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author | Jessica Tölke <jtoelke@mail.upb.de> | 2012-01-26 20:22:17 +0100 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2012-01-26 20:30:29 +0100 |
commit | b96a55c3b4ec7a57cdbb907ff97c383a9ef0d903 (patch) | |
tree | 254039a476bbdf96c95a0bb54d56402a42125e31 /npcs.xml | |
parent | 790e1e3444fa13f0e4cc487ba4973731eb0485a8 (diff) | |
download | clientdata-b96a55c3b4ec7a57cdbb907ff97c383a9ef0d903.tar.gz clientdata-b96a55c3b4ec7a57cdbb907ff97c383a9ef0d903.tar.bz2 clientdata-b96a55c3b4ec7a57cdbb907ff97c383a9ef0d903.tar.xz clientdata-b96a55c3b4ec7a57cdbb907ff97c383a9ef0d903.zip |
Different Soulmenhirs for different areas created by Ali-G and salmondine. XML by Ali-G.
Diffstat (limited to 'npcs.xml')
-rw-r--r-- | npcs.xml | 10 |
1 files changed, 9 insertions, 1 deletions
@@ -55,7 +55,7 @@ <npc id="141"><sprite>npcs/npc-lumberjack.xml</sprite></npc><!-- Lumberjack --> <npc id="142"><sprite variant="42">npcs/npc.xml</sprite></npc><!-- Farmer --> <npc id="143"><sprite variant="43">npcs/npc.xml</sprite></npc><!-- Indian Chief--> -<npc id="144"><sprite variant="44">npcs/npc.xml</sprite><particlefx>graphics/particles/soulmenhir.particle.xml</particlefx></npc><!-- Boulder --> +<npc id="144"><sprite variant="44">npcs/npc.xml</sprite></npc><!-- Boulder --> <npc id="145"><sprite variant="45">npcs/npc.xml</sprite></npc><!-- Magic mouth --> <npc id="146"><sprite variant="46">npcs/npc.xml</sprite></npc><!-- Mechanic --> <npc id="147"><sprite variant="47">npcs/npc.xml</sprite></npc><!-- Mechanic with tool --> @@ -282,6 +282,14 @@ <npc id="341"><sprite variant="41">npcs/npc.xml</sprite></npc><!-- Furnace NPC without furniture --> <npc id="342"><sprite variant="97">npcs/npc.xml</sprite></npc><!-- Fortune Teller without furniture --> <npc id="343"><sprite>npcs/shapeshifter.xml</sprite></npc><!-- Shapeshifter --> +<npc id="344"><sprite variant="0">npcs/soulmenhirs.xml</sprite><particlefx>graphics/particles/soulmenhir.particle.xml</particlefx></npc><!-- Soul Menhir - Forest --> +<npc id="345"><sprite variant="1">npcs/soulmenhirs.xml</sprite><particlefx>graphics/particles/soulmenhir.particle.xml</particlefx></npc><!-- Soul Menhir - Desert --> +<npc id="346"><sprite variant="2">npcs/soulmenhirs.xml</sprite><particlefx>graphics/particles/soulmenhir.particle.xml</particlefx></npc><!-- Soul Menhir - Snow --> +<npc id="347"><sprite variant="3">npcs/soulmenhirs.xml</sprite><particlefx>graphics/particles/soulmenhir.particle.xml</particlefx></npc><!-- Soul Menhir - Cave --> +<npc id="348"><sprite variant="4">npcs/soulmenhirs.xml</sprite><particlefx>graphics/particles/soulmenhir.particle.xml</particlefx></npc><!-- Soul Menhir - Thermin Cave --> +<npc id="349"><sprite variant="5">npcs/soulmenhirs.xml</sprite><particlefx>graphics/particles/soulmenhir.particle.xml</particlefx></npc><!-- Soul Menhir - Savannah --> +<npc id="350"><sprite variant="6">npcs/soulmenhirs.xml</sprite><particlefx>graphics/particles/soulmenhir.particle.xml</particlefx></npc><!-- Soul Menhir - Woodland --> +<npc id="351"><sprite variant="7">npcs/soulmenhirs.xml</sprite><particlefx>graphics/particles/soulmenhir.particle.xml</particlefx></npc><!-- Soul Menhir - Lava Cave --> <!-- Put new unique sprites above here. For huge npcs, see range 216-250. For poses/outfits npcs, see 251-299 --> <!-- note: don't go above 999, because the 1000's are reserved for mob id --> </npcs> |