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authorAli-G <gauvain.dauchy@free.fr>2011-06-16 13:59:30 +0200
committerAli-G <gauvain.dauchy@free.fr>2011-06-16 13:59:30 +0200
commit8503689fe5a49b95db5b09c46482f72ce97d45a0 (patch)
tree3adc3d17cb923afe59a0cd01fc757537e8c8b167 /graphics/sprites
parenta2eadf1942046f402dd3c12de990c97a499a5de9 (diff)
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Removed the wolf that wasn't supposed to be pushed.
Diffstat (limited to 'graphics/sprites')
-rw-r--r--graphics/sprites/monsters/wolf.pngbin70200 -> 0 bytes
-rw-r--r--graphics/sprites/monsters/wolf.xml107
2 files changed, 0 insertions, 107 deletions
diff --git a/graphics/sprites/monsters/wolf.png b/graphics/sprites/monsters/wolf.png
deleted file mode 100644
index 867106e2..00000000
--- a/graphics/sprites/monsters/wolf.png
+++ /dev/null
Binary files differ
diff --git a/graphics/sprites/monsters/wolf.xml b/graphics/sprites/monsters/wolf.xml
deleted file mode 100644
index 08ad1396..00000000
--- a/graphics/sprites/monsters/wolf.xml
+++ /dev/null
@@ -1,107 +0,0 @@
-<?xml version="1.0"?>
-<sprite>
-
- <imageset name="base" src="graphics/sprites/monsters/wolf.png|W" width="92" height="64" />
-
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="28" delay="300"/>
- <frame index="29" delay="300"/>
- <frame index="30" delay="300"/>
- <frame index="29" delay="300"/>
- <frame index="30" delay="300"/>
- <frame index="28" delay="300"/>
- <frame index="30" delay="300"/>
- <frame index="31" delay="500"/>
- <frame index="32" delay="600"/>
- <frame index="31" delay="400"/>
- <frame index="32" delay="700"/>
- </animation>
- <animation direction="left">
- <frame index="6" delay="300"/>
- <frame index="7" delay="300"/>
- <frame index="8" delay="300"/>
- <frame index="7" delay="300"/>
- <frame index="8" delay="300"/>
- <frame index="6" delay="300"/>
- <frame index="8" delay="300"/>
- <frame index="9" delay="500"/>
- <frame index="10" delay="600"/>
- <frame index="9" delay="400"/>
- <frame index="10" delay="700"/>
- </animation>
- <animation direction="up">
- <frame index="39" delay="300"/>
- <frame index="40" delay="300"/>
- <frame index="41" delay="300"/>
- <frame index="40" delay="300"/>
- <frame index="41" delay="300"/>
- <frame index="39" delay="300"/>
- <frame index="41" delay="300"/>
- <frame index="42" delay="500"/>
- <frame index="43" delay="600"/>
- <frame index="42" delay="400"/>
- <frame index="43" delay="700"/>
- </animation>
- <animation direction="right">
- <frame index="17" delay="300"/>
- <frame index="18" delay="300"/>
- <frame index="19" delay="300"/>
- <frame index="18" delay="300"/>
- <frame index="19" delay="300"/>
- <frame index="17" delay="300"/>
- <frame index="19" delay="300"/>
- <frame index="20" delay="500"/>
- <frame index="21" delay="600"/>
- <frame index="20" delay="400"/>
- <frame index="21" delay="700"/>
- </animation>
- </action>
-
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="22" end="27" delay="100"/>
- </animation>
- <animation direction="left">
- <sequence start="0" end="5" delay="100"/>
- </animation>
- <animation direction="up">
- <sequence start="33" end="38" delay="100"/>
- </animation>
- <animation direction="right">
- <sequence start="11" end="16" delay="100"/>
- </animation>
- </action>
-
-
- <action name="dead" imageset="base">
- <animation direction="up">
- <frame index="54" delay="0" />
- </animation>
- <animation direction="down">
- <frame index="65" delay="0" />
- </animation>
- <animation direction="right">
- <frame index="54" delay="0" />
- </animation>
- <animation direction="left">
- <frame index="65" delay="0" />
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="55" end="59" delay="85"/>
- </animation>
- <animation direction="left">
- <sequence start="49" end="53" delay="85"/>
- </animation>
- <animation direction="up">
- <sequence start="60" end="64" delay="85"/>
- </animation>
- <animation direction="right">
- <sequence start="44" end="48" delay="85"/>
- </animation>
- </action>
-
-</sprite>