tmx -> Erased some grey ground that was not in the map itself, doesn't change the map at all. 003-2.tmx -> ticked some boxes 008-1.tmx -> ticked some boxes 009-3.tmx -> ticked some boxes and something more! 013-1.tmx -> ticked some boxes 013-3.tmx -> ticked some boxes 015-3.tmx -> ticked some boxes 017-2.tmx -> ticked some boxes 018-3.tmx -> ticked some boxes 029-3.tmx -> ticked some boxes 030-1.tmx -> ticked some boxes 031-1.tmx -> ticked some boxes 031-2.tmx -> ticked some boxes 031-3.tmx -> ticked some boxes
2011-04-25fixed the left frame (2nd from the left) because was copied from the 1stAli-G1-0/+0
2011-04-25Merge remote-tracking branch 'mainline/master'Jessica Tölke5-1/+9
2011-04-24adding gempowderJessica Tölke1-0/+0
2011-04-19Minor fix to hairstyle 16.crunchy1-0/+0
The death frame was moved up by 4 pixels - before, it appeared to detach from the head.
2011-04-19Ali-G fixed problem with white flat ponytail (changed .png into greyscale + ↵Ali-G2-1/+1
.xml M -> W)
2011-04-19Ali-G: Added the 18th haircut. Name: "Fizzy".Ali-G2-0/+8
2011-04-18Adding warp towelsJessica Tölke1-0/+0
2011-04-15Changed 3 icons remade by enchilado and meway: coal, leather and wooden shield.Ali-G3-0/+0
2011-04-04Fix monster-pinkies PNG formatBlue Sans Douze1-0/+0
2011-04-04changing focus iconJessica Tölke1-0/+0
2011-04-04adding icon for focusing skill and changing icon for mallards eyeJessica Tölke2-0/+0
2011-04-04adding items for easter 2011Jessica Tölke6-0/+0
2011-04-04adding skill icons for brawling, mallards eye, resist poison and changing ↵Jessica Tölke4-0/+0
the emote icon
2011-04-04adding pinkie helmetJessica Tölke3-0/+142
2011-03-01skill icons: adding an icon for speed and astral soulJessica Tölke2-0/+0
2011-03-01bowler hat (brown) graphics added and entry and dyeable entriesWombat3-0/+142
2011-02-13brasshelmet.png fixedWombat1-0/+0
stray pixels removed, minor helmet adjustments for left & right frames
2011-02-13Improving Automapping rules for snowlands and desertsStefan Beller2-0/+0
Snowlands is slightly better usable, but not completely done.
2011-02-08xml fix on down attack frames for candle helmetWombat1-1/+1
2011-02-08.png for mylarin dust actually added this time and missepll fixesWombat1-0/+0
2011-02-07brass equipment, sorcerer robe, graphics, new equipment foldersWombat25-0/+974
2011-02-04New hairstyle #17 .Reid2-0/+8
2011-02-04New polter and spectre particle + added color change in monsters.xml : It ↵Reid3-1/+63
will change the color of particle of spectre, poltergeist and wisp mob in their respectable colors.
2011-02-04Deleting dye color on wisp.particule.xml .Reid1-1/+1
2011-01-30arrow, terranite arrow, iron arrow, monocle fix, lizard fix, yeti skin shirtWombat1-0/+0
2011-01-29Merge branch 'master' of git://gitorious.org/~wombat/tmwdata/cache-clientdatanmaligec2-7/+7
2011-01-29Second last commit: updates to the crypt map, tileset and misc graphics.nmaligec21-18/+44
deleted debugroom map.
2011-01-29crying child animation fixWombat2-7/+7
fixed crying child sprite animation so the frames don't jump and centered better to take up less space
2011-01-29use-potion-a.png now centeredWombat1-0/+0
use-potion-a.png centered
2011-01-26adding gy-inn foodnmaligec7-0/+0
2011-01-21027-2 map fixes and testing changes in npcs2.png alignmentWombat1-0/+0
2011-01-20More fixes from testxml. Resizing image files. Thanks to reid.toni11-0/+0
2011-01-20Small fixes. Based on report generated by 4144 tool, repo: ↵toni11-13/+13
evol-tools/master/testxml
2011-01-1932x32 icon fix for armor-head-terranitehelm.pngWombat1-0/+0
terranite helmet icon was not sized correctly, this fixes that
2011-01-18Merge branch 'master' of gitorious.org:~wombat/tmwdata/cache-clientdataJessica Tölke4-1/+111
2011-01-15Fatal error with skeleton fixed, new desert_x2Wombat4-1/+111
Fatal error with skeleton fixed by using player_male_base_old.xml New desert_x2.png tileset, old version is still in repo marked as "old"
2011-01-10Merge branch 'master' of gitorious.org:~wombat/tmwdata/cache-clientdataJessica Tölke3-0/+142
2011-01-10added monocle graphicsWombat3-0/+142
add monocle icon, sprite, xml and to items.xml
2011-01-10Merge branch 'master' of gitorious.org:~wombat/tmwdata/cache-clientdataJessica Tölke1-1/+1