diff options
-rw-r--r-- | graphics/items/equipment/ammo/stoneprojectile-icon.png | bin | 0 -> 1046 bytes | |||
-rw-r--r-- | graphics/items/equipment/weapon/slingshot-icon.png | bin | 0 -> 558 bytes | |||
-rw-r--r-- | graphics/particles/stoneprojectile.particle.xml | 8 | ||||
-rw-r--r-- | graphics/particles/stoneprojectile.png | bin | 0 -> 1347 bytes | |||
-rw-r--r-- | graphics/sprites/weapon-slingshot.png | bin | 0 -> 7438 bytes | |||
-rw-r--r-- | graphics/sprites/weapon-slingshot.xml | 23 | ||||
-rw-r--r-- | items.xml | 20 |
7 files changed, 50 insertions, 1 deletions
diff --git a/graphics/items/equipment/ammo/stoneprojectile-icon.png b/graphics/items/equipment/ammo/stoneprojectile-icon.png Binary files differnew file mode 100644 index 00000000..9a13891d --- /dev/null +++ b/graphics/items/equipment/ammo/stoneprojectile-icon.png diff --git a/graphics/items/equipment/weapon/slingshot-icon.png b/graphics/items/equipment/weapon/slingshot-icon.png Binary files differnew file mode 100644 index 00000000..a0586329 --- /dev/null +++ b/graphics/items/equipment/weapon/slingshot-icon.png diff --git a/graphics/particles/stoneprojectile.particle.xml b/graphics/particles/stoneprojectile.particle.xml new file mode 100644 index 00000000..1eeadfb3 --- /dev/null +++ b/graphics/particles/stoneprojectile.particle.xml @@ -0,0 +1,8 @@ +<?xml version="1.0"?> +<effect> + <particle position-x="0" position-y="0" position-z="32" lifetime="128"> + <rotation imageset="graphics/particles/stoneprojectile.png" width="16" height="16"> + <sequence start="0" end="7"/> + </rotation> + </particle> +</effect> diff --git a/graphics/particles/stoneprojectile.png b/graphics/particles/stoneprojectile.png Binary files differnew file mode 100644 index 00000000..a4728be9 --- /dev/null +++ b/graphics/particles/stoneprojectile.png diff --git a/graphics/sprites/weapon-slingshot.png b/graphics/sprites/weapon-slingshot.png Binary files differnew file mode 100644 index 00000000..53e1ca18 --- /dev/null +++ b/graphics/sprites/weapon-slingshot.png diff --git a/graphics/sprites/weapon-slingshot.xml b/graphics/sprites/weapon-slingshot.xml new file mode 100644 index 00000000..3b396d42 --- /dev/null +++ b/graphics/sprites/weapon-slingshot.xml @@ -0,0 +1,23 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + <imageset name="bow" src="graphics/sprites/weapon-slingshot.png" width="64" height="64"/> + <action name="default" imageset="bow"/> + <action name="attack_bow" imageset="bow"> + <animation direction="down"> + <sequence start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75"/> + <end/> + </animation> + </action> +</sprite> @@ -3743,6 +3743,25 @@ weight="1"> <sprite>equipment/head/rosehat.xml|#6666aa,ccccff</sprite> </item> + <item id="903" + image="equipment/weapon/slingshot-icon.png" + name="Sling Shot" + description="In the right hands, everything is a weapon." + effect="Damage +5 / Range 3" + type="equip-2hand" + weapon-type="bow" + attack-action="attack_bow" + weight="10" + missile-particle="graphics/particles/stoneprojectile.particle.xml"> + <sprite>weapon-slingshot.xml</sprite> + </item> + <item id="904" + image="equipment/ammo/stoneprojectile-icon.png" + name="Sling Bullet" + description="A smooth stone finished to fit neatly into a sling." + effect="Damage +5" + type="equip-ammo" + weight="1"/> <!-- HERE ARE SOME UNUSED ITEM IDS --> @@ -8613,5 +8632,4 @@ <sprite gender="male">equipment/chest/sorcerer-robe-male.xml|#ffffff;#EFEFEF</sprite> <sprite gender="female">equipment/chest/sorcerer-robe-female.xml|#ffffff;#EFEFEF</sprite> </item> - </items> |