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-rw-r--r--graphics/items/equipment/head/rosehat.pngbin0 -> 3069 bytes
-rw-r--r--graphics/items/generic/transmutedflower.pngbin0 -> 459 bytes
-rw-r--r--graphics/particles/monster-mouboo-demonic.particle.xml50
-rw-r--r--graphics/sprites/equipment/head/rosehat.pngbin0 -> 3146 bytes
-rw-r--r--graphics/sprites/equipment/head/rosehat.xml124
-rw-r--r--graphics/sprites/monsters/accessories/mouboo-demonic-antlers.pngbin0 -> 950 bytes
-rw-r--r--graphics/sprites/monsters/accessories/mouboo-demonic-antlers.xml98
-rw-r--r--graphics/sprites/monsters/bluepar.pngbin0 -> 7842 bytes
-rw-r--r--graphics/sprites/monsters/bluepar.xml64
-rw-r--r--graphics/sprites/monsters/mouboo-demonic.pngbin0 -> 57763 bytes
-rw-r--r--graphics/sprites/monsters/mouboo-demonic.xml58
-rw-r--r--graphics/sprites/monsters/mushroom-wicked.pngbin0 -> 25074 bytes
-rw-r--r--graphics/sprites/monsters/mushroom-wicked.xml64
-rw-r--r--graphics/sprites/monsters/squirrel.pngbin15940 -> 12888 bytes
-rw-r--r--graphics/sprites/monsters/squirrel.xml2
-rw-r--r--items.xml90
-rw-r--r--monsters.xml23
17 files changed, 571 insertions, 2 deletions
diff --git a/graphics/items/equipment/head/rosehat.png b/graphics/items/equipment/head/rosehat.png
new file mode 100644
index 00000000..9e518353
--- /dev/null
+++ b/graphics/items/equipment/head/rosehat.png
Binary files differ
diff --git a/graphics/items/generic/transmutedflower.png b/graphics/items/generic/transmutedflower.png
new file mode 100644
index 00000000..8f0cb1f0
--- /dev/null
+++ b/graphics/items/generic/transmutedflower.png
Binary files differ
diff --git a/graphics/particles/monster-mouboo-demonic.particle.xml b/graphics/particles/monster-mouboo-demonic.particle.xml
new file mode 100644
index 00000000..60e7b386
--- /dev/null
+++ b/graphics/particles/monster-mouboo-demonic.particle.xml
@@ -0,0 +1,50 @@
+<?xml version="1.0"?>
+<!--
+A smoke effect intended for use with the Demonic Mouboo mob
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="0">
+ <emitter>
+ <property name="position-x" min="-25" max="25"/>
+ <property name="position-y" min="-40" max="60"/>
+ <property name="position-z" min="64" max="64"/>
+ <property name="image" value="graphics/particles/fog-medium-a.png|W:#1a1a1b"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="0.4"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="output" min="1" max="3"/>
+ <property name="lifetime" min="20" max="60"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-25" max="25"/>
+ <property name="position-y" min="-40" max="60"/>
+ <property name="position-z" min="64" max="64"/>
+ <property name="image" value="graphics/particles/fog-medium-b.png|W:#1a1a1b"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="0.4"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="output" min="1" max="3"/>
+ <property name="lifetime" min="40" max="100"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-25" max="25"/>
+ <property name="position-y" min="-40" max="60"/>
+ <property name="position-z" min="64" max="64"/>
+ <property name="image" value="graphics/particles/fog-medium-c.png|W:#1a1a1b"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="50" max="90"/>
+ <property name="power" value="0.4"/>
+ <property name="momentum" value="0.99"/>
+ <property name="gravity" value="0"/>
+ <property name="output" min="1" max="3"/>
+ <property name="lifetime" min="40" max="100"/>
+ <property name="fade-out" value="100"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/sprites/equipment/head/rosehat.png b/graphics/sprites/equipment/head/rosehat.png
new file mode 100644
index 00000000..a5542e7e
--- /dev/null
+++ b/graphics/sprites/equipment/head/rosehat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/rosehat.xml b/graphics/sprites/equipment/head/rosehat.xml
new file mode 100644
index 00000000..fc530a59
--- /dev/null
+++ b/graphics/sprites/equipment/head/rosehat.xml
@@ -0,0 +1,124 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="equipment" src="graphics/sprites/equipment/head/rosehat.png|R" width="16" height="12"/>
+
+ <action name="stand" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY ="-50"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-6" offsetY ="-50"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="5" offsetY ="-49"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY ="-48"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY ="-49" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY ="-50" delay="150"/>
+ <frame index="0" offsetX="-4" offsetY ="-49" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY ="-50" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-6" offsetY ="-50" delay="75"/>
+ <frame index="1" offsetX="-6" offsetY ="-49" delay="75"/>
+ <frame index="1" offsetX="-6" offsetY ="-50" delay="150"/>
+ <frame index="1" offsetX="-6" offsetY ="-49" delay="75"/>
+ <frame index="1" offsetX="-6" offsetY ="-50" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="5" offsetY ="-49" delay="75"/>
+ <frame index="2" offsetX="5" offsetY ="-50" delay="150"/>
+ <frame index="2" offsetX="5" offsetY ="-49" delay="75"/>
+ <frame index="2" offsetX="5" offsetY ="-50" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY ="-48" delay="75"/>
+ <frame index="3" offsetX="4" offsetY ="-47" delay="75"/>
+ <frame index="3" offsetX="4" offsetY ="-48" delay="150"/>
+ <frame index="3" offsetX="4" offsetY ="-47" delay="75"/>
+ <frame index="3" offsetX="4" offsetY ="-48" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY ="-48" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY ="-49" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY ="-46" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY ="-45" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY ="-51" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-52" delay="75"/>
+ <frame index="1" offsetX="-6" offsetY ="-49" delay="75"/>
+ <frame index="1" offsetX="-7" offsetY ="-48" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="4" offsetY ="-49" delay="225"/>
+ <frame index="2" offsetX="4" offsetY ="-47" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY ="-49" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-50" delay="75"/>
+ <frame index="3" offsetX="4" offsetY ="-48" delay="75"/>
+ <frame index="3" offsetX="5" offsetY ="-47" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY ="-49" delay="225"/>
+ <frame index="0" offsetX="-4" offsetY ="-48" delay="75"/>
+ <frame index="0" offsetX="-4" offsetY ="-49" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-3" offsetY ="-50" delay="225"/>
+ <frame index="1" offsetX="-1" offsetY ="-51" delay="150"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="5" offsetY ="-49" delay="225"/>
+ <frame index="2" offsetX="4" offsetY ="-48" delay="75"/>
+ <frame index="2" offsetX="4" offsetY ="-49" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY ="-48" delay="225"/>
+ <frame index="3" offsetX="-1" offsetY ="-49" delay="150"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="equipment">
+ <animation direction="down">
+ <frame index="0" offsetX="-4" offsetY ="-38"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY ="-41"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="6" offsetY ="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY ="-39"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="equipment">
+ <animation direction="default">
+ <frame index="4" offsetX="35" offsetY="-10"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.png b/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.png
new file mode 100644
index 00000000..6a24aca4
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.xml b/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.xml
new file mode 100644
index 00000000..54235302
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/mouboo-demonic-antlers.xml
@@ -0,0 +1,98 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="accessory" src="graphics/sprites/monsters/accessories/mouboo-demonic-antlers.png" width="37.5" height="30"/>
+ <action name="stand" imageset="accessory">
+ <animation direction="down">
+ <frame index="0" offsetY="-49"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-16" offsetY="-55"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetY="-56"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" offsetX="19" offsetY="-55"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="accessory">
+ <animation direction="down">
+ <frame index="0" delay="75" offsetY="-52"/>
+ <frame index="0" delay="150" offsetY="-54"/>
+ <frame index="0" delay="75" offsetY="-51"/>
+ <frame index="0" delay="75" offsetY="-48"/>
+ <frame index="0" delay="75" offsetY="-49"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" delay="75" offsetX="-16" offsetY="-59"/>
+ <frame index="1" delay="75" offsetX="-14" offsetY="-59"/>
+ <frame index="1" delay="75" offsetX="-15" offsetY="-61"/>
+ <frame index="1" delay="75" offsetX="-20" offsetY="-60"/>
+ <frame index="1" delay="75" offsetX="-20" offsetY="-56"/>
+ <frame index="1" delay="75" offsetX="-21" offsetY="-51"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="75" offsetY="-59"/>
+ <frame index="0" delay="75" offsetY="-60"/>
+ <frame index="0" delay="75" offsetY="-63"/>
+ <frame index="0" delay="75" offsetY="-61"/>
+ <frame index="0" delay="75" offsetY="-60"/>
+ <frame index="0" delay="75" offsetY="-58"/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" delay="75" offsetX="16" offsetY="-59"/>
+ <frame index="2" delay="75" offsetX="14" offsetY="-59"/>
+ <frame index="2" delay="75" offsetX="15" offsetY="-61"/>
+ <frame index="2" delay="75" offsetX="20" offsetY="-60"/>
+ <frame index="2" delay="75" offsetX="20" offsetY="-56"/>
+ <frame index="2" delay="75" offsetX="21" offsetY="-51"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="accessory">
+ <animation direction="down">
+ <frame index="0" delay="75" offsetY="-50"/>
+ <frame index="0" delay="75" offsetY="-52"/>
+ <frame index="0" delay="75" offsetY="-39"/>
+ <frame index="0" delay="75" offsetY="-31"/>
+ <frame index="0" delay="75" offsetY="-30"/>
+ <frame index="0" delay="75" offsetY="-31"/>
+ <frame index="0" delay="75" offsetY="-38"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" delay="75" offsetX="-14" offsetY="-56"/>
+ <frame index="1" delay="75" offsetX="-7" offsetY="-56"/>
+ <frame index="1" delay="75" offsetX="-21" offsetY="-40"/>
+ <frame index="1" delay="75" offsetX="-23" offsetY="-40"/>
+ <frame index="1" delay="75" offsetX="-27" offsetY="-40"/>
+ <frame index="1" delay="75" offsetX="-24" offsetY="-49"/>
+ <frame index="1" delay="75" offsetX="-16" offsetY="-55"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="75" offsetY="-55"/>
+ <frame index="0" delay="75" offsetY="-53"/>
+ <frame index="0" delay="75" offsetY="-59"/>
+ <frame index="0" delay="75" offsetY="-53"/>
+ <frame index="0" delay="75" offsetY="-51"/>
+ <frame index="0" delay="75" offsetY="-54"/>
+ <frame index="0" delay="75" offsetY="-56"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="2" delay="75" offsetX="14" offsetY="-56"/>
+ <frame index="2" delay="75" offsetX="7" offsetY="-56"/>
+ <frame index="2" delay="75" offsetX="21" offsetY="-40"/>
+ <frame index="2" delay="75" offsetX="23" offsetY="-40"/>
+ <frame index="2" delay="75" offsetX="27" offsetY="-40"/>
+ <frame index="2" delay="75" offsetX="24" offsetY="-49"/>
+ <frame index="2" delay="75" offsetX="16" offsetY="-55"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="accessory">
+ <animation>
+ <frame index="3" delay="1600" offsetX="20" offsetY="-8"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/bluepar.png b/graphics/sprites/monsters/bluepar.png
new file mode 100644
index 00000000..0318c5c6
--- /dev/null
+++ b/graphics/sprites/monsters/bluepar.png
Binary files differ
diff --git a/graphics/sprites/monsters/bluepar.xml b/graphics/sprites/monsters/bluepar.xml
new file mode 100644
index 00000000..a5a99067
--- /dev/null
+++ b/graphics/sprites/monsters/bluepar.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/bluepar.png" width="50" height="42"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="-12"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetY="-12"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetY="-12"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="-12"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="-12"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetY="-12"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/mouboo-demonic.png b/graphics/sprites/monsters/mouboo-demonic.png
new file mode 100644
index 00000000..c99878e8
--- /dev/null
+++ b/graphics/sprites/monsters/mouboo-demonic.png
Binary files differ
diff --git a/graphics/sprites/monsters/mouboo-demonic.xml b/graphics/sprites/monsters/mouboo-demonic.xml
new file mode 100644
index 00000000..eab61b09
--- /dev/null
+++ b/graphics/sprites/monsters/mouboo-demonic.xml
@@ -0,0 +1,58 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="mob" src="graphics/sprites/monsters/mouboo-demonic.png" width="80" height="80"/>
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="15"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="45"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="16" end="21" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="31" end="36" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="46" end="51" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="mob">
+ <animation direction="down">
+ <sequence start="7" end="13" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="22" end="28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="52" end="58" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="mob">
+ <animation>
+ <frame index="14" delay="150"/>
+ <frame index="29" delay="150"/>
+ <frame index="44" delay="150"/>
+ <frame index="59" delay="1150"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/mushroom-wicked.png b/graphics/sprites/monsters/mushroom-wicked.png
new file mode 100644
index 00000000..5b301c7f
--- /dev/null
+++ b/graphics/sprites/monsters/mushroom-wicked.png
Binary files differ
diff --git a/graphics/sprites/monsters/mushroom-wicked.xml b/graphics/sprites/monsters/mushroom-wicked.xml
new file mode 100644
index 00000000..d7cc3581
--- /dev/null
+++ b/graphics/sprites/monsters/mushroom-wicked.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/mushroom-wicked.png" width="42" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX="1" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetX="1" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX="1" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetX="1" offsetY="-8"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/squirrel.png b/graphics/sprites/monsters/squirrel.png
index 0a1f1d36..36e863ca 100644
--- a/graphics/sprites/monsters/squirrel.png
+++ b/graphics/sprites/monsters/squirrel.png
Binary files differ
diff --git a/graphics/sprites/monsters/squirrel.xml b/graphics/sprites/monsters/squirrel.xml
index d8d5e05b..be48970b 100644
--- a/graphics/sprites/monsters/squirrel.xml
+++ b/graphics/sprites/monsters/squirrel.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="base" src="graphics/sprites/monsters/squirrel.png" width="32" height="32"/>
+ <imageset name="base" src="graphics/sprites/monsters/squirrel.png|R" width="32" height="32"/>
<action name="stand" imageset="base">
<animation direction="down">
<sequence start="16" end="19" delay="375"/>
diff --git a/items.xml b/items.xml
index 876faba1..403d09f6 100644
--- a/items.xml
+++ b/items.xml
@@ -3653,6 +3653,96 @@
description="A double-elbow silk sheet square."
type="generic"
weight="5"/>
+ <item id="892"
+ image="generic/transmutedflower.png|Y:#80280f,b04810,ef681f,ffb830;G:#1E800F,54984A,7FD481"
+ name="Orange Summon Flower"
+ description="A magical artifact resembling a flower."
+ type="generic"
+ weight="1"/>
+ <item id="893"
+ image="generic/transmutedflower.png|Y:#4f0a76,8010c0,d699f7;G:#1E800F,54984A,7FD481"
+ name="Purple Summon Flower"
+ description="A magical artifact resembling a flower."
+ type="generic"
+ weight="1"/>
+ <item id="894"
+ image="generic/transmutedflower.png|Y:#959595,aeaeae,ffffff;G:#1E800F,54984A,7FD481"
+ name="White Summon Flower"
+ description="A magical artifact resembling a flower."
+ type="generic"
+ weight="1"/>
+ <item id="895"
+ image="generic/transmutedflower.png|Y:#846211,dab333,fffb93;G:#1E800F,54984A,7FD481"
+ name="Yellow Summon Flower"
+ description="A magical artifact resembling a flower."
+ type="generic"
+ weight="1"/>
+ <item id="896"
+ image="generic/transmutedflower.png|Y:#580000,a40000,c02020,ff6060;G:#1E800F,54984A,7FD481"
+ name="Red Summon Flower"
+ description="A magical artifact resembling a flower."
+ type="generic"
+ weight="1"/>
+ <item id="897"
+ image="equipment/head/rosehat.png|R:#581313,a41c1c,c02a2a"
+ name="Red Rose Hat"
+ description="A beautiful flower that can be worn on the head."
+ effect="M. Attack +8"
+ type="equip-head"
+ defense="1"
+ weight="1">
+ <sprite>equipment/head/rosehat.xml|#581313,a41C1C,c02A2A</sprite>
+ </item>
+ <item id="898"
+ image="equipment/head/rosehat.png|R:#dddddd,ffffff"
+ name="White Rose Hat"
+ description="A beautiful flower that can be worn on the head."
+ effect="M. Attack +8"
+ type="equip-head"
+ defense="1"
+ weight="1">
+ <sprite>equipment/head/rosehat.xml|#dddddd,ffffff</sprite>
+ </item>
+ <item id="899"
+ image="equipment/head/rosehat.png|R:#dd88aa,ffdddd"
+ name="Pink Rose Hat"
+ description="A beautiful flower that can be worn on the head."
+ effect="M. Attack +8"
+ type="equip-head"
+ defense="1"
+ weight="1">
+ <sprite>equipment/head/rosehat.xml|#dd88aa,ffdddd</sprite>
+ </item>
+ <item id="900"
+ image="equipment/head/rosehat.png|R:#dddd00,ffff00"
+ name="Yellow Rose Hat"
+ description="A beautiful flower that can be worn on the head."
+ effect="M. Attack +8"
+ type="equip-head"
+ defense="1"
+ weight="1">
+ <sprite>equipment/head/rosehat.xml|#dddd00,ffff00</sprite>
+ </item>
+ <item id="901"
+ image="equipment/head/rosehat.png|R:#dd8800,ffdd00"
+ name="Orange Rose Hat"
+ description="A beautiful flower that can be worn on the head."
+ effect="M. Attack +8"
+ type="equip-head"
+ defense="1"
+ weight="1">
+ <sprite>equipment/head/rosehat.xml|#dd8800,ffdd00</sprite>
+ </item>
+ <item id="902"
+ image="equipment/head/rosehat.png|R:#6666aa,ccccff"
+ name="Blue Rose Hat"
+ description="A beautiful flower that can be worn on the head."
+ effect="M. Attack +8"
+ type="equip-head"
+ defense="1"
+ weight="1">
+ <sprite>equipment/head/rosehat.xml|#6666aa,ccccff</sprite>
+ </item>
<!-- HERE ARE SOME UNUSED ITEM IDS -->
diff --git a/monsters.xml b/monsters.xml
index 7b6e8c40..466d0a81 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -185,7 +185,7 @@
<sprite>monsters/clover.xml</sprite>
</monster>
<monster id="36" name="Squirrel">
- <sprite>monsters/squirrel.xml</sprite>
+ <sprite>monsters/squirrel.xml|#dfae76</sprite>
<sound event="hurt">monsters/squirrel/squirrel-hurt1.ogg</sound>
<sound event="hurt">monsters/squirrel/squirrel-hurt2.ogg</sound>
<sound event="die">monsters/squirrel/squirrel-die1.ogg</sound>
@@ -486,6 +486,27 @@
<particlefx>graphics/particles/monster-witchguard.particle.xml</particlefx>
<sprite>weapon-witchguard-gladius.xml</sprite>
</monster>
+ <monster id="102" name="Demonic Mouboo">
+ <sprite>monsters/mouboo-demonic.xml</sprite>
+ <sprite>monsters/accessories/mouboo-demonic-antlers.xml</sprite>
+ <particlefx>graphics/particles/monster-mouboo-demonic.particle.xml</particlefx>
+ </monster>
+ <monster id="103" name="Vicious Squirrel">
+ <sprite>monsters/squirrel.xml|#736443</sprite>
+ <sound event="hurt">monsters/squirrel/squirrel-hurt1.ogg</sound>
+ <sound event="hurt">monsters/squirrel/squirrel-hurt2.ogg</sound>
+ <sound event="die">monsters/squirrel/squirrel-die1.ogg</sound>
+ <sound event="die">monsters/squirrel/squirrel-die2.ogg</sound>
+ </monster>
+ <monster id="104" name="Wicked Mushroom">
+ <sprite>monsters/mushroom-wicked.xml</sprite>
+ <sound event="hit">monsters/shroom/shroom-hit1.ogg</sound>
+ </monster>
+ <monster id="105" name="Bluepar" targetCursor="small">
+ <sprite>monsters/bluepar.xml</sprite>
+ <sound event="hit">monsters/pinkie/pinkie-hit1.ogg</sound>
+ <sound event="miss">monsters/pinkie/pinkie-miss1.ogg</sound>
+ </monster>
<monster id="106" name="Angry Fire Goblin">
<sprite>monsters/goblin-fire.xml</sprite>
<sound event="hit">monsters/fire-goblin/fire-goblin-hit1.ogg</sound>