diff options
17 files changed, 571 insertions, 2 deletions
diff --git a/graphics/items/equipment/head/rosehat.png b/graphics/items/equipment/head/rosehat.png Binary files differnew file mode 100644 index 00000000..9e518353 --- /dev/null +++ b/graphics/items/equipment/head/rosehat.png diff --git a/graphics/items/generic/transmutedflower.png b/graphics/items/generic/transmutedflower.png Binary files differnew file mode 100644 index 00000000..8f0cb1f0 --- /dev/null +++ b/graphics/items/generic/transmutedflower.png diff --git a/graphics/particles/monster-mouboo-demonic.particle.xml b/graphics/particles/monster-mouboo-demonic.particle.xml new file mode 100644 index 00000000..60e7b386 --- /dev/null +++ b/graphics/particles/monster-mouboo-demonic.particle.xml @@ -0,0 +1,50 @@ +<?xml version="1.0"?>
+<!--
+A smoke effect intended for use with the Demonic Mouboo mob
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-x" min="-25" max="25"/>
+ <property name="position-y" min="-40" max="60"/>
+ <property name="position-z" min="64" max="64"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png|W:#1a1a1b"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="0.4"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="output" min="1" max="3"/>
+ <property name="lifetime" min="20" max="60"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-25" max="25"/>
+ <property name="position-y" min="-40" max="60"/>
+ <property name="position-z" min="64" max="64"/>
+ <property name="image" value="graphics/particles/fog-medium-b.png|W:#1a1a1b"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="0.4"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="output" min="1" max="3"/>
+ <property name="lifetime" min="40" max="100"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-25" max="25"/>
+ <property name="position-y" min="-40" max="60"/>
+ <property name="position-z" min="64" max="64"/>
+ <property name="image" value="graphics/particles/fog-medium-c.png|W:#1a1a1b"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="0.4"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="output" min="1" max="3"/>
+ <property name="lifetime" min="40" max="100"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/sprites/equipment/head/rosehat.png b/graphics/sprites/equipment/head/rosehat.png Binary files differnew file mode 100644 index 00000000..a5542e7e --- /dev/null +++ b/graphics/sprites/equipment/head/rosehat.png diff --git a/graphics/sprites/equipment/head/rosehat.xml b/graphics/sprites/equipment/head/rosehat.xml new file mode 100644 index 00000000..fc530a59 --- /dev/null +++ b/graphics/sprites/equipment/head/rosehat.xml @@ -0,0 +1,124 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="equipment" src="graphics/sprites/equipment/head/rosehat.png|R" width="16" height="12"/> + + <action name="stand" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-4" offsetY ="-50"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-6" offsetY ="-50"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="5" offsetY ="-49"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="4" offsetY ="-48"/> + </animation> + </action> + + <action name="walk" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-4" offsetY ="-49" delay="75"/> + <frame index="0" offsetX="-4" offsetY ="-50" delay="150"/> + <frame index="0" offsetX="-4" offsetY ="-49" delay="75"/> + <frame index="0" offsetX="-4" offsetY ="-50" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-6" offsetY ="-50" delay="75"/> + <frame index="1" offsetX="-6" offsetY ="-49" delay="75"/> + <frame index="1" offsetX="-6" offsetY ="-50" delay="150"/> + <frame index="1" offsetX="-6" offsetY ="-49" delay="75"/> + <frame index="1" offsetX="-6" offsetY ="-50" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="5" offsetY ="-49" delay="75"/> + <frame index="2" offsetX="5" offsetY ="-50" delay="150"/> + <frame index="2" offsetX="5" offsetY ="-49" delay="75"/> + <frame index="2" offsetX="5" offsetY ="-50" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="4" offsetY ="-48" delay="75"/> + <frame index="3" offsetX="4" offsetY ="-47" delay="75"/> + <frame index="3" offsetX="4" offsetY ="-48" delay="150"/> + <frame index="3" offsetX="4" offsetY ="-47" delay="75"/> + <frame index="3" offsetX="4" offsetY ="-48" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-4" offsetY ="-48" delay="75"/> + <frame index="0" offsetX="-4" offsetY ="-49" delay="75"/> + <frame index="0" offsetX="-4" offsetY ="-46" delay="75"/> + <frame index="0" offsetX="-4" offsetY ="-45" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY ="-51" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-52" delay="75"/> + <frame index="1" offsetX="-6" offsetY ="-49" delay="75"/> + <frame index="1" offsetX="-7" offsetY ="-48" delay="75"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="4" offsetY ="-49" delay="225"/> + <frame index="2" offsetX="4" offsetY ="-47" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY ="-49" delay="75"/> + <frame index="3" offsetX="1" offsetY ="-50" delay="75"/> + <frame index="3" offsetX="4" offsetY ="-48" delay="75"/> + <frame index="3" offsetX="5" offsetY ="-47" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-4" offsetY ="-49" delay="225"/> + <frame index="0" offsetX="-4" offsetY ="-48" delay="75"/> + <frame index="0" offsetX="-4" offsetY ="-49" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-3" offsetY ="-50" delay="225"/> + <frame index="1" offsetX="-1" offsetY ="-51" delay="150"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="5" offsetY ="-49" delay="225"/> + <frame index="2" offsetX="4" offsetY ="-48" delay="75"/> + <frame index="2" offsetX="4" offsetY ="-49" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY ="-48" delay="225"/> + <frame index="3" offsetX="-1" offsetY ="-49" delay="150"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-4" offsetY ="-38"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY ="-41"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="6" offsetY ="-41"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY ="-39"/> + </animation> + </action> + + <action name="dead" imageset="equipment"> + <animation direction="default"> + <frame index="4" offsetX="35" offsetY="-10"/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.png b/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.png Binary files differnew file mode 100644 index 00000000..6a24aca4 --- /dev/null +++ b/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.png diff --git a/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.xml b/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.xml new file mode 100644 index 00000000..54235302 --- /dev/null +++ b/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.xml @@ -0,0 +1,98 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="accessory" src="graphics/sprites/monsters/accessories/mouboo-demonic-antlers.png" width="37.5" height="30"/> + <action name="stand" imageset="accessory"> + <animation direction="down"> + <frame index="0" offsetY="-49"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-16" offsetY="-55"/> + </animation> + <animation direction="up"> + <frame index="0" offsetY="-56"/> + </animation> + <animation direction="right"> + <frame index="2" offsetX="19" offsetY="-55"/> + </animation> + </action> + <action name="walk" imageset="accessory"> + <animation direction="down"> + <frame index="0" delay="75" offsetY="-52"/> + <frame index="0" delay="150" offsetY="-54"/> + <frame index="0" delay="75" offsetY="-51"/> + <frame index="0" delay="75" offsetY="-48"/> + <frame index="0" delay="75" offsetY="-49"/> + </animation> + <animation direction="left"> + <frame index="1" delay="75" offsetX="-16" offsetY="-59"/> + <frame index="1" delay="75" offsetX="-14" offsetY="-59"/> + <frame index="1" delay="75" offsetX="-15" offsetY="-61"/> + <frame index="1" delay="75" offsetX="-20" offsetY="-60"/> + <frame index="1" delay="75" offsetX="-20" offsetY="-56"/> + <frame index="1" delay="75" offsetX="-21" offsetY="-51"/> + </animation> + <animation direction="up"> + <frame index="0" delay="75" offsetY="-59"/> + <frame index="0" delay="75" offsetY="-60"/> + <frame index="0" delay="75" offsetY="-63"/> + <frame index="0" delay="75" offsetY="-61"/> + <frame index="0" delay="75" offsetY="-60"/> + <frame index="0" delay="75" offsetY="-58"/> + </animation> + <animation direction="right"> + <frame index="2" delay="75" offsetX="16" offsetY="-59"/> + <frame index="2" delay="75" offsetX="14" offsetY="-59"/> + <frame index="2" delay="75" offsetX="15" offsetY="-61"/> + <frame index="2" delay="75" offsetX="20" offsetY="-60"/> + <frame index="2" delay="75" offsetX="20" offsetY="-56"/> + <frame index="2" delay="75" offsetX="21" offsetY="-51"/> + </animation> + </action> + <action name="attack" imageset="accessory"> + <animation direction="down"> + <frame index="0" delay="75" offsetY="-50"/> + <frame index="0" delay="75" offsetY="-52"/> + <frame index="0" delay="75" offsetY="-39"/> + <frame index="0" delay="75" offsetY="-31"/> + <frame index="0" delay="75" offsetY="-30"/> + <frame index="0" delay="75" offsetY="-31"/> + <frame index="0" delay="75" offsetY="-38"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" delay="75" offsetX="-14" offsetY="-56"/> + <frame index="1" delay="75" offsetX="-7" offsetY="-56"/> + <frame index="1" delay="75" offsetX="-21" offsetY="-40"/> + <frame index="1" delay="75" offsetX="-23" offsetY="-40"/> + <frame index="1" delay="75" offsetX="-27" offsetY="-40"/> + <frame index="1" delay="75" offsetX="-24" offsetY="-49"/> + <frame index="1" delay="75" offsetX="-16" offsetY="-55"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" delay="75" offsetY="-55"/> + <frame index="0" delay="75" offsetY="-53"/> + <frame index="0" delay="75" offsetY="-59"/> + <frame index="0" delay="75" offsetY="-53"/> + <frame index="0" delay="75" offsetY="-51"/> + <frame index="0" delay="75" offsetY="-54"/> + <frame index="0" delay="75" offsetY="-56"/> + <end/> + </animation> + <animation direction="right"> + <frame index="2" delay="75" offsetX="14" offsetY="-56"/> + <frame index="2" delay="75" offsetX="7" offsetY="-56"/> + <frame index="2" delay="75" offsetX="21" offsetY="-40"/> + <frame index="2" delay="75" offsetX="23" offsetY="-40"/> + <frame index="2" delay="75" offsetX="27" offsetY="-40"/> + <frame index="2" delay="75" offsetX="24" offsetY="-49"/> + <frame index="2" delay="75" offsetX="16" offsetY="-55"/> + <end/> + </animation> + </action> + <action name="dead" imageset="accessory"> + <animation> + <frame index="3" delay="1600" offsetX="20" offsetY="-8"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/bluepar.png b/graphics/sprites/monsters/bluepar.png Binary files differnew file mode 100644 index 00000000..0318c5c6 --- /dev/null +++ b/graphics/sprites/monsters/bluepar.png diff --git a/graphics/sprites/monsters/bluepar.xml b/graphics/sprites/monsters/bluepar.xml new file mode 100644 index 00000000..a5a99067 --- /dev/null +++ b/graphics/sprites/monsters/bluepar.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/bluepar.png" width="50" height="42"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-12"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="-12"/> + </animation> + <animation direction="up"> + <frame index="20" offsetY="-12"/> + </animation> + <animation direction="right"> + <frame index="30" offsetY="-12"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetY="-12"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetY="-12"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetY="-12"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetY="-12"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY="-12"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="-12"/> + </animation> + <animation direction="up"> + <frame index="29" offsetY="-12"/> + </animation> + <animation direction="right"> + <frame index="39" offsetY="-12"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY="-12"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY="-12"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetY="-12"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetY="-12"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/mouboo-demonic.png b/graphics/sprites/monsters/mouboo-demonic.png Binary files differnew file mode 100644 index 00000000..c99878e8 --- /dev/null +++ b/graphics/sprites/monsters/mouboo-demonic.png diff --git a/graphics/sprites/monsters/mouboo-demonic.xml b/graphics/sprites/monsters/mouboo-demonic.xml new file mode 100644 index 00000000..eab61b09 --- /dev/null +++ b/graphics/sprites/monsters/mouboo-demonic.xml @@ -0,0 +1,58 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="mob" src="graphics/sprites/monsters/mouboo-demonic.png" width="80" height="80"/> + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="15"/> + </animation> + <animation direction="up"> + <frame index="30"/> + </animation> + <animation direction="right"> + <frame index="45"/> + </animation> + </action> + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="16" end="21" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="31" end="36" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="46" end="51" delay="75"/> + </animation> + </action> + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="7" end="13" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="22" end="28" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="37" end="43" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="52" end="58" delay="75"/> + <end/> + </animation> + </action> + <action name="dead" imageset="mob"> + <animation> + <frame index="14" delay="150"/> + <frame index="29" delay="150"/> + <frame index="44" delay="150"/> + <frame index="59" delay="1150"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/mushroom-wicked.png b/graphics/sprites/monsters/mushroom-wicked.png Binary files differnew file mode 100644 index 00000000..5b301c7f --- /dev/null +++ b/graphics/sprites/monsters/mushroom-wicked.png diff --git a/graphics/sprites/monsters/mushroom-wicked.xml b/graphics/sprites/monsters/mushroom-wicked.xml new file mode 100644 index 00000000..d7cc3581 --- /dev/null +++ b/graphics/sprites/monsters/mushroom-wicked.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/mushroom-wicked.png" width="42" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="-8"/> + </animation> + <animation direction="up"> + <frame index="20" offsetY="-8"/> + </animation> + <animation direction="right"> + <frame index="30" offsetX="1" offsetY="-8"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetY="-8"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetY="-8"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetY="-8"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetX="1" offsetY="-8"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="-8"/> + </animation> + <animation direction="up"> + <frame index="29" offsetY="-8"/> + </animation> + <animation direction="right"> + <frame index="39" offsetX="1" offsetY="-8"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY="-8"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY="-8"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetY="-8"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetX="1" offsetY="-8"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/squirrel.png b/graphics/sprites/monsters/squirrel.png Binary files differindex 0a1f1d36..36e863ca 100644 --- a/graphics/sprites/monsters/squirrel.png +++ b/graphics/sprites/monsters/squirrel.png diff --git a/graphics/sprites/monsters/squirrel.xml b/graphics/sprites/monsters/squirrel.xml index d8d5e05b..be48970b 100644 --- a/graphics/sprites/monsters/squirrel.xml +++ b/graphics/sprites/monsters/squirrel.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/monsters/squirrel.png" width="32" height="32"/> + <imageset name="base" src="graphics/sprites/monsters/squirrel.png|R" width="32" height="32"/> <action name="stand" imageset="base"> <animation direction="down"> <sequence start="16" end="19" delay="375"/> @@ -3653,6 +3653,96 @@ description="A double-elbow silk sheet square." type="generic" weight="5"/> + <item id="892" + image="generic/transmutedflower.png|Y:#80280f,b04810,ef681f,ffb830;G:#1E800F,54984A,7FD481" + name="Orange Summon Flower" + description="A magical artifact resembling a flower." + type="generic" + weight="1"/> + <item id="893" + image="generic/transmutedflower.png|Y:#4f0a76,8010c0,d699f7;G:#1E800F,54984A,7FD481" + name="Purple Summon Flower" + description="A magical artifact resembling a flower." + type="generic" + weight="1"/> + <item id="894" + image="generic/transmutedflower.png|Y:#959595,aeaeae,ffffff;G:#1E800F,54984A,7FD481" + name="White Summon Flower" + description="A magical artifact resembling a flower." + type="generic" + weight="1"/> + <item id="895" + image="generic/transmutedflower.png|Y:#846211,dab333,fffb93;G:#1E800F,54984A,7FD481" + name="Yellow Summon Flower" + description="A magical artifact resembling a flower." + type="generic" + weight="1"/> + <item id="896" + image="generic/transmutedflower.png|Y:#580000,a40000,c02020,ff6060;G:#1E800F,54984A,7FD481" + name="Red Summon Flower" + description="A magical artifact resembling a flower." + type="generic" + weight="1"/> + <item id="897" + image="equipment/head/rosehat.png|R:#581313,a41c1c,c02a2a" + name="Red Rose Hat" + description="A beautiful flower that can be worn on the head." + effect="M. Attack +8" + type="equip-head" + defense="1" + weight="1"> + <sprite>equipment/head/rosehat.xml|#581313,a41C1C,c02A2A</sprite> + </item> + <item id="898" + image="equipment/head/rosehat.png|R:#dddddd,ffffff" + name="White Rose Hat" + description="A beautiful flower that can be worn on the head." + effect="M. Attack +8" + type="equip-head" + defense="1" + weight="1"> + <sprite>equipment/head/rosehat.xml|#dddddd,ffffff</sprite> + </item> + <item id="899" + image="equipment/head/rosehat.png|R:#dd88aa,ffdddd" + name="Pink Rose Hat" + description="A beautiful flower that can be worn on the head." + effect="M. Attack +8" + type="equip-head" + defense="1" + weight="1"> + <sprite>equipment/head/rosehat.xml|#dd88aa,ffdddd</sprite> + </item> + <item id="900" + image="equipment/head/rosehat.png|R:#dddd00,ffff00" + name="Yellow Rose Hat" + description="A beautiful flower that can be worn on the head." + effect="M. Attack +8" + type="equip-head" + defense="1" + weight="1"> + <sprite>equipment/head/rosehat.xml|#dddd00,ffff00</sprite> + </item> + <item id="901" + image="equipment/head/rosehat.png|R:#dd8800,ffdd00" + name="Orange Rose Hat" + description="A beautiful flower that can be worn on the head." + effect="M. Attack +8" + type="equip-head" + defense="1" + weight="1"> + <sprite>equipment/head/rosehat.xml|#dd8800,ffdd00</sprite> + </item> + <item id="902" + image="equipment/head/rosehat.png|R:#6666aa,ccccff" + name="Blue Rose Hat" + description="A beautiful flower that can be worn on the head." + effect="M. Attack +8" + type="equip-head" + defense="1" + weight="1"> + <sprite>equipment/head/rosehat.xml|#6666aa,ccccff</sprite> + </item> <!-- HERE ARE SOME UNUSED ITEM IDS --> diff --git a/monsters.xml b/monsters.xml index 7b6e8c40..466d0a81 100644 --- a/monsters.xml +++ b/monsters.xml @@ -185,7 +185,7 @@ <sprite>monsters/clover.xml</sprite> </monster> <monster id="36" name="Squirrel"> - <sprite>monsters/squirrel.xml</sprite> + <sprite>monsters/squirrel.xml|#dfae76</sprite> <sound event="hurt">monsters/squirrel/squirrel-hurt1.ogg</sound> <sound event="hurt">monsters/squirrel/squirrel-hurt2.ogg</sound> <sound event="die">monsters/squirrel/squirrel-die1.ogg</sound> @@ -486,6 +486,27 @@ <particlefx>graphics/particles/monster-witchguard.particle.xml</particlefx> <sprite>weapon-witchguard-gladius.xml</sprite> </monster> + <monster id="102" name="Demonic Mouboo"> + <sprite>monsters/mouboo-demonic.xml</sprite> + <sprite>monsters/accessories/mouboo-demonic-antlers.xml</sprite> + <particlefx>graphics/particles/monster-mouboo-demonic.particle.xml</particlefx> + </monster> + <monster id="103" name="Vicious Squirrel"> + <sprite>monsters/squirrel.xml|#736443</sprite> + <sound event="hurt">monsters/squirrel/squirrel-hurt1.ogg</sound> + <sound event="hurt">monsters/squirrel/squirrel-hurt2.ogg</sound> + <sound event="die">monsters/squirrel/squirrel-die1.ogg</sound> + <sound event="die">monsters/squirrel/squirrel-die2.ogg</sound> + </monster> + <monster id="104" name="Wicked Mushroom"> + <sprite>monsters/mushroom-wicked.xml</sprite> + <sound event="hit">monsters/shroom/shroom-hit1.ogg</sound> + </monster> + <monster id="105" name="Bluepar" targetCursor="small"> + <sprite>monsters/bluepar.xml</sprite> + <sound event="hit">monsters/pinkie/pinkie-hit1.ogg</sound> + <sound event="miss">monsters/pinkie/pinkie-miss1.ogg</sound> + </monster> <monster id="106" name="Angry Fire Goblin"> <sprite>monsters/goblin-fire.xml</sprite> <sound event="hit">monsters/fire-goblin/fire-goblin-hit1.ogg</sound> |