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Diffstat (limited to 'graphics')
-rw-r--r--graphics/items/armor-chest-terranite.pngbin727 -> 1044 bytes
-rw-r--r--graphics/items/armor-ring-gem-generic.pngbin0 -> 804 bytes
-rw-r--r--graphics/items/armor-ring-simple.pngbin0 -> 791 bytes
-rw-r--r--graphics/items/generic-coal.pngbin0 -> 2028 bytes
-rw-r--r--graphics/items/generic-ingot.pngbin0 -> 1615 bytes
-rw-r--r--graphics/particles/golbenez.particle.xml42
-rw-r--r--graphics/sprites/monsters/monster-archant.pngbin0 -> 5966 bytes
-rw-r--r--graphics/sprites/monsters/monster-archant.xml71
-rw-r--r--graphics/sprites/monsters/monster-cave-maggot-giant.pngbin0 -> 17859 bytes
-rw-r--r--graphics/sprites/monsters/monster-cave-maggot-giant.xml70
-rw-r--r--graphics/sprites/monsters/monster-cave-maggot.pngbin0 -> 4589 bytes
-rw-r--r--graphics/sprites/monsters/monster-cave-maggot.xml66
-rw-r--r--graphics/sprites/monsters/monster-goblin-ice.pngbin0 -> 14746 bytes
-rw-r--r--graphics/sprites/monsters/monster-goblin-ice.xml70
-rw-r--r--graphics/sprites/monsters/monster-moggun.pngbin0 -> 57825 bytes
-rw-r--r--graphics/sprites/monsters/monster-moggun.xml71
-rw-r--r--graphics/sprites/monsters/monster-terranite.pngbin0 -> 55460 bytes
-rw-r--r--graphics/sprites/monsters/monster-terranite.xml76
-rw-r--r--graphics/tiles/woodland_indoor_x2.pngbin9298 -> 12909 bytes
19 files changed, 466 insertions, 0 deletions
diff --git a/graphics/items/armor-chest-terranite.png b/graphics/items/armor-chest-terranite.png
index 7b06beac..3cdf5b84 100644
--- a/graphics/items/armor-chest-terranite.png
+++ b/graphics/items/armor-chest-terranite.png
Binary files differ
diff --git a/graphics/items/armor-ring-gem-generic.png b/graphics/items/armor-ring-gem-generic.png
new file mode 100644
index 00000000..d771f49c
--- /dev/null
+++ b/graphics/items/armor-ring-gem-generic.png
Binary files differ
diff --git a/graphics/items/armor-ring-simple.png b/graphics/items/armor-ring-simple.png
new file mode 100644
index 00000000..1a7b2a25
--- /dev/null
+++ b/graphics/items/armor-ring-simple.png
Binary files differ
diff --git a/graphics/items/generic-coal.png b/graphics/items/generic-coal.png
new file mode 100644
index 00000000..27090b3f
--- /dev/null
+++ b/graphics/items/generic-coal.png
Binary files differ
diff --git a/graphics/items/generic-ingot.png b/graphics/items/generic-ingot.png
new file mode 100644
index 00000000..0dc7b1e7
--- /dev/null
+++ b/graphics/items/generic-ingot.png
Binary files differ
diff --git a/graphics/particles/golbenez.particle.xml b/graphics/particles/golbenez.particle.xml
new file mode 100644
index 00000000..8581e884
--- /dev/null
+++ b/graphics/particles/golbenez.particle.xml
@@ -0,0 +1,42 @@
+<?xml version="1.0"?>
+<!--
+Light red particles which fly up to the sky. About one tile wide, three tiles
+high and supposed to give an object which is about half as large as a player
+character some magical aura.
+-->
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "0"
+ >
+ <emitter>
+ <property name="position-z" value="16" />
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="power" min="20" max="24"/>
+ <property name="lifetime" value="1"/>
+ <property name="output" value="1"/>
+ <emitter>
+ <property name="gravity" value="-0.2"/>
+ <property name="momentum" value="0.5"/>
+ <property name="image" value="graphics/particles/star-small.png|W:#580000,A40000,C02020,ff6060"/>
+ <property name="lifetime" value="20"/>
+ <property name="fade-in" value="1"/>
+ <property name="fade-out" value="5"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomnes" value="100"/>
+ </emitter>
+ <emitter>
+ <property name="gravity" value="0.2"/>
+ <property name="momentum" value="0.1"/>
+ <property name="image" value="graphics/particles/orb-large.png"/>
+ <property name="lifetime" value="5"/>
+ <property name="fade-in" value="1"/>
+ <property name="fade-out" value="5"/>
+ <property name="output" min="0" max="1"/>
+ <property name="randomnes" value="100"/>
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/sprites/monsters/monster-archant.png b/graphics/sprites/monsters/monster-archant.png
new file mode 100644
index 00000000..b554435f
--- /dev/null
+++ b/graphics/sprites/monsters/monster-archant.png
Binary files differ
diff --git a/graphics/sprites/monsters/monster-archant.xml b/graphics/sprites/monsters/monster-archant.xml
new file mode 100644
index 00000000..79862707
--- /dev/null
+++ b/graphics/sprites/monsters/monster-archant.xml
@@ -0,0 +1,71 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-archant.png" width="24" height="30" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX ="0" offsetY ="2" />
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetX ="-1" offsetY ="-3" />
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX ="0" offsetY ="3" />
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX ="-1" offsetY ="-3" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetX ="0" offsetY ="2" />
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetX ="-1" offsetY ="-3" />
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetX ="0" offsetY ="3" />
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetX ="-1" offsetY ="-3" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetX ="0" offsetY ="2" />
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetX ="-1" offsetY ="-3" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX ="0" offsetY ="3" />
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX ="-1" offsetY ="-3" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetX ="0" offsetY ="2" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetX ="-1" offsetY ="-3" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetX ="0" offsetY ="3" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetX ="-1" offsetY ="-3" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
diff --git a/graphics/sprites/monsters/monster-cave-maggot-giant.png b/graphics/sprites/monsters/monster-cave-maggot-giant.png
new file mode 100644
index 00000000..4eee44d7
--- /dev/null
+++ b/graphics/sprites/monsters/monster-cave-maggot-giant.png
Binary files differ
diff --git a/graphics/sprites/monsters/monster-cave-maggot-giant.xml b/graphics/sprites/monsters/monster-cave-maggot-giant.xml
new file mode 100644
index 00000000..e3c65356
--- /dev/null
+++ b/graphics/sprites/monsters/monster-cave-maggot-giant.xml
@@ -0,0 +1,70 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-cave-maggot-giant.png|W" width="58" height="46" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="10" />
+ </animation>
+ <animation direction="up">
+ <frame index="20" />
+ </animation>
+ <animation direction="right">
+ <frame index="30" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="100" />
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="100" />
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="100" />
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="100" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" />
+ </animation>
+ <animation direction="left">
+ <frame index="19" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" />
+ </animation>
+ <animation direction="right">
+ <frame index="39" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/monsters/monster-cave-maggot.png b/graphics/sprites/monsters/monster-cave-maggot.png
new file mode 100644
index 00000000..fe5f3c0d
--- /dev/null
+++ b/graphics/sprites/monsters/monster-cave-maggot.png
Binary files differ
diff --git a/graphics/sprites/monsters/monster-cave-maggot.xml b/graphics/sprites/monsters/monster-cave-maggot.xml
new file mode 100644
index 00000000..ac2a0741
--- /dev/null
+++ b/graphics/sprites/monsters/monster-cave-maggot.xml
@@ -0,0 +1,66 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-cave-maggot.png" width="20" height="15" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY ="-8" />
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY ="-11" />
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY ="-10" />
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY ="-11" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="150" offsetY ="-8" />
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="150" offsetY ="-11" />
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="150" offsetY ="-10" />
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="150" offsetY ="-11" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY ="-8" />
+ </animation>
+ <animation direction="left" >
+ <frame index="19" offsetY ="-11" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY ="-10" />
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY ="-11" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="150" offsetY ="-8" />
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="150" offsetY ="-11" />
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="150" offsetY ="-10" />
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="150" offsetY ="-11" />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/monsters/monster-goblin-ice.png b/graphics/sprites/monsters/monster-goblin-ice.png
new file mode 100644
index 00000000..cbba8f3e
--- /dev/null
+++ b/graphics/sprites/monsters/monster-goblin-ice.png
Binary files differ
diff --git a/graphics/sprites/monsters/monster-goblin-ice.xml b/graphics/sprites/monsters/monster-goblin-ice.xml
new file mode 100644
index 00000000..a2183fe9
--- /dev/null
+++ b/graphics/sprites/monsters/monster-goblin-ice.xml
@@ -0,0 +1,70 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-goblin-ice.png" width="60" height="43" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX ="0" offsetY ="-8" />
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetX ="-6" offsetY ="-8" />
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX ="0" offsetY ="-8" />
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX ="6" offsetY ="-8" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetX ="0" offsetY ="-8" />
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetX ="-6" offsetY ="-8" />
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetX ="0" offsetY ="-8" />
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetX ="6" offsetY ="-8" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetX ="-6" offsetY ="-8" />
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetX ="-6" offsetY ="-8" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX ="6" offsetY ="-8" />
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX ="6" offsetY ="-8" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetX ="0" offsetY ="-8" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetX ="-6" offsetY ="-8" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetX ="0" offsetY ="-8" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetX ="6" offsetY ="-8" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/monsters/monster-moggun.png b/graphics/sprites/monsters/monster-moggun.png
new file mode 100644
index 00000000..9645ff0c
--- /dev/null
+++ b/graphics/sprites/monsters/monster-moggun.png
Binary files differ
diff --git a/graphics/sprites/monsters/monster-moggun.xml b/graphics/sprites/monsters/monster-moggun.xml
new file mode 100644
index 00000000..d066975f
--- /dev/null
+++ b/graphics/sprites/monsters/monster-moggun.xml
@@ -0,0 +1,71 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-moggun.png" width="77" height="76" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="14" />
+ </animation>
+ <animation direction="left">
+ <frame index="7" />
+ </animation>
+ <animation direction="up">
+ <frame index="21" />
+ </animation>
+ <animation direction="right">
+ <frame index="0" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="14" end="17" delay="120" />
+ </animation>
+ <animation direction="left">
+ <sequence start="7" end="10" delay="120" />
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="120" />
+ </animation>
+ <animation direction="right">
+ <sequence start="0" end="3" delay="120" />
+ </animation>
+ </action>
+
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="20" delay="900" />
+ </animation>
+ <animation direction="left">
+ <frame index="13" delay="900" />
+ </animation>
+ <animation direction="up">
+ <frame index="27" delay="900" />
+ </animation>
+ <animation direction="right">
+ <frame index="6" delay="900" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="18" end="19" delay="100" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="12" delay="100" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="26" delay="100" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="5" end="6" delay="100" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/monsters/monster-terranite.png b/graphics/sprites/monsters/monster-terranite.png
new file mode 100644
index 00000000..77f808b2
--- /dev/null
+++ b/graphics/sprites/monsters/monster-terranite.png
Binary files differ
diff --git a/graphics/sprites/monsters/monster-terranite.xml b/graphics/sprites/monsters/monster-terranite.xml
new file mode 100644
index 00000000..7c0a287b
--- /dev/null
+++ b/graphics/sprites/monsters/monster-terranite.xml
@@ -0,0 +1,76 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base"
+ src= "graphics/sprites/monsters/monster-terranite.png"
+ width= "64"
+ height= "64"
+ />
+
+ <action name = "stand"
+ imageset = "base"
+ >
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/tiles/woodland_indoor_x2.png b/graphics/tiles/woodland_indoor_x2.png
index 6ffe1af2..07c7008a 100644
--- a/graphics/tiles/woodland_indoor_x2.png
+++ b/graphics/tiles/woodland_indoor_x2.png
Binary files differ