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author | Ali-G <gauvain.dauchy@free.fr> | 2011-09-04 18:37:31 +0200 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2011-09-04 21:03:11 +0200 |
commit | f2fd72d891946c0bffd13485af18ce774bae1c17 (patch) | |
tree | 38b9ea06442e1c23fb6cf244e29d5490f9974966 /maps/020-3.tmx | |
parent | 7093f1a77dd5f455e6699ce40e3a9398d29b2ff5 (diff) | |
download | clientdata-f2fd72d891946c0bffd13485af18ce774bae1c17.tar.gz clientdata-f2fd72d891946c0bffd13485af18ce774bae1c17.tar.bz2 clientdata-f2fd72d891946c0bffd13485af18ce774bae1c17.tar.xz clientdata-f2fd72d891946c0bffd13485af18ce774bae1c17.zip |
Placed the mobs from monsters.txt files into the map using Tiles objects.
Also renamed some Object layers, to "Objects" in few maps.
Some spawns were reviewed: correct use of capital letters in "SPAWN" for example.
Diffstat (limited to 'maps/020-3.tmx')
-rw-r--r-- | maps/020-3.tmx | 24 |
1 files changed, 20 insertions, 4 deletions
diff --git a/maps/020-3.tmx b/maps/020-3.tmx index 515aa048..9272db7d 100644 --- a/maps/020-3.tmx +++ b/maps/020-3.tmx @@ -32,18 +32,18 @@ </data> </layer> <objectgroup name="Objects" width="160" height="160"> - <object name="Bat" type="SPAWN" x="832" y="1088" width="960" height="160"> + <object name="Bat" type="spawn" x="832" y="1088" width="960" height="160"> <properties> - <property name="MONSTER_ID" value="15"/> <property name="eA_death" value="30000"/> <property name="eA_spawn" value="100000"/> + <property name="monster_id" value="15"/> </properties> </object> - <object name="Violet" type="SPAWN" x="736" y="1472" width="1120" height="256"> + <object name="Violet" type="spawn" x="736" y="1472" width="1120" height="256"> <properties> - <property name="MONSTER_ID" value="16"/> <property name="eA_death" value="30000"/> <property name="eA_spawn" value="100000"/> + <property name="monster_id" value="16"/> </properties> </object> <object name="toOutside" type="warp" x="992" y="800" width="32" height="32"> @@ -95,5 +95,21 @@ <property name="dest_y" value="1120"/> </properties> </object> + <object name="Bat" type="spawn" x="0" y="0"> + <properties> + <property name="eA_death" value="0"/> + <property name="eA_spawn" value="0"/> + <property name="max_beings" value="20"/> + <property name="monster_id" value="15"/> + </properties> + </object> + <object name="Pinkie" type="spawn" x="0" y="0"> + <properties> + <property name="eA_death" value="0"/> + <property name="eA_spawn" value="0"/> + <property name="max_beings" value="10"/> + <property name="monster_id" value="16"/> + </properties> + </object> </objectgroup> </map> |