diff options
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/sprites/monsters/monster-bandit-lord.xml | 4 | ||||
-rw-r--r-- | graphics/sprites/monsters/weapon-bow.xml | 4 | ||||
-rw-r--r-- | graphics/sprites/monsters/weapon-dagger.xml | 2 |
3 files changed, 4 insertions, 6 deletions
diff --git a/graphics/sprites/monsters/monster-bandit-lord.xml b/graphics/sprites/monsters/monster-bandit-lord.xml index 82182970..a4bb7b73 100644 --- a/graphics/sprites/monsters/monster-bandit-lord.xml +++ b/graphics/sprites/monsters/monster-bandit-lord.xml @@ -7,9 +7,7 @@ height= "64" /> - <action name = "stand" - imageset = "base" - > + <action name="stand" imageset="base"> <animation direction="down"> <frame index="0" /> </animation> diff --git a/graphics/sprites/monsters/weapon-bow.xml b/graphics/sprites/monsters/weapon-bow.xml index 5b407ce8..2429a5e0 100644 --- a/graphics/sprites/monsters/weapon-bow.xml +++ b/graphics/sprites/monsters/weapon-bow.xml @@ -1,11 +1,11 @@ <?xml version="1.0"?> <sprite name="player" action="stand"> - <imageset name="bow" src="graphics/sprites/monsters/weapon1.png" width="64" height="64" /> + <imageset name="bow" src="graphics/sprites/weapon1.png" width="64" height="64" /> <action name="default" imageset="bow"> </action> - <action name="attack_bow" imageset="bow"> + <action name="attack" imageset="bow"> <animation direction="down"> <sequence start="0" end="4" delay="75" /> <end /> diff --git a/graphics/sprites/monsters/weapon-dagger.xml b/graphics/sprites/monsters/weapon-dagger.xml index d02d001e..5159b49f 100644 --- a/graphics/sprites/monsters/weapon-dagger.xml +++ b/graphics/sprites/monsters/weapon-dagger.xml @@ -5,7 +5,7 @@ <action name="default" imageset="dagger"> </action> - <action name="attack_stab" imageset="dagger"> + <action name="attack" imageset="dagger"> <animation direction="down"> <sequence start="0" end="3" delay="75" /> <end /> |