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authorJared Adams <jaxad0127@gmail.com>2009-01-11 17:32:43 +0000
committerJared Adams <jaxad0127@gmail.com>2009-01-11 17:32:43 +0000
commitc6cdc4e2fe83be2d960908b52a2a1be496a46c8e (patch)
treee1d2f070f36b5851c62fe6e4cde4f744bca1676c /graphics
parent8fdd63fa18fcd57d5b84390109776976c592d983 (diff)
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Merge sprites for leather and desert shirts
Diffstat (limited to 'graphics')
-rw-r--r--graphics/sprites/chest-leather-female.pngbin11528 -> 11200 bytes
-rw-r--r--graphics/sprites/chest-leather-female.xml206
-rw-r--r--graphics/sprites/chest-leather-male.pngbin23461 -> 19688 bytes
-rw-r--r--graphics/sprites/chest-leather-male.xml206
4 files changed, 206 insertions, 206 deletions
diff --git a/graphics/sprites/chest-leather-female.png b/graphics/sprites/chest-leather-female.png
index a7f2dde0..d75cf8c6 100644
--- a/graphics/sprites/chest-leather-female.png
+++ b/graphics/sprites/chest-leather-female.png
Binary files differ
diff --git a/graphics/sprites/chest-leather-female.xml b/graphics/sprites/chest-leather-female.xml
index 9052c491..d32cebfd 100644
--- a/graphics/sprites/chest-leather-female.xml
+++ b/graphics/sprites/chest-leather-female.xml
@@ -1,104 +1,104 @@
-<?xml version="1.0"?>
-<sprite name="player" action="stand">
-
- <imageset name="base" src="graphics/sprites/chest-leather-female.png" width="64" height="64" />
-
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" />
- </animation>
- <animation direction="left">
- <frame index="18" />
- </animation>
- <animation direction="up">
- <frame index="36" />
- </animation>
- <animation direction="right">
- <frame index="54" />
- </animation>
- </action>
-
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75" />
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75" />
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75" />
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75" />
- </animation>
- </action>
-
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7" />
- </animation>
- <animation direction="left">
- <frame index="25" />
- </animation>
- <animation direction="up">
- <frame index="43" />
- </animation>
- <animation direction="right">
- <frame index="61" />
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8" />
- </animation>
- <animation direction="left">
- <frame index="26" />
- </animation>
- <animation direction="up">
- <frame index="44" />
- </animation>
- <animation direction="right">
- <frame index="62" />
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75" />
- <end />
- </animation>
- </action>
-
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75" />
- <end />
- </animation>
- </action>
-
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/chest-leather-female.png|W;R" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
</sprite> \ No newline at end of file
diff --git a/graphics/sprites/chest-leather-male.png b/graphics/sprites/chest-leather-male.png
index fcf137a7..bc5a3c65 100644
--- a/graphics/sprites/chest-leather-male.png
+++ b/graphics/sprites/chest-leather-male.png
Binary files differ
diff --git a/graphics/sprites/chest-leather-male.xml b/graphics/sprites/chest-leather-male.xml
index 82caf473..6e15e2ce 100644
--- a/graphics/sprites/chest-leather-male.xml
+++ b/graphics/sprites/chest-leather-male.xml
@@ -1,104 +1,104 @@
-<?xml version="1.0"?>
-<sprite name="player" action="stand">
-
- <imageset name="base" src="graphics/sprites/chest-leather-male.png" width="64" height="64" />
-
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" />
- </animation>
- <animation direction="left">
- <frame index="18" />
- </animation>
- <animation direction="up">
- <frame index="36" />
- </animation>
- <animation direction="right">
- <frame index="54" />
- </animation>
- </action>
-
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75" />
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75" />
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75" />
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75" />
- </animation>
- </action>
-
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7" />
- </animation>
- <animation direction="left">
- <frame index="25" />
- </animation>
- <animation direction="up">
- <frame index="43" />
- </animation>
- <animation direction="right">
- <frame index="61" />
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8" />
- </animation>
- <animation direction="left">
- <frame index="26" />
- </animation>
- <animation direction="up">
- <frame index="44" />
- </animation>
- <animation direction="right">
- <frame index="62" />
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75" />
- <end />
- </animation>
- </action>
-
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75" />
- <end />
- </animation>
- </action>
-
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/chest-leather-male.png|W;R" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
</sprite> \ No newline at end of file