Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2013-05-26 | Merge branch 'master' of https://github.com/themanaworld/tmwa-client-data ↵ | wushin | 1 | -0/+0 | |
into paving-the-way | |||||
2013-05-25 | paved roads in Tulimshar with sand coverings | wushin | 2 | -0/+0 | |
2013-05-17 | Add 1x3 wall tile for partition wall use | bh28 | 1 | -0/+0 | |
2012-12-17 | Add 3 tilesets for illia maps | Vincent Petithory | 3 | -0/+0 | |
2012-10-20 | Adding a sign without a skull. Done by Nami | tux9th | 1 | -0/+0 | |
2012-08-06 | added Crypt-Fringe_x3.tsx, edited png, now tiles fit into x3 schema | tux9th | 1 | -0/+0 | |
2012-04-18 | Modifications on the inn tilesets: | Jessica Tölke | 3 | -0/+0 | |
- Derpella seperated floor and walls - Derpella added a new wooden floor - varuna fixed some perspective issues | |||||
2012-04-10 | Adding snow stone graphics created by Nami and salmondine to Snow_x2 tileset. | Stefan Beller | 1 | -0/+0 | |
2012-02-10 | Inn tilesets: | Jessica Tölke | 4 | -0/+0 | |
Moving some graphics from inn2.png to inn_x2.png and inn_x3.png and adding bookshelves from salmondine. | |||||
2012-02-02 | Restore the shadow on the palm trees | Thorbjørn Lindeijer | 1 | -0/+0 | |
It seems it got lost at some point when the file was re-saved as an indexed PNG. | |||||
2012-01-26 | Snow tree tileset: salmondine fixed the shadows. | Jessica Tölke | 1 | -0/+0 | |
2012-01-13 | Barbarians: Ali-G put the yurts on a seperate tileset on request from Pjotr. | Jessica Tölke | 2 | -0/+0 | |
This way they can be used as _4 fringe item. Apdated 033-1 according to the changes. | |||||
2012-01-11 | Added Yurt with snow on it made by salmondine to the barbarian-outdoor tileset. | Jessica Tölke | 1 | -0/+0 | |
Replaced the Yurt on 033-1 with the new one. | |||||
2012-01-04 | Adding new tileset barbarians-outdoor. | Jessica Tölke | 1 | -0/+0 | |
Fireplaces made by salmondine. Yurt made by salmondine, meway. | |||||
2011-12-20 | Added the animated clock made by Salmondine. | ali-g | 1 | -0/+0 | |
2011-12-20 | Added some tiles made by Salmondine in inn2.png. | ali-g | 1 | -0/+0 | |
2011-12-19 | Adding castle tilesets from Irukard, continued by Ali-G, MerlinX420 and EJlol. | Jessica Tölke | 2 | -0/+0 | |
2011-11-25 | Update of tileset inn2: rugs from salmondine and double bed from Ali-G | Jessica Tölke | 1 | -0/+0 | |
2011-11-25 | salmondine updated the candy canes on the snow village tileset | Jessica Tölke | 1 | -0/+0 | |
2011-11-21 | Adding new tileset inn2. | Jessica Tölke | 1 | -0/+0 | |
Workbench and some tools done by irukard. Chrystal ball, toys, painting tools and door done by salmondine. Boxes done by Lizandra. | |||||
2011-11-21 | Adding some Christmas themed tiles to Snow_village tileset. Done by Lizandra. | Jessica Tölke | 1 | -0/+0 | |
2011-11-08 | Modified cave.png, cave_bilevel.png and cave_x2.png tilesets. Modifications ↵ | ali-g | 3 | -0/+0 | |
made for consistency purposes. | |||||
2011-11-03 | Updated the cave tileset, modifications made by Ali-G. | ali-g | 1 | -0/+0 | |
2011-10-29 | Updated the ice cave tileset to make all walls connect correctly in any case. | ali-g | 1 | -0/+0 | |
2011-10-16 | Improve existing snow trees and add new one | enchilado | 1 | -0/+0 | |
By hal9000. | |||||
2011-09-27 | Remove some executable bits again. | Ben Longbons | 3 | -0/+0 | |
2011-09-20 | Renamed tileset from thermin-town to thermin-outdoor to avoid confusion when ↵ | Ali-G | 1 | -0/+0 | |
having the thermin-indoor tileset. | |||||
2011-09-12 | Fixed some small disturbing pixels in the empty circle of snow in Snow.png ↵ | Ali-G | 1 | -0/+0 | |
tileset. | |||||
2011-09-03 | Removed some unecessary tiles used twice on the same tileset. Also replaced ↵ | Ali-G | 1 | -0/+0 | |
a white blank in the middle of the "pillars" by colored ones. | |||||
2011-09-02 | Changes on tilesets Snow.png and Snow_x2.png | Ali-G | 2 | -0/+0 | |
Added a new rock hal9000 made in the top left corner of the tileset. Also changed the rock next to the new one with hal9000's modifications. Removed unnecessary snow under the big rock. Also shortened the tileset that had a lot of useless blank on its right. | |||||
2011-08-30 | Replaced the small palm tree by the one Len improved on Desert_x5.png. | Ali-G | 1 | -0/+0 | |
2011-08-05 | Adding Automapping rules for thermin caves | Stefan Beller | 1 | -0/+0 | |
2011-06-21 | Remove a bunch of executable bits | Ben Longbons | 1 | -0/+0 | |
2011-06-15 | Updated the thermin-town tilset by removing the floor which isn't used for ↵ | Ali-G | 1 | -0/+0 | |
the outdoor town tilset but for the indoor one, my mistake. | |||||
2011-06-14 | Added updated version of the thermin tilesets. | Ali-G | 2 | -0/+0 | |
2011-06-14 | Remove stray pixel in Woodland_village_x2.png | Enchilado | 1 | -0/+0 | |
2011-05-23 | Removed some weird pixels (of all colors) around the rock statue at the ↵ | Ali-G | 1 | -0/+0 | |
bottom right of the image. I also removed a dark layer near a rock column, the second one at the bottom from the left. | |||||
2011-04-26 | Fixed a tile + some collisions in graveyard and easter island. | Ali-G | 1 | -0/+0 | |
By "ticked some boxes" I mean that when you open it, it doesn't show everything such as collisions and/or ground, etc… I fixed that. Nothing to worry about, there isn't any other change on these maps. Woodland_graveyard_crypt.png -> fixed some weird blue pixels on the roof. 027-1.tmx: - Fixed some ground under two graves. - Changed some collisions here and there and erased two trees. These link because people could walk onto these two trees 028-1.tmx -> Changed some collisions near the water. Sometimes, people could walk on the water and somewhere else, they couldn't walk on the ground. 010-2.tmx -> Erased some grey ground that was not in the map itself, doesn't change the map at all. 003-2.tmx -> ticked some boxes 008-1.tmx -> ticked some boxes 009-3.tmx -> ticked some boxes and something more! 013-1.tmx -> ticked some boxes 013-3.tmx -> ticked some boxes 015-3.tmx -> ticked some boxes 017-2.tmx -> ticked some boxes 018-3.tmx -> ticked some boxes 029-3.tmx -> ticked some boxes 030-1.tmx -> ticked some boxes 031-1.tmx -> ticked some boxes 031-2.tmx -> ticked some boxes 031-3.tmx -> ticked some boxes | |||||
2011-02-13 | Improving Automapping rules for snowlands and deserts | Stefan Beller | 2 | -0/+0 | |
Snowlands is slightly better usable, but not completely done. | |||||
2011-01-29 | Second last commit: updates to the crypt map, tileset and misc graphics. | nmaligec | 3 | -0/+0 | |
deleted debugroom map. | |||||
2011-01-15 | Fatal error with skeleton fixed, new desert_x2 | Wombat | 2 | -0/+0 | |
Fatal error with skeleton fixed by using player_male_base_old.xml New desert_x2.png tileset, old version is still in repo marked as "old" | |||||
2011-01-03 | quick fixes for crypt maps | nmaligec | 1 | -0/+0 | |
2011-01-03 | synch with new test repo. | nmaligec | 15 | -0/+0 | |
2011-01-03 | Updates I made since ta-client-testing repo was closed: minor fix to ↵ | nmaligec | 2 | -0/+0 | |
Hurnsald map entrances, plus additions for the crypt quest. | |||||
2010-12-31 | Convert some images to 8-bit | Chuck Miller | 1 | -0/+0 | |
SFML plasma needs 8-bit png images | |||||
2010-12-02 | rules improved | Stefan Beller | 1 | -0/+0 | |
2010-11-21 | adding a new nivalis cavemap | Stefan Beller | 1 | -0/+0 | |
to be used as a labyrinth | |||||
2010-11-21 | rules improved | Stefan Beller | 1 | -0/+0 | |
icecaves have more options now | |||||
2010-11-07 | Adding Crypt Map and Crypt Tilesets | Wombat | 4 | -0/+0 | |
2010-11-07 | new Nivalis | Nina O'Reilly | 7 | -0/+0 | |