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-rw-r--r--graphics/sprites/monsters/monster-skull-ice.pngbin0 -> 20129 bytes
-rw-r--r--graphics/sprites/monsters/monster-skull-ice.xml75
-rw-r--r--graphics/tiles/Woodland_village_x2.pngbin21769 -> 21759 bytes
-rwxr-xr-xgraphics/tiles/thermin-cave.pngbin0 -> 23884 bytes
-rwxr-xr-xgraphics/tiles/thermin-town.pngbin0 -> 91358 bytes
-rw-r--r--monsters.xml4
6 files changed, 79 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/monster-skull-ice.png b/graphics/sprites/monsters/monster-skull-ice.png
new file mode 100644
index 00000000..dcc66922
--- /dev/null
+++ b/graphics/sprites/monsters/monster-skull-ice.png
Binary files differ
diff --git a/graphics/sprites/monsters/monster-skull-ice.xml b/graphics/sprites/monsters/monster-skull-ice.xml
new file mode 100644
index 00000000..14375a0d
--- /dev/null
+++ b/graphics/sprites/monsters/monster-skull-ice.xml
@@ -0,0 +1,75 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-skull-ice.png" width="45" height="60" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="350" />
+ <frame index="1" delay="350" />
+ </animation>
+ <animation direction="left">
+ <frame index="12" delay="350" />
+ <frame index="13" delay="350" />
+ </animation>
+ <animation direction="up">
+ <frame index="24" delay="350" />
+ <frame index="25" delay="350" />
+ </animation>
+ <animation direction="right">
+ <frame index="36" delay="350" />
+ <frame index="37" delay="350" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="4" delay="150" />
+ </animation>
+ <animation direction="left">
+ <sequence start="12" end="16" delay="150" />
+ </animation>
+ <animation direction="up">
+ <sequence start="24" end="28" delay="150" />
+ </animation>
+ <animation direction="right">
+ <sequence start="36" end="40" delay="150" />
+ </animation>
+ </action>
+
+
+ <action name="dead" imageset="base">
+ <animation direction="right">
+ <sequence start="44" end="46" delay="150" />
+ <frame index="47" delay="0" />
+ </animation>
+ <animation direction="down">
+ <sequence start="8" end="10" delay="150" />
+ <frame index="11" delay="0" />
+ </animation>
+ <animation direction="left">
+ <sequence start="20" end="22" delay="150" />
+ <frame index="23" delay="0" />
+ </animation>
+ <animation direction="up">
+ <sequence start="32" end="34" delay="150" />
+ <frame index="35" delay="0" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="7" delay="100" />
+ </animation>
+ <animation direction="left">
+ <sequence start="17" end="19" delay="100" />
+ </animation>
+ <animation direction="up">
+ <sequence start="29" end="31" delay="100" />
+ </animation>
+ <animation direction="right">
+ <sequence start="41" end="43" delay="100" />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/tiles/Woodland_village_x2.png b/graphics/tiles/Woodland_village_x2.png
index e0f067a0..9d853b0b 100644
--- a/graphics/tiles/Woodland_village_x2.png
+++ b/graphics/tiles/Woodland_village_x2.png
Binary files differ
diff --git a/graphics/tiles/thermin-cave.png b/graphics/tiles/thermin-cave.png
new file mode 100755
index 00000000..2fa926c5
--- /dev/null
+++ b/graphics/tiles/thermin-cave.png
Binary files differ
diff --git a/graphics/tiles/thermin-town.png b/graphics/tiles/thermin-town.png
new file mode 100755
index 00000000..34bc9a08
--- /dev/null
+++ b/graphics/tiles/thermin-town.png
Binary files differ
diff --git a/monsters.xml b/monsters.xml
index 5463f214..38a22cce 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -470,4 +470,8 @@
<sound event="miss">monsters/scorpion/scorpion-miss1.ogg</sound>
</monster>
+ <monster id="83" name="Ice Skull">
+ <sprite>monsters/monster-skull-ice.xml</sprite>
+ </monster>
+
</monsters>