diff options
Diffstat (limited to 'graphics/sprites/monsters/wisp.xml')
-rw-r--r-- | graphics/sprites/monsters/wisp.xml | 139 |
1 files changed, 65 insertions, 74 deletions
diff --git a/graphics/sprites/monsters/wisp.xml b/graphics/sprites/monsters/wisp.xml index 68bb72dc..db006334 100644 --- a/graphics/sprites/monsters/wisp.xml +++ b/graphics/sprites/monsters/wisp.xml @@ -1,77 +1,68 @@ <?xml version="1.0"?> <sprite> - - <imageset name="base" src="graphics/sprites/monsters/wisp.png|W" width="64" height="64" /> - - <action name="stand" imageset="base"> - <animation direction="default"> - <frame index="2" delay="100"/> - <frame index="1" delay="100"/> - <frame index="0" delay="100"/> - <frame index="1" delay="100"/> - <frame index="2" delay="100"/> - <frame index="3" delay="100"/> - <frame index="4" delay="100"/> - <frame index="3" delay="100"/> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="default"> - <sequence start="5" end="8" delay="150"/> - <frame index="9" delay="0"/> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" delay="50" offsetY="4"/> - <frame index="1" delay="50" offsetY="8"/> - <frame index="2" delay="50" offsetY="16"/> - <frame index="3" delay="50" offsetY="32"/> - <frame index="4" delay="50" offsetY="64"/> - <frame index="3" delay="50" offsetY="32"/> - <frame index="2" delay="50" offsetY="16"/> - <frame index="1" delay="50" offsetY="8"/> - <frame index="0" delay="0" offsetY="4"/> - </animation> - - <animation direction="right"> - <frame index="0" delay="50" offsetX="4"/> - <frame index="1" delay="50" offsetX="8"/> - <frame index="2" delay="50" offsetX="16"/> - <frame index="3" delay="50" offsetX="32"/> - <frame index="4" delay="50" offsetX="64"/> - <frame index="3" delay="50" offsetX="32"/> - <frame index="2" delay="50" offsetX="16"/> - <frame index="1" delay="50" offsetX="8"/> - <frame index="0" delay="0" offsetX="4"/> - </animation> - - - <animation direction="up"> - <frame index="0" delay="50" offsetY="0"/> - <frame index="1" delay="50" offsetY="-4"/> - <frame index="2" delay="50" offsetY="-8"/> - <frame index="3" delay="50" offsetY="-16"/> - <frame index="4" delay="50" offsetY="-32"/> - <frame index="3" delay="50" offsetY="-16"/> - <frame index="2" delay="50" offsetY="-8"/> - <frame index="1" delay="50" offsetY="-4"/> - <frame index="0" delay="0" offsetY="0"/> - </animation> - - <animation direction="left"> - <frame index="0" delay="50" offsetX="0"/> - <frame index="1" delay="50" offsetX="-4"/> - <frame index="2" delay="50" offsetX="-8"/> - <frame index="3" delay="50" offsetX="-16"/> - <frame index="4" delay="50" offsetX="-32"/> - <frame index="3" delay="50" offsetX="-16"/> - <frame index="2" delay="50" offsetX="-8"/> - <frame index="1" delay="50" offsetX="-4"/> - <frame index="0" delay="0" offsetX="0"/> - </animation> - </action> - + <imageset name="base" src="graphics/sprites/monsters/wisp.png|W" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="2" delay="100"/> + <frame index="1" delay="100"/> + <frame index="0" delay="100"/> + <frame index="1" delay="100"/> + <frame index="2" delay="100"/> + <frame index="3" delay="100"/> + <frame index="4" delay="100"/> + <frame index="3" delay="100"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <sequence start="5" end="8" delay="150"/> + <frame index="9" delay="0"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" delay="50" offsetY="4"/> + <frame index="1" delay="50" offsetY="8"/> + <frame index="2" delay="50" offsetY="16"/> + <frame index="3" delay="50" offsetY="32"/> + <frame index="4" delay="50" offsetY="64"/> + <frame index="3" delay="50" offsetY="32"/> + <frame index="2" delay="50" offsetY="16"/> + <frame index="1" delay="50" offsetY="8"/> + <frame index="0" delay="0" offsetY="4"/> + </animation> + <animation direction="right"> + <frame index="0" delay="50" offsetX="4"/> + <frame index="1" delay="50" offsetX="8"/> + <frame index="2" delay="50" offsetX="16"/> + <frame index="3" delay="50" offsetX="32"/> + <frame index="4" delay="50" offsetX="64"/> + <frame index="3" delay="50" offsetX="32"/> + <frame index="2" delay="50" offsetX="16"/> + <frame index="1" delay="50" offsetX="8"/> + <frame index="0" delay="0" offsetX="4"/> + </animation> + <animation direction="up"> + <frame index="0" delay="50" offsetY="0"/> + <frame index="1" delay="50" offsetY="-4"/> + <frame index="2" delay="50" offsetY="-8"/> + <frame index="3" delay="50" offsetY="-16"/> + <frame index="4" delay="50" offsetY="-32"/> + <frame index="3" delay="50" offsetY="-16"/> + <frame index="2" delay="50" offsetY="-8"/> + <frame index="1" delay="50" offsetY="-4"/> + <frame index="0" delay="0" offsetY="0"/> + </animation> + <animation direction="left"> + <frame index="0" delay="50" offsetX="0"/> + <frame index="1" delay="50" offsetX="-4"/> + <frame index="2" delay="50" offsetX="-8"/> + <frame index="3" delay="50" offsetX="-16"/> + <frame index="4" delay="50" offsetX="-32"/> + <frame index="3" delay="50" offsetX="-16"/> + <frame index="2" delay="50" offsetX="-8"/> + <frame index="1" delay="50" offsetX="-4"/> + <frame index="0" delay="0" offsetX="0"/> + </animation> + </action> </sprite> |