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authorJared Adams <jaxad0127@gmail.com>2008-09-07 16:06:29 +0000
committerJared Adams <jaxad0127@gmail.com>2008-09-07 16:06:29 +0000
commit8ed6f2ada788457031df0520d9d22feb2872e45f (patch)
treeffdeb3cfeb0209b571627048ceec9b3382da6c19 /graphics
parent31a1507da260a7c659531264958b9f9673660703 (diff)
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Mantis 409: tank top fixes (client)
Diffstat (limited to 'graphics')
-rw-r--r--graphics/items/armor-chest-tanktop-short.pngbin0 -> 557 bytes
-rw-r--r--graphics/sprites/chest-tanktop-female-short.pngbin0 -> 16788 bytes
-rw-r--r--graphics/sprites/chest-tanktop-female-short.xml104
-rw-r--r--graphics/sprites/chest-tanktop-female.pngbin16788 -> 19099 bytes
-rw-r--r--graphics/sprites/chest-tanktop-male-short.pngbin0 -> 13857 bytes
-rw-r--r--graphics/sprites/chest-tanktop-male-short.xml104
6 files changed, 208 insertions, 0 deletions
diff --git a/graphics/items/armor-chest-tanktop-short.png b/graphics/items/armor-chest-tanktop-short.png
new file mode 100644
index 00000000..1a0a4e7d
--- /dev/null
+++ b/graphics/items/armor-chest-tanktop-short.png
Binary files differ
diff --git a/graphics/sprites/chest-tanktop-female-short.png b/graphics/sprites/chest-tanktop-female-short.png
new file mode 100644
index 00000000..ee24ccf9
--- /dev/null
+++ b/graphics/sprites/chest-tanktop-female-short.png
Binary files differ
diff --git a/graphics/sprites/chest-tanktop-female-short.xml b/graphics/sprites/chest-tanktop-female-short.xml
new file mode 100644
index 00000000..ff16d1c4
--- /dev/null
+++ b/graphics/sprites/chest-tanktop-female-short.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/chest-tanktop-female-short.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/chest-tanktop-female.png b/graphics/sprites/chest-tanktop-female.png
index ee24ccf9..20e1e0be 100644
--- a/graphics/sprites/chest-tanktop-female.png
+++ b/graphics/sprites/chest-tanktop-female.png
Binary files differ
diff --git a/graphics/sprites/chest-tanktop-male-short.png b/graphics/sprites/chest-tanktop-male-short.png
new file mode 100644
index 00000000..aff83242
--- /dev/null
+++ b/graphics/sprites/chest-tanktop-male-short.png
Binary files differ
diff --git a/graphics/sprites/chest-tanktop-male-short.xml b/graphics/sprites/chest-tanktop-male-short.xml
new file mode 100644
index 00000000..c722b3cd
--- /dev/null
+++ b/graphics/sprites/chest-tanktop-male-short.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/chest-tanktop-male-short.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>