summaryrefslogtreecommitdiff
path: root/monsters.xml
diff options
context:
space:
mode:
Diffstat (limited to 'monsters.xml')
-rw-r--r--monsters.xml134
1 files changed, 127 insertions, 7 deletions
diff --git a/monsters.xml b/monsters.xml
index 440d9698..ace00417 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -935,11 +935,8 @@
</monster>
<monster id="38" name="Wisp">
- <sprite>monster-wisp.xml|#ffff66</sprite>
- <drop item="507" percent="7"/>
- <drop item="510" percent="1"/>
- <drop item="509" percent="0.5"/>
- <drop item="518" percent="7"/>
+ <sprite>monster-wisp.xml|#aadd44,ffff66</sprite>
+ <particlefx>graphics/particles/wisp.particle.xml</particlefx>
<exp>20</exp>
<attributes
hp="20"
@@ -969,8 +966,6 @@
aft-delay="5"
damage-factor="3"
range="64"
- particle-effect="graphics/particles/wisp.particle.xml"
- action="special1"
/>
</monster>
@@ -1009,4 +1004,129 @@
/>
</monster>
+ <monster id="40" name="Spectre">
+ <sprite>monster-wisp.xml|#ff77dd,dd77ff</sprite>
+ <particlefx>graphics/particles/wisp.particle.xml</particlefx>
+ <exp>20</exp>
+ <attributes
+ hp="20"
+ size="8"
+ speed="192"
+ attack-min="10"
+ attack-delta="2"
+ attack-magic="0"
+ hit="10"
+ evade="10"
+ physical-defence="5"
+ magical-defence="0"
+ />
+ <!-- doesn't move much, but attacks when you are coming too close. -->
+ <behavior
+ aggressive="false"
+ cowardly="false"
+ track-range="2"
+ stroll-range="1"
+ attack-distance="64"
+ />
+ <!-- slow, strong, long-range glow attack-->
+ <attack id="1"
+ priority="1"
+ type="physical"
+ pre-delay="5"
+ aft-delay="5"
+ damage-factor="3"
+ range="64"
+ />
+ </monster>
+
+ <monster id="41" name="Skeleton">
+ <sprite>monster-skeleton.xml|#ffe8bf</sprite>
+ <!-- stats identical to maggot - change this when making up real monster stats -->
+ <attributes
+ hp="20"
+ size="4"
+ speed="64"
+ attack-min="10"
+ attack-delta="2"
+ attack-magic="0"
+ hit="10"
+ evade="10"
+ physical-defence="5"
+ magical-defence="0"
+ mutation="50"
+ />
+ <attack id="1"
+ priority="1"
+ type="magical"
+ element="fire"
+ pre-delay="10"
+ aft-delay="5"
+ damage-factor="1"
+ range="32"
+ animation="attack"
+ particle-effect="graphics/particles/monster-lizard-firebreath.particle.xml"
+ />
+ </monster>
+
+ <monster id="42" name="Lady Skeleton">
+ <sprite>monster-skeleton.xml|#ffe8bf</sprite>
+ <sprite>hairstyle8.xml</sprite>
+ <!-- stats identical to maggot - change this when making up real monster stats -->
+ <attributes
+ hp="20"
+ size="4"
+ speed="64"
+ attack-min="10"
+ attack-delta="2"
+ attack-magic="0"
+ hit="10"
+ evade="10"
+ physical-defence="5"
+ magical-defence="0"
+ mutation="50"
+ />
+ <attack id="1"
+ priority="1"
+ type="magical"
+ element="fire"
+ pre-delay="10"
+ aft-delay="5"
+ damage-factor="1"
+ range="32"
+ animation="attack"
+ particle-effect="graphics/particles/monster-lizard-firebreath.particle.xml"
+ />
+ </monster>
+
+ <monster id="43" name="Fallen">
+ <sprite>monster-skeleton.xml|#ffe8bf</sprite>
+ <sprite>leg-chaps-male.xml</sprite>
+ <sprite>chest-warlordplate-male.xml</sprite>
+ <sprite>head-warlordhelm.xml</sprite>
+ <!-- stats identical to maggot - change this when making up real monster stats -->
+ <attributes
+ hp="20"
+ size="4"
+ speed="64"
+ attack-min="10"
+ attack-delta="2"
+ attack-magic="0"
+ hit="10"
+ evade="10"
+ physical-defence="5"
+ magical-defence="0"
+ mutation="50"
+ />
+ <attack id="1"
+ priority="1"
+ type="magical"
+ element="fire"
+ pre-delay="10"
+ aft-delay="5"
+ damage-factor="1"
+ range="32"
+ animation="attack"
+ particle-effect="graphics/particles/monster-lizard-firebreath.particle.xml"
+ />
+ </monster>
</monsters>