diff options
-rw-r--r-- | graphics/particles/monster-undeadtroll-foefire.particle.xml | 34 | ||||
-rw-r--r-- | graphics/particles/undead-witch-attack.particle.xml | 30 | ||||
-rw-r--r-- | monsters.xml | 12 |
3 files changed, 76 insertions, 0 deletions
diff --git a/graphics/particles/monster-undeadtroll-foefire.particle.xml b/graphics/particles/monster-undeadtroll-foefire.particle.xml new file mode 100644 index 00000000..b90cc99a --- /dev/null +++ b/graphics/particles/monster-undeadtroll-foefire.particle.xml @@ -0,0 +1,34 @@ +<?xml version="1.0"?> +<!-- +A horizontal flame burst with a range of about 60 pixels. +Creates up to 400 particles but only for a very brief moment. +used for the fire breath attack of the fire goblins. +--> +<effect> + <particle position-x="0" position-y="0" position-z="16" lifetime="25"> + <emitter> + <property name="position-x" min="0" max="0"/> + <property name="position-y" min="-8" max="-8"/> + <property name="horizontal-angle" min="80" max="100"/> + <property name="vertical-angle" min="-20" max="20"/> + <property name="power" min="1" max="1.5"/> + <property name="momentum" value="0.99"/> + <property name="gravity" value="-0.02"/> + <animation imageset="graphics/particles/monster-troll-foefire.particle.png|W:#36FF00,13B302" width="24" height="24"> + <frame index="0" delay="5"/> + <frame index="1" delay="10"/> + <frame index="2" delay="15"/> + <frame index="3" delay="25"/> + <frame index="4" delay="35"/> + <frame index="5" delay="60"/> + <frame index="6" delay="95"/> + <frame index="7" delay="160"/> + <frame index="8" delay="9999"/> + </animation> + <property name="lifetime" min="0" max="110"/> + <property name="output" min="5" max="10"/> + <property name="fade-in" value="0"/> + <property name="fade-out" value="90"/> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/undead-witch-attack.particle.xml b/graphics/particles/undead-witch-attack.particle.xml new file mode 100644 index 00000000..a298a0ac --- /dev/null +++ b/graphics/particles/undead-witch-attack.particle.xml @@ -0,0 +1,30 @@ +<?xml version="1.0"?>
+<!--
+A energy ball like particle effect intended for use of the Undead-Witch's attacks.
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="8" lifetime="102">
+ <emitter>
+ <property name="image" value="graphics/particles/star-small.png|W:#111111,222222,333333,444444,555555,aaaaaa;#EFEFEF"/>
+ <property name="lifetime" value="200"/>
+ <property name="fade-out" value="100"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" min="1" max="3"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomnes" value="200"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-large.png|W:#111111,222222,333333"/>
+ <property name="lifetime" value="225"/>
+ <property name="fade-out" value="100"/>
+ <property name="output" min="0" max="1"/>
+ <property name="power" value="1"/>
+ <property name="horizontal-angle" min="-10" max="-10"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomnes" value="75"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/monsters.xml b/monsters.xml index f667d8a1..845de786 100644 --- a/monsters.xml +++ b/monsters.xml @@ -554,4 +554,16 @@ <sprite>monsters/accessories/nutcrackerhair.xml|#333333</sprite> <sprite>monsters/accessories/nutcrackerhat.xml</sprite> </monster> + <monster id="114" name="Undead Witch"> + <sprite>monsters/skeleton.xml|#ffe8bf</sprite> + <sprite>hairstyles/hairstyle08.xml</sprite> + <sprite>equipment/head/witch-hat.xml</sprite> + <sprite>equipment/chest/sorcerer-robe-female.xml|#111111,222222,333333,444444,555555,aaaaaa;#EFEFEF</sprite> + <sprite>weapon-staff.xml</sprite> + <attack id="1" missile-particle="graphics/particles/undead-witch-attack.particle.xml" action="attack"/> + </monster> + <monster id="115" name="Undead Troll"> + <sprite>monsters/troll.xml|#BFBFBF;#F1F1F1;#FF99FF;#F1F1F1</sprite> + <attack id="1" missile-particle="graphics/particles/monster-undeadtroll-foefire.particle.xml" action="attack"/> + </monster> </monsters> |