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Diffstat (limited to 'graphics/sprites/monsters/wisp.xml')
-rw-r--r--graphics/sprites/monsters/wisp.xml139
1 files changed, 65 insertions, 74 deletions
diff --git a/graphics/sprites/monsters/wisp.xml b/graphics/sprites/monsters/wisp.xml
index 68bb72dc..db006334 100644
--- a/graphics/sprites/monsters/wisp.xml
+++ b/graphics/sprites/monsters/wisp.xml
@@ -1,77 +1,68 @@
<?xml version="1.0"?>
<sprite>
-
- <imageset name="base" src="graphics/sprites/monsters/wisp.png|W" width="64" height="64" />
-
- <action name="stand" imageset="base">
- <animation direction="default">
- <frame index="2" delay="100"/>
- <frame index="1" delay="100"/>
- <frame index="0" delay="100"/>
- <frame index="1" delay="100"/>
- <frame index="2" delay="100"/>
- <frame index="3" delay="100"/>
- <frame index="4" delay="100"/>
- <frame index="3" delay="100"/>
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation direction="default">
- <sequence start="5" end="8" delay="150"/>
- <frame index="9" delay="0"/>
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <frame index="0" delay="50" offsetY="4"/>
- <frame index="1" delay="50" offsetY="8"/>
- <frame index="2" delay="50" offsetY="16"/>
- <frame index="3" delay="50" offsetY="32"/>
- <frame index="4" delay="50" offsetY="64"/>
- <frame index="3" delay="50" offsetY="32"/>
- <frame index="2" delay="50" offsetY="16"/>
- <frame index="1" delay="50" offsetY="8"/>
- <frame index="0" delay="0" offsetY="4"/>
- </animation>
-
- <animation direction="right">
- <frame index="0" delay="50" offsetX="4"/>
- <frame index="1" delay="50" offsetX="8"/>
- <frame index="2" delay="50" offsetX="16"/>
- <frame index="3" delay="50" offsetX="32"/>
- <frame index="4" delay="50" offsetX="64"/>
- <frame index="3" delay="50" offsetX="32"/>
- <frame index="2" delay="50" offsetX="16"/>
- <frame index="1" delay="50" offsetX="8"/>
- <frame index="0" delay="0" offsetX="4"/>
- </animation>
-
-
- <animation direction="up">
- <frame index="0" delay="50" offsetY="0"/>
- <frame index="1" delay="50" offsetY="-4"/>
- <frame index="2" delay="50" offsetY="-8"/>
- <frame index="3" delay="50" offsetY="-16"/>
- <frame index="4" delay="50" offsetY="-32"/>
- <frame index="3" delay="50" offsetY="-16"/>
- <frame index="2" delay="50" offsetY="-8"/>
- <frame index="1" delay="50" offsetY="-4"/>
- <frame index="0" delay="0" offsetY="0"/>
- </animation>
-
- <animation direction="left">
- <frame index="0" delay="50" offsetX="0"/>
- <frame index="1" delay="50" offsetX="-4"/>
- <frame index="2" delay="50" offsetX="-8"/>
- <frame index="3" delay="50" offsetX="-16"/>
- <frame index="4" delay="50" offsetX="-32"/>
- <frame index="3" delay="50" offsetX="-16"/>
- <frame index="2" delay="50" offsetX="-8"/>
- <frame index="1" delay="50" offsetX="-4"/>
- <frame index="0" delay="0" offsetX="0"/>
- </animation>
- </action>
-
+ <imageset name="base" src="graphics/sprites/monsters/wisp.png|W" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="2" delay="100"/>
+ <frame index="1" delay="100"/>
+ <frame index="0" delay="100"/>
+ <frame index="1" delay="100"/>
+ <frame index="2" delay="100"/>
+ <frame index="3" delay="100"/>
+ <frame index="4" delay="100"/>
+ <frame index="3" delay="100"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <sequence start="5" end="8" delay="150"/>
+ <frame index="9" delay="0"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="50" offsetY="4"/>
+ <frame index="1" delay="50" offsetY="8"/>
+ <frame index="2" delay="50" offsetY="16"/>
+ <frame index="3" delay="50" offsetY="32"/>
+ <frame index="4" delay="50" offsetY="64"/>
+ <frame index="3" delay="50" offsetY="32"/>
+ <frame index="2" delay="50" offsetY="16"/>
+ <frame index="1" delay="50" offsetY="8"/>
+ <frame index="0" delay="0" offsetY="4"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="50" offsetX="4"/>
+ <frame index="1" delay="50" offsetX="8"/>
+ <frame index="2" delay="50" offsetX="16"/>
+ <frame index="3" delay="50" offsetX="32"/>
+ <frame index="4" delay="50" offsetX="64"/>
+ <frame index="3" delay="50" offsetX="32"/>
+ <frame index="2" delay="50" offsetX="16"/>
+ <frame index="1" delay="50" offsetX="8"/>
+ <frame index="0" delay="0" offsetX="4"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="50" offsetY="0"/>
+ <frame index="1" delay="50" offsetY="-4"/>
+ <frame index="2" delay="50" offsetY="-8"/>
+ <frame index="3" delay="50" offsetY="-16"/>
+ <frame index="4" delay="50" offsetY="-32"/>
+ <frame index="3" delay="50" offsetY="-16"/>
+ <frame index="2" delay="50" offsetY="-8"/>
+ <frame index="1" delay="50" offsetY="-4"/>
+ <frame index="0" delay="0" offsetY="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="50" offsetX="0"/>
+ <frame index="1" delay="50" offsetX="-4"/>
+ <frame index="2" delay="50" offsetX="-8"/>
+ <frame index="3" delay="50" offsetX="-16"/>
+ <frame index="4" delay="50" offsetX="-32"/>
+ <frame index="3" delay="50" offsetX="-16"/>
+ <frame index="2" delay="50" offsetX="-8"/>
+ <frame index="1" delay="50" offsetX="-4"/>
+ <frame index="0" delay="0" offsetX="0"/>
+ </animation>
+ </action>
</sprite>