diff options
Diffstat (limited to 'graphics/sprites/monsters/duck.xml')
-rw-r--r-- | graphics/sprites/monsters/duck.xml | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/duck.xml b/graphics/sprites/monsters/duck.xml new file mode 100644 index 00000000..4aa1c812 --- /dev/null +++ b/graphics/sprites/monsters/duck.xml @@ -0,0 +1,70 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/duck.png|W;M;R;G;C;B" width="24" height="26" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="10" /> + </animation> + <animation direction="up"> + <frame index="20" /> + </animation> + <animation direction="right"> + <frame index="30" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="3" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="11" end="13" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="21" end="23" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="31" end="33" delay="75" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" /> + </animation> + <animation direction="left"> + <frame index="19" /> + </animation> + <animation direction="up"> + <frame index="29" /> + </animation> + <animation direction="right"> + <frame index="39" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" /> + <end /> + </animation> + </action> + +</sprite> |