Age | Commit message (Collapse) | Author | Files | Lines |
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Icons for new equipment
All equipment spritesheet extended to more actions
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Running tools/formatXML.sh
Applying manual edits to:
- effects.xml to place comments above the line they belong to instead of below
- to paths.xml and portal-door.particle.xml to remove tabs within a comment
- to playerglow.particle.xml to remove an superflous '-->' which messed up the automatic indentation.
- used 'sed 's/^\(.*\)\(<!--.*-->\)\(.*\)$/\2\1\3/' -i npcs.xml' to move comments in front of the tags they belong to,
manually edited npcs 251 to 265
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The new client is handling sprites in a unified way regarding
the Y offset. Thus, icons, which are sprites, had to be adapted.
We decided to simplify the offset in the new client so that
the handling there is more simple in the long term.
The icon will have an offset in the 0.5.x clients but it should
still be bearable.
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