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2006-11-26Equipment database namespace and support for gender specific equipment spritesPhilipp Sehmisch5-0/+218
2006-11-17Fixed some filenames.Björn Steinbrink1-5/+5
2006-11-05fix for automake.Yohann Ferreira1-4/+4
2006-11-05Use tabs instead of spaces as required by automake (AFAIK)Björn Steinbrink1-8/+8
2006-11-04added scythe as a permanent weapon. Philipp Sehmisch8-23/+71
When you want to test it: either spawn an item with the id 623 or uncomment the lines 439-441 in being.cpp to use the sharp knive as scythe.
2006-10-31Fixed some graphical issues, mostly a cosmetic update.Frode Lindeijer5-40/+40
2006-10-30Replaced knife with scytheEugenio Favalli1-0/+0
2006-10-30Synced with autotools config.Björn Steinbrink1-1/+21
2006-10-30Fixed wrong filenamesEugenio Favalli1-16/+16
2006-10-30Added new visible equipmentsEugenio Favalli17-0/+1152
2006-10-30Added new monstersEugenio Favalli5-0/+114
2006-10-28Added monster20 to autotools config.Björn Steinbrink1-0/+2
2006-10-28oops, uploaded the wrong monster. ;)Philipp Sehmisch2-1/+1
2006-10-28adding pumpkin monster for halloween eventPhilipp Sehmisch3-1/+45
2006-10-26Merged CMake branchBjörn Steinbrink1-0/+88
2006-10-12Updated the clothes salesman.Frode Lindeijer1-0/+0
2006-10-03Removed empty frames from headgears.Bjørn Lindeijer10-260/+255
2006-09-24Removed unused hairstyle frames and applied patch by Rogier Polak to solve theBjørn Lindeijer14-364/+364
problem with an OpenGL related redefinition.
2006-09-20tweaks at the animation system (mostly about fixing the looping attack ↵Philipp Sehmisch37-13/+233
animations of the monsters)
2006-09-18Added missing monster19 sprite.Bjørn Lindeijer1-2/+4
2006-09-13some improvements at the animation systemPhilipp Sehmisch1-1/+4
2006-09-06Added santa hat sprite and updated makefile of the sprites folderPhilipp Sehmisch3-1/+142
2006-09-05Adjusted the animation speed of several monsters.Philipp Sehmisch13-88/+88
2006-09-01Added new big cave map, lamp-snake monster, improved arena mapEugenio Favalli2-0/+66
2006-08-30Added miners hat and standard headbandPhilipp Sehmisch4-0/+270
2006-08-29Fixed headband.Matthias Hartmann2-67/+67
2006-08-29Fixed fancy hat.Matthias Hartmann2-70/+70
2006-08-29added fancy hatPhilipp Sehmisch3-0/+137
2006-08-28Added headband and fixed svn propertiesEugenio Favalli8-480/+617
2006-08-23Added the equip graphics of the short jeans and the cotton shorts and an ↵Frode Lindeijer5-0/+196
inventory icon of the cotton shorts.
2006-08-20some fixes to automake building, and debian packagaing updates. Happy to be ↵Yohann Ferreira1-1/+0
back :)
2006-08-17the item icons are now stored in different files with more descriptive namesPhilipp Sehmisch1-0/+0
2006-08-13Added new monster and npcs.Eugenio Favalli4-0/+68
2006-07-26Added map with inside of snow village buildings and fixed makefiles.Eugenio Favalli1-0/+2
2006-07-26Added the leather shirt.Frode Lindeijer2-0/+96
2006-07-24Fixed some transparency issues in the playersetsFrode Lindeijer2-0/+0
2006-07-24Fixed female playerset animation definition.Eugenio Favalli1-10/+5
2006-07-24(no commit message)Frode Lindeijer1-0/+0
2006-07-24100ms wasn't enough.Eugenio Favalli2-8/+8
2006-07-24Red scorpions have got the same problem.Eugenio Favalli1-4/+4
2006-07-24Slowed down scorpions.Eugenio Favalli1-4/+4
2006-07-24Implemented caching of spritesets, including a lot of cleanups to the newBjørn Lindeijer2-13/+5
animation system. Action now refers to the Spriteset directly and AnimatedSprite refers to the current Action directly instead of using the std::map with a std::string constantly. Some methods and parameters are marked as const. The READ_PROP macro was replaced by static methods. Warnings are logged when unnamed actions are defined or when actions refer to undefined imagesets. Code is more tolerant towards missing actions.
2006-07-20Fixed left bow attack animation, made the attack animation stay in sync with ↵Eugenio Favalli2-2/+2
attack speed.
2006-07-19Alphabetically correct.Eugenio Favalli1-1/+1
2006-07-19Merged new_animation branch until r2415 into trunk. Eugenio Favalli50-1/+2591
2006-07-17Added shorts to items.pngFrode Lindeijer1-0/+0
2006-07-11Completed the cotton shirt equipment graphicFrode Lindeijer1-0/+0
2006-07-03Fixed visible equipment initialization and hack to see 2 kinds of visible ↵Eugenio Favalli3-1/+2
equipments.
2006-06-27Fixed transparency issue with the north punching framesFrode Lindeijer1-0/+0
2006-06-21Added female players.Eugenio Favalli2-0/+1