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-rw-r--r--graphics/sprites/equipment/legs/skirt-female.xml4
-rw-r--r--graphics/sprites/equipment/legs/skirt.pngbin15782 -> 52404 bytes
-rw-r--r--graphics/sprites/monsters/skeleton.xml95
3 files changed, 95 insertions, 4 deletions
diff --git a/graphics/sprites/equipment/legs/skirt-female.xml b/graphics/sprites/equipment/legs/skirt-female.xml
index 3f605212..c4d1a9d0 100644
--- a/graphics/sprites/equipment/legs/skirt-female.xml
+++ b/graphics/sprites/equipment/legs/skirt-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
<sprite variants="135" variant_offset="1">
- <imageset name="base" src="graphics/sprites/equipment/legs/skirt-male.png|W" width="64" height="64"/>
- <include file="model/male.xml"/>
+ <imageset name="base" src="graphics/sprites/equipment/legs/skirt-female.png|W" width="64" height="64"/>
+ <include file="model/female.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/legs/skirt.png b/graphics/sprites/equipment/legs/skirt.png
index a5451f5e..c3408399 100644
--- a/graphics/sprites/equipment/legs/skirt.png
+++ b/graphics/sprites/equipment/legs/skirt.png
Binary files differ
diff --git a/graphics/sprites/monsters/skeleton.xml b/graphics/sprites/monsters/skeleton.xml
index 7f76b5c2..46ec397a 100644
--- a/graphics/sprites/monsters/skeleton.xml
+++ b/graphics/sprites/monsters/skeleton.xml
@@ -1,5 +1,96 @@
<?xml version="1.0"?>
-<sprite variants="72" variant_offset="1">
+<sprite>
<imageset name="base" src="graphics/sprites/monsters/skeleton.png|W" width="64" height="64"/>
- <include file="model/base.xml"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
</sprite>