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authorAli-G <gauvain.dauchy@free.fr>2011-09-05 10:18:19 +0200
committerJessica Tölke <jtoelke@mail.upb.de>2011-09-12 20:28:05 +0200
commit9f6654c183f87a650a247633382bdbd2b0e4925d (patch)
tree3b98a163d42529ddfb8d94b76222eaa725e3fefb /maps/042-1.tmx
parent0a48b993e9c001f76100f3c8fdd860c58ec1182d (diff)
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Full map review:
Renamed layer names in order to have the same layer naming scheme on all maps. In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same. All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates. Improving the warps position on the maps. Started reviewing all the objects of all maps: - Giving natural numbers to coordinates, height and width. - Renaming correctly each object name. - Avoid the use of capital letters in object properties and type. - Removed collision tiles put just in front of warps. - Changed few last map names to fit correctly with the warp names. - Random layer fixes.
Diffstat (limited to 'maps/042-1.tmx')
-rw-r--r--maps/042-1.tmx16
1 files changed, 8 insertions, 8 deletions
diff --git a/maps/042-1.tmx b/maps/042-1.tmx
index 4671da9e..326f7f27 100644
--- a/maps/042-1.tmx
+++ b/maps/042-1.tmx
@@ -54,32 +54,32 @@
</data>
</layer>
<objectgroup name="Object" width="148" height="100">
- <object name="toStorehouse" type="warp" x="2784" y="2432" width="32" height="32">
+ <object name="To Store House" type="warp" x="2784" y="2432" width="32" height="32">
<properties>
<property name="dest_map" value="042-2"/>
<property name="dest_x" value="1408"/>
- <property name="dest_y" value="2912"/>
+ <property name="dest_y" value="2944"/>
</properties>
</object>
- <object name="toStorehouse" type="warp" x="2464" y="2432" width="32" height="32">
+ <object name="To Store House" type="warp" x="2464" y="2432" width="32" height="32">
<properties>
<property name="dest_map" value="042-2"/>
<property name="dest_x" value="704"/>
- <property name="dest_y" value="2912"/>
+ <property name="dest_y" value="2944"/>
</properties>
</object>
- <object name="toInside" type="warp" x="1984" y="1984" width="32" height="32">
+ <object name="To Tulimshar Suburbs House" type="warp" x="1984" y="1984" width="32" height="32">
<properties>
<property name="dest_map" value="042-2"/>
<property name="dest_x" value="928"/>
- <property name="dest_y" value="1920"/>
+ <property name="dest_y" value="1952"/>
</properties>
</object>
- <object name="toInside" type="warp" x="1184" y="1792" width="32" height="32">
+ <object name="To Sorfina's House" type="warp" x="1184" y="1792" width="32" height="32">
<properties>
<property name="dest_map" value="042-2"/>
<property name="dest_x" value="1408"/>
- <property name="dest_y" value="928"/>
+ <property name="dest_y" value="960"/>
</properties>
</object>
</objectgroup>