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author | Wushin <pasekei@gmail.com> | 2014-10-06 19:26:18 -0500 |
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committer | Wushin <pasekei@gmail.com> | 2014-10-06 19:26:18 -0500 |
commit | 37320604afcfb7a65a75a36aac15aaa87f812a62 (patch) | |
tree | 3bcaec962c63f0a68e4d4c4044717441db126024 /graphics | |
parent | 54487449a05db5874d74c17b78c9ece83101328b (diff) | |
parent | 610627b35c83a3565451ca230928deac552bc25b (diff) | |
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Merge pull request #162 from mekolat/tiny-staff
make the staff use its own sprite with confringo
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/sprites/equipment/weapons/polearm-blunt-female.xml | 18 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/polearm-blunt-male.xml | 18 |
2 files changed, 36 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/weapons/polearm-blunt-female.xml b/graphics/sprites/equipment/weapons/polearm-blunt-female.xml index 30047c34..45efe267 100644 --- a/graphics/sprites/equipment/weapons/polearm-blunt-female.xml +++ b/graphics/sprites/equipment/weapons/polearm-blunt-female.xml @@ -76,4 +76,22 @@ <end/> </animation> </action> + <action name="attack" imageset="polearm-blunt"> + <animation direction="down"> + <sequence offsetY="32" start="9" end="12" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="27" end="30" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="45" end="48" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="63" end="66" delay="100"/> + <end/> + </animation> + </action> </sprite> diff --git a/graphics/sprites/equipment/weapons/polearm-blunt-male.xml b/graphics/sprites/equipment/weapons/polearm-blunt-male.xml index 30047c34..45efe267 100644 --- a/graphics/sprites/equipment/weapons/polearm-blunt-male.xml +++ b/graphics/sprites/equipment/weapons/polearm-blunt-male.xml @@ -76,4 +76,22 @@ <end/> </animation> </action> + <action name="attack" imageset="polearm-blunt"> + <animation direction="down"> + <sequence offsetY="32" start="9" end="12" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence offsetY="32" start="27" end="30" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence offsetY="32" start="45" end="48" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence offsetY="32" start="63" end="66" delay="100"/> + <end/> + </animation> + </action> </sprite> |