diff options
Diffstat (limited to 'graphics/sprites/monsters')
14 files changed, 274 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/accessories/ball-lighning-shadow.xml b/graphics/sprites/monsters/accessories/ball-lighning-shadow.xml new file mode 100755 index 00000000..1b7444d6 --- /dev/null +++ b/graphics/sprites/monsters/accessories/ball-lighning-shadow.xml @@ -0,0 +1,18 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-small-circle.png" width="16" height="11" /> + <imageset name="empty" src="graphics/sprites/monsters/accessories/empty-frame.png" width="1" height="1" /> + + <action name="stand" imageset="base"> + <animation> + <frame index="0" offsetY="5"/> + </animation> + </action> + + <action name="dead" imageset="empty"> + <animation> + <frame index="0" /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/accessories/ball-lightning-shadow.xml b/graphics/sprites/monsters/accessories/ball-lightning-shadow.xml new file mode 100755 index 00000000..1b7444d6 --- /dev/null +++ b/graphics/sprites/monsters/accessories/ball-lightning-shadow.xml @@ -0,0 +1,18 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-small-circle.png" width="16" height="11" /> + <imageset name="empty" src="graphics/sprites/monsters/accessories/empty-frame.png" width="1" height="1" /> + + <action name="stand" imageset="base"> + <animation> + <frame index="0" offsetY="5"/> + </animation> + </action> + + <action name="dead" imageset="empty"> + <animation> + <frame index="0" /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/accessories/empty-frame.png b/graphics/sprites/monsters/accessories/empty-frame.png Binary files differnew file mode 100755 index 00000000..dabd9f21 --- /dev/null +++ b/graphics/sprites/monsters/accessories/empty-frame.png diff --git a/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.png b/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.png Binary files differnew file mode 100755 index 00000000..1c43e809 --- /dev/null +++ b/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.png diff --git a/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.xml b/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.xml new file mode 100755 index 00000000..ccc62215 --- /dev/null +++ b/graphics/sprites/monsters/accessories/generic-shadow-medium-circle.xml @@ -0,0 +1,11 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-medium-circle.png" width="32" height="22" /> + + <action name="stand" imageset="base"> + <animation> + <frame index="0" offsetY="0"/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/accessories/reaper-shadow.xml b/graphics/sprites/monsters/accessories/reaper-shadow.xml new file mode 100755 index 00000000..38c537cf --- /dev/null +++ b/graphics/sprites/monsters/accessories/reaper-shadow.xml @@ -0,0 +1,18 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-medium-circle.png" width="32" height="22" /> + <imageset name="empty" src="graphics/sprites/monsters/accessories/empty-frame.png" width="1" height="1" /> + + <action name="stand" imageset="base"> + <animation> + <frame index="0" offsetY="-2"/> + </animation> + </action> + + <action name="dead" imageset="empty"> + <animation> + <frame index="0" /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/accessories/scythe-shadow.png b/graphics/sprites/monsters/accessories/scythe-shadow.png Binary files differnew file mode 100755 index 00000000..c4471ca5 --- /dev/null +++ b/graphics/sprites/monsters/accessories/scythe-shadow.png diff --git a/graphics/sprites/monsters/accessories/scythe-shadow.xml b/graphics/sprites/monsters/accessories/scythe-shadow.xml new file mode 100755 index 00000000..49c71619 --- /dev/null +++ b/graphics/sprites/monsters/accessories/scythe-shadow.xml @@ -0,0 +1,34 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/accessories/scythe-shadow.png" width="100" height="100" /> + + <action name="stand" imageset="base"> + <animation direction="default"> + <sequence start="0" end="7" delay="40" offsetY="35" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="default"> + <sequence start="0" end="7" delay="40" offsetY="35" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="8" delay="80" offsetY="35" /> + <frame index="9" delay="80" offsetY="35" /> + <frame index="10" delay="80" offsetY="35" /> + <frame index="11" offsetY="35" /> + </animation> + </action> + + + <action name="attack" imageset="base"> + <animation direction="default"> + <sequence start="0" end="7" delay="40" offsetY="35" /> + </animation> + </action> + +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/monsters/monster-ball-lightning.png b/graphics/sprites/monsters/monster-ball-lightning.png Binary files differnew file mode 100755 index 00000000..894dcecc --- /dev/null +++ b/graphics/sprites/monsters/monster-ball-lightning.png diff --git a/graphics/sprites/monsters/monster-ball-lightning.xml b/graphics/sprites/monsters/monster-ball-lightning.xml new file mode 100755 index 00000000..335d39a4 --- /dev/null +++ b/graphics/sprites/monsters/monster-ball-lightning.xml @@ -0,0 +1,32 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-ball-lightning.png" width="70" height="60" /> + + <action name="stand" imageset="base"> + <animation direction="default"> + <sequence start="0" end="2" delay="100" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="default"> + <sequence start="0" end="2" delay="100" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <sequence start="3" end="5" delay="100" /> + <frame index="6" /> + </animation> + </action> + + + <action name="attack" imageset="base"> + <animation direction="default"> + <sequence start="0" end="2" delay="100" /> + </animation> + </action> + +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/monsters/monster-reaper.png b/graphics/sprites/monsters/monster-reaper.png Binary files differnew file mode 100755 index 00000000..2e5de375 --- /dev/null +++ b/graphics/sprites/monsters/monster-reaper.png diff --git a/graphics/sprites/monsters/monster-reaper.xml b/graphics/sprites/monsters/monster-reaper.xml new file mode 100755 index 00000000..b098a750 --- /dev/null +++ b/graphics/sprites/monsters/monster-reaper.xml @@ -0,0 +1,105 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-reaper.png" width="100" height="100" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="25" delay="300" /> + <frame index="25" delay="300" offsetY="-1" /> + <frame index="25" delay="300" offsetY="-2" /> + <frame index="25" delay="300" offsetY="-1" /> + </animation> + <animation direction="left"> + <frame index="29" delay="300" /> + <frame index="29" delay="300" offsetY="-1" /> + <frame index="29" delay="300" offsetY="-2" /> + <frame index="29" delay="300" offsetY="-1" /> + </animation> + <animation direction="up"> + <frame index="19" delay="300" /> + <frame index="19" delay="300" offsetY="-1" /> + <frame index="19" delay="300" offsetY="-2" /> + <frame index="19" delay="300" offsetY="-1" /> + </animation> + <animation direction="right"> + <frame index="23" delay="300" /> + <frame index="23" delay="300" offsetY="-1" /> + <frame index="23" delay="300" offsetY="-2" /> + <frame index="23" delay="300" offsetY="-1" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="25" delay="75" offsetY="0" /> + <frame index="26" delay="75" offsetY="-1" /> + <frame index="25" delay="75" offsetY="-2" /> + <frame index="24" delay="75" offsetY="-1" /> + </animation> + <animation direction="left"> + <frame index="28" delay="75" offsetY="0" /> + <frame index="27" delay="75" offsetY="-1" /> + <frame index="28" delay="75" offsetY="-2" /> + <frame index="27" delay="75" offsetY="-1" /> + </animation> + <animation direction="up"> + <frame index="19" delay="75" offsetY="0" /> + <frame index="20" delay="75" offsetY="-1" /> + <frame index="19" delay="75" offsetY="-2" /> + <frame index="18" delay="75" offsetY="-1" /> + </animation> + <animation direction="right"> + <frame index="22" delay="75" offsetY="0" /> + <frame index="21" delay="75" offsetY="-1" /> + <frame index="22" delay="75" offsetY="-2" /> + <frame index="21" delay="75" offsetY="-1" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <sequence start="30" end="44" delay="150"/> + <frame index="45" /> + </animation> + </action> + + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="0" end="5" delay="75" /> + <frame index="4" delay="75" /> + <frame index="3" delay="75" /> + <frame index="2" delay="75" /> + <frame index="1" delay="75" /> + <frame index="0" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="17" delay="150" offsetY="-1" /> + <frame index="16" delay="150" offsetY="-1" /> + <frame index="15" delay="225" /> + <frame index="16" delay="150" offsetY="-1" /> + <frame index="17" delay="150" offsetY="-1" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="6" end="11" delay="75" /> + <frame index="10" delay="75" /> + <frame index="9" delay="75" /> + <frame index="8" delay="75" /> + <frame index="7" delay="75" /> + <frame index="6" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <frame index="12" delay="150" offsetY="-1" /> + <frame index="13" delay="150" offsetY="-1" /> + <frame index="14" delay="225" /> + <frame index="13" delay="150" offsetY="-1" /> + <frame index="12" delay="150" offsetY="-1" /> + <end /> + </animation> + </action> + +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/monsters/monster-spinning-scythe.png b/graphics/sprites/monsters/monster-spinning-scythe.png Binary files differnew file mode 100755 index 00000000..1c5e0b45 --- /dev/null +++ b/graphics/sprites/monsters/monster-spinning-scythe.png diff --git a/graphics/sprites/monsters/monster-spinning-scythe.xml b/graphics/sprites/monsters/monster-spinning-scythe.xml new file mode 100755 index 00000000..ede84840 --- /dev/null +++ b/graphics/sprites/monsters/monster-spinning-scythe.xml @@ -0,0 +1,38 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-spinning-scythe.png" width="100" height="100" /> + + <action name="stand" imageset="base"> + <animation direction="default"> + <sequence start="0" end="7" delay="40" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="default"> + <sequence start="0" end="7" delay="40" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="8" delay="80" offsetY="-10" /> + <frame index="9" delay="90" offsetY="10" /> + <frame index="10" delay="110" offsetY="20" /> + <frame index="11" delay="140" offsetY="35" /> + <frame index="12" delay="110" offsetY="35" /> + <frame index="13" delay="80" offsetY="35" /> + <frame index="14" delay="120" offsetY="35" /> + <frame index="15" offsetY="35" /> + </animation> + </action> + + + <action name="attack" imageset="base"> + <animation direction="default"> + <sequence start="0" end="7" delay="40" /> + </animation> + </action> + +</sprite>
\ No newline at end of file |