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-rw-r--r--graphics/sprites/equipment/legs/assassin-female.png (renamed from graphics/sprites/leg-assassin-female.png)bin38605 -> 38605 bytes
-rw-r--r--graphics/sprites/equipment/legs/assassin-female.xml (renamed from graphics/sprites/leg-assassin-female.xml)2
-rw-r--r--graphics/sprites/equipment/legs/assassin-male.png (renamed from graphics/sprites/leg-assassin-male.png)bin39130 -> 39130 bytes
-rw-r--r--graphics/sprites/equipment/legs/assassin-male.xml (renamed from graphics/sprites/leg-assassin-male.xml)2
-rw-r--r--graphics/sprites/equipment/legs/brasspants-female.png (renamed from graphics/sprites/equipment/leg/brasspants-female.png)bin51963 -> 51963 bytes
-rw-r--r--graphics/sprites/equipment/legs/brasspants-female.xml (renamed from graphics/sprites/equipment/leg/brasspants-female.xml)2
-rw-r--r--graphics/sprites/equipment/legs/brasspants-male.png (renamed from graphics/sprites/equipment/leg/brasspants-male.png)bin44940 -> 44940 bytes
-rw-r--r--graphics/sprites/equipment/legs/brasspants-male.xml (renamed from graphics/sprites/equipment/leg/brasspants-male.xml)2
-rw-r--r--graphics/sprites/equipment/legs/chaps-female.png (renamed from graphics/sprites/leg-chaps-female.png)bin49253 -> 49253 bytes
-rw-r--r--graphics/sprites/equipment/legs/chaps-female.xml (renamed from graphics/sprites/leg-chaps-female.xml)2
-rw-r--r--graphics/sprites/equipment/legs/chaps-male.png (renamed from graphics/sprites/leg-chaps-male.png)bin52219 -> 52219 bytes
-rw-r--r--graphics/sprites/equipment/legs/chaps-male.xml (renamed from graphics/sprites/leg-miniskirt-male.xml)2
-rw-r--r--graphics/sprites/equipment/legs/miniskirt-female.png (renamed from graphics/sprites/leg-miniskirt-female.png)bin19882 -> 19882 bytes
-rw-r--r--graphics/sprites/equipment/legs/miniskirt-female.xml104
-rw-r--r--graphics/sprites/equipment/legs/miniskirt-male.png (renamed from graphics/sprites/leg-miniskirt-male.png)bin19915 -> 19915 bytes
-rw-r--r--graphics/sprites/equipment/legs/miniskirt-male.xml104
-rw-r--r--graphics/sprites/equipment/legs/shorts-female.png (renamed from graphics/sprites/leg-shorts-female.png)bin7765 -> 7765 bytes
-rw-r--r--graphics/sprites/equipment/legs/shorts-female.xml104
-rw-r--r--graphics/sprites/equipment/legs/shorts-male.png (renamed from graphics/sprites/leg-shorts-male.png)bin7545 -> 7545 bytes
-rw-r--r--graphics/sprites/equipment/legs/shorts-male.xml (renamed from graphics/sprites/leg-chaps-male.xml)2
-rw-r--r--graphics/sprites/equipment/legs/skirt.png (renamed from graphics/sprites/leg-skirt.png)bin15782 -> 15782 bytes
-rw-r--r--graphics/sprites/equipment/legs/skirt.xml (renamed from graphics/sprites/leg-miniskirt-female.xml)2
-rw-r--r--graphics/sprites/equipment/legs/terranite-female.png (renamed from graphics/sprites/leg-terranite-female.png)bin19817 -> 19817 bytes
-rw-r--r--graphics/sprites/equipment/legs/terranite-female.xml104
-rw-r--r--graphics/sprites/equipment/legs/terranite-male.png (renamed from graphics/sprites/leg-terranite-male.png)bin55222 -> 55222 bytes
-rw-r--r--graphics/sprites/equipment/legs/terranite-male.xml104
-rw-r--r--graphics/sprites/leg-shorts-female.xml104
-rw-r--r--graphics/sprites/leg-shorts-male.xml104
-rw-r--r--graphics/sprites/leg-skirt.xml104
-rw-r--r--graphics/sprites/leg-terranite-female.xml104
-rw-r--r--graphics/sprites/leg-terranite-male.xml104
31 files changed, 528 insertions, 528 deletions
diff --git a/graphics/sprites/leg-assassin-female.png b/graphics/sprites/equipment/legs/assassin-female.png
index 3e69ea8b..3e69ea8b 100644
--- a/graphics/sprites/leg-assassin-female.png
+++ b/graphics/sprites/equipment/legs/assassin-female.png
Binary files differ
diff --git a/graphics/sprites/leg-assassin-female.xml b/graphics/sprites/equipment/legs/assassin-female.xml
index 823b0844..2f7d2674 100644
--- a/graphics/sprites/leg-assassin-female.xml
+++ b/graphics/sprites/equipment/legs/assassin-female.xml
@@ -1,7 +1,7 @@
<?xml version="1.0"?>
<sprite name="player" action="stand">
- <imageset name="base" src="graphics/sprites/leg-assassin-female.png" width="64" height="64" />
+ <imageset name="base" src="graphics/sprites/equipment/legs/assassin-female.png" width="64" height="64" />
<include file="player_female_base.xml"/>
diff --git a/graphics/sprites/leg-assassin-male.png b/graphics/sprites/equipment/legs/assassin-male.png
index 2cb88f61..2cb88f61 100644
--- a/graphics/sprites/leg-assassin-male.png
+++ b/graphics/sprites/equipment/legs/assassin-male.png
Binary files differ
diff --git a/graphics/sprites/leg-assassin-male.xml b/graphics/sprites/equipment/legs/assassin-male.xml
index 38b0bb73..679330b7 100644
--- a/graphics/sprites/leg-assassin-male.xml
+++ b/graphics/sprites/equipment/legs/assassin-male.xml
@@ -1,7 +1,7 @@
<?xml version="1.0"?>
<sprite name="player" action="stand">
- <imageset name="base" src="graphics/sprites/leg-assassin-male.png" width="64" height="64" />
+ <imageset name="base" src="graphics/sprites/equipment/legs/assassin-male.png" width="64" height="64" />
<include file="player_male_base.xml"/>
diff --git a/graphics/sprites/equipment/leg/brasspants-female.png b/graphics/sprites/equipment/legs/brasspants-female.png
index e100059f..e100059f 100644
--- a/graphics/sprites/equipment/leg/brasspants-female.png
+++ b/graphics/sprites/equipment/legs/brasspants-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/leg/brasspants-female.xml b/graphics/sprites/equipment/legs/brasspants-female.xml
index 9567b7a6..1d20c292 100644
--- a/graphics/sprites/equipment/leg/brasspants-female.xml
+++ b/graphics/sprites/equipment/legs/brasspants-female.xml
@@ -1,7 +1,7 @@
<?xml version="1.0"?>
<sprite name="player" action="stand">
- <imageset name="base" src="graphics/sprites/equipment/leg/brasspants-female.png" width="64" height="64" />
+ <imageset name="base" src="graphics/sprites/equipment/legs/brasspants-female.png" width="64" height="64" />
<action name="stand" imageset="base">
<animation direction="down">
diff --git a/graphics/sprites/equipment/leg/brasspants-male.png b/graphics/sprites/equipment/legs/brasspants-male.png
index ee682d84..ee682d84 100644
--- a/graphics/sprites/equipment/leg/brasspants-male.png
+++ b/graphics/sprites/equipment/legs/brasspants-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/leg/brasspants-male.xml b/graphics/sprites/equipment/legs/brasspants-male.xml
index b7ea46b7..2f08d96a 100644
--- a/graphics/sprites/equipment/leg/brasspants-male.xml
+++ b/graphics/sprites/equipment/legs/brasspants-male.xml
@@ -1,7 +1,7 @@
<?xml version="1.0"?>
<sprite name="player" action="stand">
- <imageset name="base" src="graphics/sprites/equipment/leg/brasspants-male.png" width="64" height="64" />
+ <imageset name="base" src="graphics/sprites/equipment/legs/brasspants-male.png" width="64" height="64" />
<action name="stand" imageset="base">
<animation direction="down">
diff --git a/graphics/sprites/leg-chaps-female.png b/graphics/sprites/equipment/legs/chaps-female.png
index 8613633d..8613633d 100644
--- a/graphics/sprites/leg-chaps-female.png
+++ b/graphics/sprites/equipment/legs/chaps-female.png
Binary files differ
diff --git a/graphics/sprites/leg-chaps-female.xml b/graphics/sprites/equipment/legs/chaps-female.xml
index 7bb22e34..28fcb860 100644
--- a/graphics/sprites/leg-chaps-female.xml
+++ b/graphics/sprites/equipment/legs/chaps-female.xml
@@ -1,7 +1,7 @@
<?xml version="1.0"?>
<sprite name="player" action="stand">
- <imageset name="base" src="graphics/sprites/leg-chaps-female.png" width="64" height="64" />
+ <imageset name="base" src="graphics/sprites/equipment/legs/chaps-female.png" width="64" height="64" />
<action name="stand" imageset="base">
<animation direction="down">
diff --git a/graphics/sprites/leg-chaps-male.png b/graphics/sprites/equipment/legs/chaps-male.png
index 5a58ecf5..5a58ecf5 100644
--- a/graphics/sprites/leg-chaps-male.png
+++ b/graphics/sprites/equipment/legs/chaps-male.png
Binary files differ
diff --git a/graphics/sprites/leg-miniskirt-male.xml b/graphics/sprites/equipment/legs/chaps-male.xml
index 8ef98201..a9c3542f 100644
--- a/graphics/sprites/leg-miniskirt-male.xml
+++ b/graphics/sprites/equipment/legs/chaps-male.xml
@@ -1,7 +1,7 @@
<?xml version="1.0"?>
<sprite name="player" action="stand">
- <imageset name="base" src="graphics/sprites/leg-miniskirt-male.png|W" width="64" height="64" />
+ <imageset name="base" src="graphics/sprites/equipment/legs/chaps-male.png" width="64" height="64" />
<action name="stand" imageset="base">
<animation direction="down">
diff --git a/graphics/sprites/leg-miniskirt-female.png b/graphics/sprites/equipment/legs/miniskirt-female.png
index 6854c228..6854c228 100644
--- a/graphics/sprites/leg-miniskirt-female.png
+++ b/graphics/sprites/equipment/legs/miniskirt-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/miniskirt-female.xml b/graphics/sprites/equipment/legs/miniskirt-female.xml
new file mode 100644
index 00000000..d1a34a6a
--- /dev/null
+++ b/graphics/sprites/equipment/legs/miniskirt-female.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/legs/miniskirt-female.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/leg-miniskirt-male.png b/graphics/sprites/equipment/legs/miniskirt-male.png
index 224c7cff..224c7cff 100644
--- a/graphics/sprites/leg-miniskirt-male.png
+++ b/graphics/sprites/equipment/legs/miniskirt-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/miniskirt-male.xml b/graphics/sprites/equipment/legs/miniskirt-male.xml
new file mode 100644
index 00000000..1150cf5f
--- /dev/null
+++ b/graphics/sprites/equipment/legs/miniskirt-male.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/legs/miniskirt-male.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/leg-shorts-female.png b/graphics/sprites/equipment/legs/shorts-female.png
index 9a2ffa8b..9a2ffa8b 100644
--- a/graphics/sprites/leg-shorts-female.png
+++ b/graphics/sprites/equipment/legs/shorts-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/shorts-female.xml b/graphics/sprites/equipment/legs/shorts-female.xml
new file mode 100644
index 00000000..f623c5b5
--- /dev/null
+++ b/graphics/sprites/equipment/legs/shorts-female.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/legs/shorts-female.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/leg-shorts-male.png b/graphics/sprites/equipment/legs/shorts-male.png
index 3a03a316..3a03a316 100644
--- a/graphics/sprites/leg-shorts-male.png
+++ b/graphics/sprites/equipment/legs/shorts-male.png
Binary files differ
diff --git a/graphics/sprites/leg-chaps-male.xml b/graphics/sprites/equipment/legs/shorts-male.xml
index 029b0833..a19e3613 100644
--- a/graphics/sprites/leg-chaps-male.xml
+++ b/graphics/sprites/equipment/legs/shorts-male.xml
@@ -1,7 +1,7 @@
<?xml version="1.0"?>
<sprite name="player" action="stand">
- <imageset name="base" src="graphics/sprites/leg-chaps-male.png" width="64" height="64" />
+ <imageset name="base" src="graphics/sprites/equipment/legs/shorts-male.png|W" width="64" height="64" />
<action name="stand" imageset="base">
<animation direction="down">
diff --git a/graphics/sprites/leg-skirt.png b/graphics/sprites/equipment/legs/skirt.png
index a5451f5e..a5451f5e 100644
--- a/graphics/sprites/leg-skirt.png
+++ b/graphics/sprites/equipment/legs/skirt.png
Binary files differ
diff --git a/graphics/sprites/leg-miniskirt-female.xml b/graphics/sprites/equipment/legs/skirt.xml
index d608a9d2..b41b1375 100644
--- a/graphics/sprites/leg-miniskirt-female.xml
+++ b/graphics/sprites/equipment/legs/skirt.xml
@@ -1,7 +1,7 @@
<?xml version="1.0"?>
<sprite name="player" action="stand">
- <imageset name="base" src="graphics/sprites/leg-miniskirt-female.png|W" width="64" height="64" />
+ <imageset name="base" src="graphics/sprites/equipment/legs/skirt.png|W" width="64" height="64" />
<action name="stand" imageset="base">
<animation direction="down">
diff --git a/graphics/sprites/leg-terranite-female.png b/graphics/sprites/equipment/legs/terranite-female.png
index ad8c2e0e..ad8c2e0e 100644
--- a/graphics/sprites/leg-terranite-female.png
+++ b/graphics/sprites/equipment/legs/terranite-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/terranite-female.xml b/graphics/sprites/equipment/legs/terranite-female.xml
new file mode 100644
index 00000000..90e05669
--- /dev/null
+++ b/graphics/sprites/equipment/legs/terranite-female.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/legs/terranite-female.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/leg-terranite-male.png b/graphics/sprites/equipment/legs/terranite-male.png
index f8415753..f8415753 100644
--- a/graphics/sprites/leg-terranite-male.png
+++ b/graphics/sprites/equipment/legs/terranite-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/terranite-male.xml b/graphics/sprites/equipment/legs/terranite-male.xml
new file mode 100644
index 00000000..618c30d6
--- /dev/null
+++ b/graphics/sprites/equipment/legs/terranite-male.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/legs/terranite-male.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/leg-shorts-female.xml b/graphics/sprites/leg-shorts-female.xml
deleted file mode 100644
index 49d8e853..00000000
--- a/graphics/sprites/leg-shorts-female.xml
+++ /dev/null
@@ -1,104 +0,0 @@
-<?xml version="1.0"?>
-<sprite name="player" action="stand">
-
- <imageset name="base" src="graphics/sprites/leg-shorts-female.png|W" width="64" height="64" />
-
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" />
- </animation>
- <animation direction="left">
- <frame index="18" />
- </animation>
- <animation direction="up">
- <frame index="36" />
- </animation>
- <animation direction="right">
- <frame index="54" />
- </animation>
- </action>
-
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75" />
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75" />
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75" />
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75" />
- </animation>
- </action>
-
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7" />
- </animation>
- <animation direction="left">
- <frame index="25" />
- </animation>
- <animation direction="up">
- <frame index="43" />
- </animation>
- <animation direction="right">
- <frame index="61" />
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8" />
- </animation>
- <animation direction="left">
- <frame index="26" />
- </animation>
- <animation direction="up">
- <frame index="44" />
- </animation>
- <animation direction="right">
- <frame index="62" />
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75" />
- <end />
- </animation>
- </action>
-
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75" />
- <end />
- </animation>
- </action>
-
-</sprite> \ No newline at end of file
diff --git a/graphics/sprites/leg-shorts-male.xml b/graphics/sprites/leg-shorts-male.xml
deleted file mode 100644
index 6ddff99f..00000000
--- a/graphics/sprites/leg-shorts-male.xml
+++ /dev/null
@@ -1,104 +0,0 @@
-<?xml version="1.0"?>
-<sprite name="player" action="stand">
-
- <imageset name="base" src="graphics/sprites/leg-shorts-male.png|W" width="64" height="64" />
-
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" />
- </animation>
- <animation direction="left">
- <frame index="18" />
- </animation>
- <animation direction="up">
- <frame index="36" />
- </animation>
- <animation direction="right">
- <frame index="54" />
- </animation>
- </action>
-
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75" />
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75" />
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75" />
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75" />
- </animation>
- </action>
-
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7" />
- </animation>
- <animation direction="left">
- <frame index="25" />
- </animation>
- <animation direction="up">
- <frame index="43" />
- </animation>
- <animation direction="right">
- <frame index="61" />
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8" />
- </animation>
- <animation direction="left">
- <frame index="26" />
- </animation>
- <animation direction="up">
- <frame index="44" />
- </animation>
- <animation direction="right">
- <frame index="62" />
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75" />
- <end />
- </animation>
- </action>
-
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75" />
- <end />
- </animation>
- </action>
-
-</sprite> \ No newline at end of file
diff --git a/graphics/sprites/leg-skirt.xml b/graphics/sprites/leg-skirt.xml
deleted file mode 100644
index 8c49f204..00000000
--- a/graphics/sprites/leg-skirt.xml
+++ /dev/null
@@ -1,104 +0,0 @@
-<?xml version="1.0"?>
-<sprite name="player" action="stand">
-
- <imageset name="base" src="graphics/sprites/leg-skirt.png|W" width="64" height="64" />
-
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" />
- </animation>
- <animation direction="left">
- <frame index="18" />
- </animation>
- <animation direction="up">
- <frame index="36" />
- </animation>
- <animation direction="right">
- <frame index="54" />
- </animation>
- </action>
-
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75" />
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75" />
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75" />
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75" />
- </animation>
- </action>
-
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7" />
- </animation>
- <animation direction="left">
- <frame index="25" />
- </animation>
- <animation direction="up">
- <frame index="43" />
- </animation>
- <animation direction="right">
- <frame index="61" />
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8" />
- </animation>
- <animation direction="left">
- <frame index="26" />
- </animation>
- <animation direction="up">
- <frame index="44" />
- </animation>
- <animation direction="right">
- <frame index="62" />
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75" />
- <end />
- </animation>
- </action>
-
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75" />
- <end />
- </animation>
- </action>
-
-</sprite> \ No newline at end of file
diff --git a/graphics/sprites/leg-terranite-female.xml b/graphics/sprites/leg-terranite-female.xml
deleted file mode 100644
index 53e34ead..00000000
--- a/graphics/sprites/leg-terranite-female.xml
+++ /dev/null
@@ -1,104 +0,0 @@
-<?xml version="1.0"?>
-<sprite name="player" action="stand">
-
- <imageset name="base" src="graphics/sprites/leg-terranite-female.png" width="64" height="64" />
-
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" />
- </animation>
- <animation direction="left">
- <frame index="18" />
- </animation>
- <animation direction="up">
- <frame index="36" />
- </animation>
- <animation direction="right">
- <frame index="54" />
- </animation>
- </action>
-
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75" />
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75" />
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75" />
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75" />
- </animation>
- </action>
-
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7" />
- </animation>
- <animation direction="left">
- <frame index="25" />
- </animation>
- <animation direction="up">
- <frame index="43" />
- </animation>
- <animation direction="right">
- <frame index="61" />
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8" />
- </animation>
- <animation direction="left">
- <frame index="26" />
- </animation>
- <animation direction="up">
- <frame index="44" />
- </animation>
- <animation direction="right">
- <frame index="62" />
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75" />
- <end />
- </animation>
- </action>
-
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75" />
- <end />
- </animation>
- </action>
-
-</sprite> \ No newline at end of file
diff --git a/graphics/sprites/leg-terranite-male.xml b/graphics/sprites/leg-terranite-male.xml
deleted file mode 100644
index 17a2224b..00000000
--- a/graphics/sprites/leg-terranite-male.xml
+++ /dev/null
@@ -1,104 +0,0 @@
-<?xml version="1.0"?>
-<sprite name="player" action="stand">
-
- <imageset name="base" src="graphics/sprites/leg-terranite-male.png" width="64" height="64" />
-
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" />
- </animation>
- <animation direction="left">
- <frame index="18" />
- </animation>
- <animation direction="up">
- <frame index="36" />
- </animation>
- <animation direction="right">
- <frame index="54" />
- </animation>
- </action>
-
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75" />
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75" />
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75" />
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75" />
- </animation>
- </action>
-
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7" />
- </animation>
- <animation direction="left">
- <frame index="25" />
- </animation>
- <animation direction="up">
- <frame index="43" />
- </animation>
- <animation direction="right">
- <frame index="61" />
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8" />
- </animation>
- <animation direction="left">
- <frame index="26" />
- </animation>
- <animation direction="up">
- <frame index="44" />
- </animation>
- <animation direction="right">
- <frame index="62" />
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75" />
- <end />
- </animation>
- </action>
-
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75" />
- <end />
- </animation>
- </action>
-
-</sprite> \ No newline at end of file