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2010-12-19adding a white present boxStefan Beller1-0/+0
2010-12-16adding yellow present boxesStefan Beller1-0/+0
2010-12-16nivalisStefan Beller1-0/+0
2010-12-15nivalis npcStefan Beller1-0/+10
2010-12-15Merge branch 'master' of ↵Wombat1-0/+0
git://gitorious.org/~wombat/tmwdata/wombats-contribution
2010-12-15adding stuff for nivalisStefan Beller1-0/+0
2010-12-14Merge remote branch 'master/master'Wombat11-0/+426
2010-12-12Forgot shock candy iconFreeyorp1-0/+0
2010-12-11Hallowe'en 2010 Phase 2 Client DataFreeyorp10-0/+426
2010-12-11Added candle helmet graphicsWombat3-0/+142
added candle helmet graphics to items.xml + icon, sprite and animation xml
2010-12-09Mobs added to snowland maps, art and xml for new monstersWombat4-0/+169
Mobs added to new Kaizei maps, art and xml for Ice Element and Yeti
2010-12-07Merge remote branch 'master/master'Wombat17-0/+228
Conflicts: items.xml monsters.xml npcs.xml
2010-12-02rules improvedStefan Beller1-0/+0
2010-11-28Add the sorcerer robe spritesChuck Miller4-0/+212
Work by varuna
2010-11-21adding a new nivalis cavemapStefan Beller1-0/+0
to be used as a labyrinth
2010-11-21rules improvedStefan Beller1-0/+0
icecaves have more options now
2010-11-19Hallowe'en 2010 Phase 1 Client DataEnchilado13-0/+16
Client data for phase one of the 2010 Hallowe'en event. Novelty drop icons, candy drop icons, Pumpkin monster, Broken Skeleton NPC.
2010-11-07Graveyard Inn NPCs AddedWombat24-0/+274
Undead and creepy NPCs added for use in the Graveyard Inn
2010-11-07Adding Crypt Map and Crypt TilesetsWombat4-0/+0
2010-11-07new NivalisNina O'Reilly7-0/+0
2010-11-07 new file: graphics/sprites/monsters/monster-vampire-bat.pngmeways2-0/+55
new file: graphics/sprites/monsters/monster-vampire-bat.xml modified: monsters.xml
2010-11-07automapping rulesStefan Beller1-0/+0
2010-11-07rules for automapping featureStefan Beller1-0/+0
needs support for ruleset and ruleNotset layers!
2010-11-07rulesStefan Beller2-0/+0
2010-11-07support for carpets in caves with automapping featureStefan Beller1-0/+0
2010-11-07improved cave ruleset for automappingStefan Beller1-0/+0
added rules for mapping fringestuff
2010-11-07automapping rules for woodlandStefan Beller1-0/+0
These rules are not finished. They work well with grass and high grass. Trees can be placed as well.
2010-11-07bandit and bandit lord graphic fixesWombat3-6/+4
bandit weapons now appear on their sprites
2010-11-07files needed for automapping feature of tiled-qtStefan Beller5-0/+0
This adds all the rules (folder rules in ./maps adn ./maps/rules.txt) and tiles (graphics/tiles/set_*) needed for the automapping feature. These rules help only mapping caves, icecaves and icemountains at the moment.
2010-11-07bandit quest related xml and png adds and changesWombat8-0/+205
bandit-hood icon add, fixed fairy hat png, bandit, bandit lord xml and png added
2010-11-07Snowland tileset by arikelWombat2-0/+0
Arikel's snowland tileset added...old snowland tileset renamed Snow_old.png
2010-11-04Update emotes to be used by the particle systemChuck Miller32-148/+162
Reviewed-by: Bertram
2010-10-31Reaper and related monsters addedWombat19-0/+349
particles, monster xml and pngs added related to reaper
2010-10-27added warning signs for pvpWombat1-0/+0
added warning signs to npcs.xml and npcs.png
2010-10-05Resize woodland_indoor_x2 to 512x64Chuck Miller1-0/+0
This will remove the barrial graphics so it should fix graphic issues. Tested locally. Fixes Half barrial issue.
2010-09-29Fix animation in bee, loghead, moggun.Andrei Karas3-6/+7
2010-09-02Added the party skill icon.Yohann Ferreira1-0/+0
Skill icons reviewed-by: Wombat, CodyMartin.
2010-09-01Added skills icon, except for the party skill.Yohann Ferreira9-0/+0
2010-08-29Revert "Fix map issue with half barrels everywhere"Jared Adams1-0/+0
This reverts commit 1dbfedaffe0b57114afe53097286faf4b3421470.
2010-08-22cave maps, new monsters, terranite equipmentWombat4-0/+147
new 012 cave maps, terranite equipment stats, xml/png for moggun/terranite
2010-08-21items.xml changes and .pngs added for itemsWombat5-0/+0
items.xml changes for gems, rings and related .pngs
2010-08-18Sandstorm Mine ChangesWombat8-0/+277
Monsters and Map related Changes to Sandstorm Mines
2010-08-17Revert "npcs.xml change"Wombat1-0/+42
This reverts commit 2ee532afb6640ee469d9a08725a7da72936c4173.
2010-08-17npcs.xml changeWombat1-42/+0
added golbenez npc id modified: npcs.xml
2010-08-16Inn Sink Particles and Inn MapWombat1-0/+42
Particles for zeny sink and 027-2.tmx graveyard inn (no objects added) new file: graphics/particles/golbenez.particle.xml modified: maps/027-2.tmx
2010-07-29Applied FrosTr's changes to the Pinkie.bcs1-0/+0
The frames had to be chaged, so now use same size as the old sheet. indexed the color palette to optimize. level 6 of 9 zlib compressed.
2010-07-23Fix map issue with half barrels everywhereChuck Miller1-0/+0
It was not a mapping issue, older clients can't handle resizing of tilesets
2010-07-22Add new waterpump by mewayChuck Miller1-0/+0
2010-07-10Merge branch 'master' of gitorious.org:tmwdata/mainlineChuck Miller1-0/+0
2010-07-10Renamed bee-shadow and added shadow to butterflyDweems1-0/+0
-Gave the butterfly a shadow -Renamed bee-shadow to just shadow Signed-off-by: Jared Adams <jaxad0127@gmail.com>