summaryrefslogtreecommitdiff
path: root/graphics/sprites/equipment/weapons/polearm-spear-male.xml
diff options
context:
space:
mode:
Diffstat (limited to 'graphics/sprites/equipment/weapons/polearm-spear-male.xml')
-rw-r--r--graphics/sprites/equipment/weapons/polearm-spear-male.xml79
1 files changed, 0 insertions, 79 deletions
diff --git a/graphics/sprites/equipment/weapons/polearm-spear-male.xml b/graphics/sprites/equipment/weapons/polearm-spear-male.xml
deleted file mode 100644
index 66402495..00000000
--- a/graphics/sprites/equipment/weapons/polearm-spear-male.xml
+++ /dev/null
@@ -1,79 +0,0 @@
-<?xml version="1.0"?>
-<sprite variants="135" variant_offset="1">
- <imageset name="polearm-spear" src="graphics/sprites/equipment/weapons/polearm-spear.png|B;R" width="128" height="128"/>
- <action name="default" imageset="polearm-spear"/>
- <action name="stand" imageset="polearm-spear">
- <animation direction="down">
- <frame offsetY="32" index="0"/>
- </animation>
- <animation direction="left">
- <frame offsetY="32" index="18"/>
- </animation>
- <animation direction="up">
- <frame offsetY="32" index="36"/>
- </animation>
- <animation direction="right">
- <frame offsetY="32" index="54"/>
- </animation>
- </action>
- <action name="walk" imageset="polearm-spear">
- <animation direction="down">
- <sequence offsetY="32" start="1" end="6" delay="75"/>
- </animation>
- <animation direction="left">
- <sequence offsetY="32" start="19" end="24" delay="75"/>
- </animation>
- <animation direction="up">
- <sequence offsetY="32" start="37" end="42" delay="75"/>
- </animation>
- <animation direction="right">
- <sequence offsetY="32" start="55" end="60" delay="75"/>
- </animation>
- </action>
- <action name="sit" imageset="polearm-spear">
- <animation direction="down">
- <frame offsetY="32" index="7"/>
- </animation>
- <animation direction="left">
- <frame offsetY="32" index="25"/>
- </animation>
- <animation direction="up">
- <frame offsetY="32" index="43"/>
- </animation>
- <animation direction="right">
- <frame offsetY="32" index="61"/>
- </animation>
- </action>
- <action name="dead" imageset="polearm-spear">
- <animation direction="down">
- <frame offsetY="32" index="8"/>
- </animation>
- <animation direction="left">
- <frame offsetY="32" index="26"/>
- </animation>
- <animation direction="up">
- <frame offsetY="32" index="44"/>
- </animation>
- <animation direction="right">
- <frame offsetY="32" index="62"/>
- </animation>
- </action>
- <action name="attack_spear" imageset="polearm-spear">
- <animation direction="down">
- <sequence offsetY="32" start="72" end="75" delay="140"/>
- <end/>
- </animation>
- <animation direction="left">
- <sequence offsetY="32" start="76" end="79" delay="140"/>
- <end/>
- </animation>
- <animation direction="up">
- <sequence offsetY="32" start="81" end="84" delay="140"/>
- <end/>
- </animation>
- <animation direction="right">
- <sequence offsetY="32" start="85" end="88" delay="140"/>
- <end/>
- </animation>
- </action>
-</sprite>