Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2009-01-24 | Optimize tilesets | Jared Adams | 1 | -0/+0 | |
The other tilesets were optimized in the previous edits | |||||
2008-04-07 | New well - by Irukard - Thank you for your contributions so far! | Matthias Hartmann | 1 | -0/+0 | |
2006-10-31 | adding a bunch of graphical improvements by VxD | Philipp Sehmisch | 1 | -0/+0 | |
2006-02-02 | Replaced the old sand tile with Irucards new one. Added new crates. Made ↵ | Philipp Sehmisch | 1 | -0/+0 | |
some minor corrections. | |||||
2005-10-09 | * Made Sprite into an interface implemented by both FloorItem and Being, which | Bjørn Lindeijer | 1 | -0/+0 | |
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes. |