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2021-05-24Assassin Mask female, added offsetsHoraK-FDF2-0/+230
2021-04-14Assassin set and Mana Pearl gfx + xmls (#444)HoraK-FDF19-4/+322
For Brawlers, mostly, but also for mages.
2021-04-13fixed map 099-7 and added minimap (#439)HoraK-FDF2-160/+166
- added some collusion tiles and removed some - turned Engraving into a stone - added some plants and stones - changed some dead trees in other kinds of dead trees - changed little pool on safe island into a camp fire because many players wished for that - added chest collusion tile. - added/corrected many collision tiles of trees. - added minimap
2021-03-27Fix typoJesusaves1-1/+1
2021-03-25fixed map 025-4 (#438)HoraK-FDF1-41/+41
Added three missing black roof tiles that where missing in the great round room.
2021-03-25fixed map 020-2 (#437)HoraK-FDF1-17/+17
Moved ben's desk in the right layer because high hats where behind it therefore i moved ben on tile up.
2021-03-25fixed map 009-1 (#436)HoraK-FDF1-55/+55
- upper part of left entrance was in wrong layer and was drawn over player when passing through. - many multipart tile objects where drawn in the same layer as ground layer so on certain positions the tree was only half way visible so i moved it into the right layer. - added a missing tree that was see able from 008-1.
2021-03-25fixed map 013-3 (#435)HoraK-FDF1-90/+90
Added missing collision tile on chest
2021-03-25fixed map 002-1 (#431)HoraK-FDF1-20/+20
* Corrected missing parts of leaves of palms * Corrected a half only half see able cactus * Corrected strange tiles behind a cactus and in front of it
2021-03-25fixed map 001-1 (#430)HoraK-FDF1-13/+13
Corrected missing parts of leaves of palms.
2021-03-25fixed map 010-1 (#432)HoraK-FDF1-42/+42
Lifted lower part of dimonds edge to over 1 layer because snail traces, bee/butterfly shadows and player auras could be seen in the middle of the building.
2021-03-25Add missing hatJesusaves5-0/+39
2021-03-25fixed Sandcutter sprite sheet (#429)HoraK-FDF1-0/+0
2021-03-04Makes female NPCs, female again. Candide kept as a man. (#427)Jesusaves31-138/+138
See also issue #338
2021-03-04Terranite Head (5209) offset fix (#422)HoraK-FDF4-118/+230
also moved terranite head png+xml to right folder
2021-02-19Fix typoJesusaves1-7/+2
2021-02-15Valentine Day 2021 Event RewardsJesusaves9-0/+260
2021-02-12Valentine Day 2021 - Express PatchJesusaves5-0/+25
2021-02-11moved beheader files to right placeHoraK-FDF2-0/+0
2021-02-11Beheader sprite-sheet + XMLsJesusaves3-2/+81
2021-02-11changed NPC 401 from male to femaleHoraK-FDF1-3/+3
2021-02-06Added scythe sfx to beheader. Seems to fit the weight of this weapon (#416)Ledmitz1-2/+6
* Update item576_Beheader.xml
2021-02-04Update Beheader statsJesusaves1-1/+1
2021-01-31Tweak Beheader to be more comparable with Sand Cutter than with SetzerJesusaves1-1/+1
2021-01-29Magic bonus was incorrect at 4 while DB reported 2. Fixed. (#415)Ledmitz1-1/+1
2021-01-17Fixed Item XMLs and corrected map bugs. (#413)HoraK-FDF13-103/+103
2021-01-05NPC ID 429 The BeheaderJesusaves2-0/+10
2021-01-05Update a few outdated item XML: Banshee Bow, Savior Armor, Assassin ShirtJesusaves3-3/+3
2021-01-05Add Beheader back to itemspecJesusaves2-0/+16
2020-12-27Illia monster restore (#410)Ledmitz1-1/+60
* Used bandit actions in demon.xml to stop lag from non-existent frames
2020-12-27Nutcracker restore (#409)Ledmitz1-1/+60
* Fix for missing nutcracker animations
2020-12-25Merge pull request #411 from kiwiCage/masterWildX1-0/+0
revert xmas tree hat sprite
2020-12-25revert xmas tree hat spritecage1-0/+0
2020-12-16Lizandra has agreed with the dual licensing,Jesusaves1-12/+12
and they also agreed with BY-SA 4.0 if anyone is interested.
2020-12-12Sandcutter sfx fix (#408)Ledmitz1-3/+3
* Added one handed knife/sword sfx. Includes setzer, ice gladius, misses, rock kife vol tweak and other minor edits. Vol normalized to ~ -13db * Fixed missing sand cutter sfx Co-authored-by: Jesusaves <jesusalva@themanaworld.org>
2020-12-12Fix a "variaty" of typos on new hat before it goes liveJesusaves1-1/+1
2020-12-12Added detail to 099 Doomsday maps to give variance and landmarks (#379)Ledmitz3-488/+488
I didn't even review, Doomsday event already over Having quest not 1:1 copy is probably a good idea
2020-12-07Added one handed knife/sword sfx. Includes setzer, ice gladius, misses, rock ↵Ledmitz30-6/+43
kife vol tweak and other minor edits. Vol normalized to ~ -13db (#399) Co-authored-by: Jesusaves <jesusalva@themanaworld.org>
2020-12-07Added event item 'Movie Cap' (Prsm's request) (#407)Mike5-2/+34
Lets just call it a monday-product.
2020-11-26Christmas 2020 part BJesusaves13-0/+147
Co-Authored By: Hocus, Hello=) and Ledmitz. Attribution not provided.
2020-11-26Added item image, animation and hit and miss sfx for snowball/launcher (#406)Ledmitz6-0/+12
Co-authored-by: Jesusaves <jesusalva@themanaworld.org>
2020-11-12Return the Login Wallpaper to its original version.Jesusaves1-0/+0
This reverts commit a1ee26ca97fdb4d2a58cbf05d2b5055a276858dd.
2020-11-10And prepare to nerf Savior ArmorJesusaves1-1/+1
2020-11-10Merge remote-tracking branch 't3st3r/dark-talisman-fx'Jesusaves2-1/+42
2020-11-10Fix some... internal thingsJesusaves5-50/+50
2020-11-03Dark Talisman FX effect - by Hello=) of TMW.Hello=)2-1/+42
Adds fancy rotating ring and yellow-redish glow for players wearing Dark Talisman, so it would also have some "aura" comparable to few other "powerful" items. Additionally, it also fixes Dark Talisman description. Credits for this are going to Ledmitz who both hilighted problem, got me curious enough to fiddle with particle engine and showcased description fix. This commit is self-sufficient. Effect only relies on pre-existing images that are already in the tree. It should not cause any conflicts or problems as it touches bare minimum of what it have to touch.
2020-10-24Xakelbael - Make his clothing yellow (eyes are yellow anyway)Jesusaves1-1/+1
This will help people
2020-10-13Fix bugs on forest bowJesusaves3-6/+6
2020-10-03Added sounds for all bows and troll racesprite attack (#401)Ledmitz17-1/+26
2020-09-30Bliss Of Oblivion SFX.Jesusaves3-0/+2
...Just kidding. This is not used for BoS but by spawn system.