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author | Ali-G <gauvain.dauchy@free.fr> | 2011-09-05 10:18:19 +0200 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2011-09-12 20:28:05 +0200 |
commit | 9f6654c183f87a650a247633382bdbd2b0e4925d (patch) | |
tree | 3b98a163d42529ddfb8d94b76222eaa725e3fefb /maps/024-2.tmx | |
parent | 0a48b993e9c001f76100f3c8fdd860c58ec1182d (diff) | |
download | clientdata-9f6654c183f87a650a247633382bdbd2b0e4925d.tar.gz clientdata-9f6654c183f87a650a247633382bdbd2b0e4925d.tar.bz2 clientdata-9f6654c183f87a650a247633382bdbd2b0e4925d.tar.xz clientdata-9f6654c183f87a650a247633382bdbd2b0e4925d.zip |
Full map review:
Renamed layer names in order to have the same layer naming scheme on all maps.
In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same.
All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates.
Improving the warps position on the maps.
Started reviewing all the objects of all maps:
- Giving natural numbers to coordinates, height and width.
- Renaming correctly each object name.
- Avoid the use of capital letters in object properties and type.
- Removed collision tiles put just in front of warps.
- Changed few last map names to fit correctly with the warp names.
- Random layer fixes.
Diffstat (limited to 'maps/024-2.tmx')
-rw-r--r-- | maps/024-2.tmx | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/maps/024-2.tmx b/maps/024-2.tmx index 3665ccdf..588c69bf 100644 --- a/maps/024-2.tmx +++ b/maps/024-2.tmx @@ -18,7 +18,7 @@ </tileset> <layer name="Ground" width="200" height="200"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA+3XO07DQBAGYPNQgDI0QJk0IWUk4AYcgQPB0bhUKBlLXsnaLAhbEQv2N9InP8ajTaz9C++bptkDAAAAAAAAAAAAAAAwWxfhMlz9gd8CtZ2E884i3ITbcNfrnfb6+cxZdjy2tCbUsAzXnfZ8E+7DNuulfj7zEB7DU/bsc3Y9VloTaliFdac93/X0e6lfmlkXnn3JrsdKa0INuwGaETPHUPsdMV/5XnzvyXvtd8eicF8+mKoh+Vh25IO5GJKPVXP4jSIfTNlv73X54D8Zsk9TyQdzUdqPr+GtcP+7Gflgikr10ckrzcgHfO0nVcrX2Kr9fwEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAIB5+AT6zaXoAHECAA== + H4sIAAAAAAAAA+3XPU7DQBAGUPOjAGVogDJpEspIwA04AgeCo3GptIwlW1otGyQ7iA32K57s9Xi0tjVf4X3TNHsAAAAAAAAAAAAAAABm6ypch5sTeBao7SxcdhbhLtyHh6R2ntTznovs+Nv6PaGGZbjttOebsA2PWa2v5z1P4Tm8ZPe+Zuux+j2hhlVYd9rzXSKt9fVSz7pw71u2HqvfE2rYDTSm51i1vxHzlc/iZyKvtf8di8J1+WCqhuRj2ZEP5mJIPlbN938U+WDK/nrW5YP/pPbsywenrDSP7+GjcP2nHvlgisbMqXzAYcfMejOip/b7AgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAPPwBX2Z93IAcQIA </data> </layer> <layer name="Lower" width="200" height="200"> @@ -33,7 +33,7 @@ </layer> <layer name="Over" width="200" height="200"> <data encoding="base64" compression="gzip"> - H4sIAAAAAAAAA+3XoQoAMAgFQP//h61jy45ZhuUOTIpYXjACAAAAAAAAAAAAAAAAAAAAZuX0AQAAAMD5z/3oAGxZ1K0HvFWZqrLUmevuAgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAPhtAZ5JKRUAcQIA + H4sIAAAAAAAAA+3XoQoAIAwFwP3/D2sUxSQDTa7cwStjYWXhRQAAAAAAAAAAAAAAAAAAAECtVn0AAAAAsPq5jg7A1JL0nXMO3GU/lf3Yy95LAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH4Y53mAsQBxAgA= </data> </layer> <layer name="Collision" width="200" height="200"> @@ -41,15 +41,15 @@ H4sIAAAAAAAAA+3TWwqEMAwFUN2K+1/kMB+CFJ2mxZrBngsHofZFSLd1WTYAAAAAAAAAAAAAAAAAAAAY4Jv9W6YcL9dFUzu/dQ08oafHI/N+jZff2vrsGjG3aEbsWTvP+yBTa7+O2PfsTfSeC3f7xxzvlV0f5pXd/5E7ZNeIeUV69fj/as7IZNeIefX06dPJrhG08D4AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACAN/oA0R4p3ABxAgA= </data> </layer> - <objectgroup name="Object" width="0" height="0"> - <object name="toOutside" type="warp" x="800" y="864" width="64" height="32"> + <objectgroup name="Objects" width="0" height="0"> + <object name="To Tulimshar Canyon" type="warp" x="800" y="864" width="64" height="32"> <properties> <property name="dest_map" value="024-1"/> - <property name="dest_x" value="2528"/> + <property name="dest_x" value="2560"/> <property name="dest_y" value="1568"/> </properties> </object> - <object name="toOutside" type="warp" x="1344" y="896" width="32" height="32"> + <object name="To Outside" type="warp" x="1344" y="896" width="32" height="32"> <properties> <property name="dest_map" value="024-1"/> <property name="dest_x" value="2752"/> |