diff options
Diffstat (limited to 'graphics')
19 files changed, 466 insertions, 0 deletions
diff --git a/graphics/items/armor-chest-terranite.png b/graphics/items/armor-chest-terranite.png Binary files differindex 7b06beac..3cdf5b84 100644 --- a/graphics/items/armor-chest-terranite.png +++ b/graphics/items/armor-chest-terranite.png diff --git a/graphics/items/armor-ring-gem-generic.png b/graphics/items/armor-ring-gem-generic.png Binary files differnew file mode 100644 index 00000000..d771f49c --- /dev/null +++ b/graphics/items/armor-ring-gem-generic.png diff --git a/graphics/items/armor-ring-simple.png b/graphics/items/armor-ring-simple.png Binary files differnew file mode 100644 index 00000000..1a7b2a25 --- /dev/null +++ b/graphics/items/armor-ring-simple.png diff --git a/graphics/items/generic-coal.png b/graphics/items/generic-coal.png Binary files differnew file mode 100644 index 00000000..27090b3f --- /dev/null +++ b/graphics/items/generic-coal.png diff --git a/graphics/items/generic-ingot.png b/graphics/items/generic-ingot.png Binary files differnew file mode 100644 index 00000000..0dc7b1e7 --- /dev/null +++ b/graphics/items/generic-ingot.png diff --git a/graphics/particles/golbenez.particle.xml b/graphics/particles/golbenez.particle.xml new file mode 100644 index 00000000..8581e884 --- /dev/null +++ b/graphics/particles/golbenez.particle.xml @@ -0,0 +1,42 @@ +<?xml version="1.0"?> +<!-- +Light red particles which fly up to the sky. About one tile wide, three tiles +high and supposed to give an object which is about half as large as a player +character some magical aura. +--> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "0" + > + <emitter> + <property name="position-z" value="16" /> + <property name="vertical-angle" min="0" max="90"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="power" min="20" max="24"/> + <property name="lifetime" value="1"/> + <property name="output" value="1"/> + <emitter> + <property name="gravity" value="-0.2"/> + <property name="momentum" value="0.5"/> + <property name="image" value="graphics/particles/star-small.png|W:#580000,A40000,C02020,ff6060"/> + <property name="lifetime" value="20"/> + <property name="fade-in" value="1"/> + <property name="fade-out" value="5"/> + <property name="output" min="0" max="1"/> + <property name="randomnes" value="100"/> + </emitter> + <emitter> + <property name="gravity" value="0.2"/> + <property name="momentum" value="0.1"/> + <property name="image" value="graphics/particles/orb-large.png"/> + <property name="lifetime" value="5"/> + <property name="fade-in" value="1"/> + <property name="fade-out" value="5"/> + <property name="output" min="0" max="1"/> + <property name="randomnes" value="100"/> + </emitter> + </emitter> + </particle> +</effect> diff --git a/graphics/sprites/monsters/monster-archant.png b/graphics/sprites/monsters/monster-archant.png Binary files differnew file mode 100644 index 00000000..b554435f --- /dev/null +++ b/graphics/sprites/monsters/monster-archant.png diff --git a/graphics/sprites/monsters/monster-archant.xml b/graphics/sprites/monsters/monster-archant.xml new file mode 100644 index 00000000..79862707 --- /dev/null +++ b/graphics/sprites/monsters/monster-archant.xml @@ -0,0 +1,71 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-archant.png" width="24" height="30" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX ="0" offsetY ="2" /> + </animation> + <animation direction="left"> + <frame index="10" offsetX ="-1" offsetY ="-3" /> + </animation> + <animation direction="up"> + <frame index="20" offsetX ="0" offsetY ="3" /> + </animation> + <animation direction="right"> + <frame index="30" offsetX ="-1" offsetY ="-3" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetX ="0" offsetY ="2" /> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetX ="-1" offsetY ="-3" /> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetX ="0" offsetY ="3" /> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetX ="-1" offsetY ="-3" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetX ="0" offsetY ="2" /> + </animation> + <animation direction="left"> + <frame index="19" offsetX ="-1" offsetY ="-3" /> + </animation> + <animation direction="up"> + <frame index="29" offsetX ="0" offsetY ="3" /> + </animation> + <animation direction="right"> + <frame index="39" offsetX ="-1" offsetY ="-3" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetX ="0" offsetY ="2" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetX ="-1" offsetY ="-3" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetX ="0" offsetY ="3" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetX ="-1" offsetY ="-3" /> + <end /> + </animation> + </action> + +</sprite> + diff --git a/graphics/sprites/monsters/monster-cave-maggot-giant.png b/graphics/sprites/monsters/monster-cave-maggot-giant.png Binary files differnew file mode 100644 index 00000000..4eee44d7 --- /dev/null +++ b/graphics/sprites/monsters/monster-cave-maggot-giant.png diff --git a/graphics/sprites/monsters/monster-cave-maggot-giant.xml b/graphics/sprites/monsters/monster-cave-maggot-giant.xml new file mode 100644 index 00000000..e3c65356 --- /dev/null +++ b/graphics/sprites/monsters/monster-cave-maggot-giant.xml @@ -0,0 +1,70 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-cave-maggot-giant.png|W" width="58" height="46" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="10" /> + </animation> + <animation direction="up"> + <frame index="20" /> + </animation> + <animation direction="right"> + <frame index="30" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="100" /> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="100" /> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="100" /> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="100" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" /> + </animation> + <animation direction="left"> + <frame index="19" /> + </animation> + <animation direction="up"> + <frame index="29" /> + </animation> + <animation direction="right"> + <frame index="39" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/monster-cave-maggot.png b/graphics/sprites/monsters/monster-cave-maggot.png Binary files differnew file mode 100644 index 00000000..fe5f3c0d --- /dev/null +++ b/graphics/sprites/monsters/monster-cave-maggot.png diff --git a/graphics/sprites/monsters/monster-cave-maggot.xml b/graphics/sprites/monsters/monster-cave-maggot.xml new file mode 100644 index 00000000..ac2a0741 --- /dev/null +++ b/graphics/sprites/monsters/monster-cave-maggot.xml @@ -0,0 +1,66 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-cave-maggot.png" width="20" height="15" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY ="-8" /> + </animation> + <animation direction="left"> + <frame index="10" offsetY ="-11" /> + </animation> + <animation direction="up"> + <frame index="20" offsetY ="-10" /> + </animation> + <animation direction="right"> + <frame index="30" offsetY ="-11" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="150" offsetY ="-8" /> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="150" offsetY ="-11" /> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="150" offsetY ="-10" /> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="150" offsetY ="-11" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY ="-8" /> + </animation> + <animation direction="left" > + <frame index="19" offsetY ="-11" /> + </animation> + <animation direction="up"> + <frame index="29" offsetY ="-10" /> + </animation> + <animation direction="right"> + <frame index="39" offsetY ="-11" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="150" offsetY ="-8" /> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="150" offsetY ="-11" /> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="150" offsetY ="-10" /> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="150" offsetY ="-11" /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/monster-goblin-ice.png b/graphics/sprites/monsters/monster-goblin-ice.png Binary files differnew file mode 100644 index 00000000..cbba8f3e --- /dev/null +++ b/graphics/sprites/monsters/monster-goblin-ice.png diff --git a/graphics/sprites/monsters/monster-goblin-ice.xml b/graphics/sprites/monsters/monster-goblin-ice.xml new file mode 100644 index 00000000..a2183fe9 --- /dev/null +++ b/graphics/sprites/monsters/monster-goblin-ice.xml @@ -0,0 +1,70 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-goblin-ice.png" width="60" height="43" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX ="0" offsetY ="-8" /> + </animation> + <animation direction="left"> + <frame index="10" offsetX ="-6" offsetY ="-8" /> + </animation> + <animation direction="up"> + <frame index="20" offsetX ="0" offsetY ="-8" /> + </animation> + <animation direction="right"> + <frame index="30" offsetX ="6" offsetY ="-8" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetX ="0" offsetY ="-8" /> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetX ="-6" offsetY ="-8" /> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetX ="0" offsetY ="-8" /> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetX ="6" offsetY ="-8" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetX ="-6" offsetY ="-8" /> + </animation> + <animation direction="left"> + <frame index="19" offsetX ="-6" offsetY ="-8" /> + </animation> + <animation direction="up"> + <frame index="29" offsetX ="6" offsetY ="-8" /> + </animation> + <animation direction="right"> + <frame index="39" offsetX ="6" offsetY ="-8" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetX ="0" offsetY ="-8" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetX ="-6" offsetY ="-8" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetX ="0" offsetY ="-8" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetX ="6" offsetY ="-8" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/monster-moggun.png b/graphics/sprites/monsters/monster-moggun.png Binary files differnew file mode 100644 index 00000000..9645ff0c --- /dev/null +++ b/graphics/sprites/monsters/monster-moggun.png diff --git a/graphics/sprites/monsters/monster-moggun.xml b/graphics/sprites/monsters/monster-moggun.xml new file mode 100644 index 00000000..d066975f --- /dev/null +++ b/graphics/sprites/monsters/monster-moggun.xml @@ -0,0 +1,71 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-moggun.png" width="77" height="76" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="14" /> + </animation> + <animation direction="left"> + <frame index="7" /> + </animation> + <animation direction="up"> + <frame index="21" /> + </animation> + <animation direction="right"> + <frame index="0" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="14" end="17" delay="120" /> + </animation> + <animation direction="left"> + <sequence start="7" end="10" delay="120" /> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="120" /> + </animation> + <animation direction="right"> + <sequence start="0" end="3" delay="120" /> + </animation> + </action> + + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="20" delay="900" /> + </animation> + <animation direction="left"> + <frame index="13" delay="900" /> + </animation> + <animation direction="up"> + <frame index="27" delay="900" /> + </animation> + <animation direction="right"> + <frame index="6" delay="900" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="18" end="19" delay="100" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="11" end="12" delay="100" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="25" end="26" delay="100" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="5" end="6" delay="100" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/monster-terranite.png b/graphics/sprites/monsters/monster-terranite.png Binary files differnew file mode 100644 index 00000000..77f808b2 --- /dev/null +++ b/graphics/sprites/monsters/monster-terranite.png diff --git a/graphics/sprites/monsters/monster-terranite.xml b/graphics/sprites/monsters/monster-terranite.xml new file mode 100644 index 00000000..7c0a287b --- /dev/null +++ b/graphics/sprites/monsters/monster-terranite.xml @@ -0,0 +1,76 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" + src= "graphics/sprites/monsters/monster-terranite.png" + width= "64" + height= "64" + /> + + <action name = "stand" + imageset = "base" + > + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/tiles/woodland_indoor_x2.png b/graphics/tiles/woodland_indoor_x2.png Binary files differindex 6ffe1af2..07c7008a 100644 --- a/graphics/tiles/woodland_indoor_x2.png +++ b/graphics/tiles/woodland_indoor_x2.png |