diff options
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/items/equipment/weapon/kidbook.png | bin | 0 -> 3687 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/weapons/polearm-blunt-female.xml | 18 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/polearm-blunt-male.xml | 18 | ||||
-rw-r--r-- | graphics/sprites/monsters/troll-race.xml | 104 | ||||
-rw-r--r-- | graphics/tiles/woodland_indoor.png | bin | 98179 -> 104491 bytes | |||
-rw-r--r-- | graphics/tiles/woodland_indoor_x2.png | bin | 18829 -> 20380 bytes |
6 files changed, 140 insertions, 0 deletions
diff --git a/graphics/items/equipment/weapon/kidbook.png b/graphics/items/equipment/weapon/kidbook.png Binary files differnew file mode 100644 index 00000000..b587170a --- /dev/null +++ b/graphics/items/equipment/weapon/kidbook.png diff --git a/graphics/sprites/equipment/weapons/polearm-blunt-female.xml b/graphics/sprites/equipment/weapons/polearm-blunt-female.xml index 30047c34..45efe267 100644 --- a/graphics/sprites/equipment/weapons/polearm-blunt-female.xml +++ b/graphics/sprites/equipment/weapons/polearm-blunt-female.xml @@ -76,4 +76,22 @@ <end/> </animation> </action> + <action name="attack" imageset="polearm-blunt"> + <animation direction="down"> + <sequence offsetY="32" start="9" end="12" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="27" end="30" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="45" end="48" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="63" end="66" delay="100"/> + <end/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/equipment/weapons/polearm-blunt-male.xml b/graphics/sprites/equipment/weapons/polearm-blunt-male.xml index 30047c34..45efe267 100644 --- a/graphics/sprites/equipment/weapons/polearm-blunt-male.xml +++ b/graphics/sprites/equipment/weapons/polearm-blunt-male.xml @@ -76,4 +76,22 @@ <end/> </animation> </action> + <action name="attack" imageset="polearm-blunt"> + <animation direction="down"> + <sequence offsetY="32" start="9" end="12" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="27" end="30" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="45" end="48" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="63" end="66" delay="100"/> + <end/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/monsters/troll-race.xml b/graphics/sprites/monsters/troll-race.xml new file mode 100644 index 00000000..52de0366 --- /dev/null +++ b/graphics/sprites/monsters/troll-race.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/troll.png|W;R;Y;G" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="300"/> + </animation> + <animation direction="downright"> + <sequence start="6" end="11" delay="300"/> + </animation> + <animation direction="right"> + <sequence start="12" end="17" delay="300"/> + </animation> + <animation direction="upright"> + <sequence start="18" end="23" delay="300"/> + </animation> + <animation direction="up"> + <sequence start="24" end="29" delay="300"/> + </animation> + <animation direction="upleft"> + <sequence start="30" end="35" delay="300"/> + </animation> + <animation direction="left"> + <sequence start="36" end="41" delay="300"/> + </animation> + <animation direction="downleft"> + <sequence start="42" end="47" delay="300"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="48" end="53" delay="100"/> + </animation> + <animation direction="downright"> + <sequence start="54" end="59" delay="100"/> + </animation> + <animation direction="right"> + <sequence start="60" end="65" delay="100"/> + </animation> + <animation direction="upright"> + <sequence start="66" end="71" delay="100"/> + </animation> + <animation direction="up"> + <sequence start="72" end="77" delay="100"/> + </animation> + <animation direction="upleft"> + <sequence start="78" end="83" delay="100"/> + </animation> + <animation direction="left"> + <sequence start="84" end="89" delay="100"/> + </animation> + <animation direction="downleft"> + <sequence start="90" end="95" delay="100"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="96" end="101" delay="100"/> + <end/> + </animation> + <animation direction="downright"> + <sequence start="102" end="107" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="108" end="113" delay="100"/> + <end/> + </animation> + <animation direction="upright"> + <sequence start="114" end="119" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="120" end="125" delay="100"/> + <end/> + </animation> + <animation direction="upleft"> + <sequence start="126" end="131" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="132" end="137" delay="100"/> + <end/> + </animation> + <animation direction="downleft"> + <sequence start="138" end="143" delay="100"/> + <end/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="146"/> + </animation> + <animation direction="right"> + <frame index="152"/> + </animation> + <animation direction="up"> + <frame index="158"/> + </animation> + <animation direction="left"> + <frame index="164"/> + </animation> + </action> +</sprite> diff --git a/graphics/tiles/woodland_indoor.png b/graphics/tiles/woodland_indoor.png Binary files differindex a0fc5008..a90f5bfa 100644 --- a/graphics/tiles/woodland_indoor.png +++ b/graphics/tiles/woodland_indoor.png diff --git a/graphics/tiles/woodland_indoor_x2.png b/graphics/tiles/woodland_indoor_x2.png Binary files differindex 91eba3b4..ff5df398 100644 --- a/graphics/tiles/woodland_indoor_x2.png +++ b/graphics/tiles/woodland_indoor_x2.png |