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path: root/graphics/sprites/icon-feather.xml
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2012-06-11Format xml files.Jessica Tölke1-7/+6
Running tools/formatXML.sh Applying manual edits to: - effects.xml to place comments above the line they belong to instead of below - to paths.xml and portal-door.particle.xml to remove tabs within a comment - to playerglow.particle.xml to remove an superflous '-->' which messed up the automatic indentation. - used 'sed 's/^\(.*\)\(<!--.*-->\)\(.*\)$/\2\1\3/' -i npcs.xml' to move comments in front of the tags they belong to, manually edited npcs 251 to 265
2012-02-10Fixed status effect icons Y offsets for the 0.6 client.Yohann Ferreira1-2/+2
The new client is handling sprites in a unified way regarding the Y offset. Thus, icons, which are sprites, had to be adapted. We decided to simplify the offset in the new client so that the handling there is more simple in the long term. The icon will have an offset in the 0.5.x clients but it should still be bearable.
2009-01-12Merged spell icon descriptionsFate1-10/+10
2009-01-12Improvements to the spell iconsFate1-1/+1
2009-01-11Converted CRLF newlines to LFBjørn Lindeijer1-10/+10
2009-01-10Added status icons for four spellsFate1-0/+10